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[0.16.37]Barrel graphics is wrong/no color overlay
Posted: Mon Apr 23, 2018 9:21 pm
by Echo51
Barrels are missing their overlay/coloring. This wasn't an issue in 0.16.36, same save exhibits this issue when loading in .37, having just been saved and verified working in .36
Re: [0.16.37]Barrel graphics is wrong/no color overlay
Posted: Tue Apr 24, 2018 7:54 am
by Deadlock989
I've had a report of a similar problem with my mods, which use the same tinted layer technique as barrels.
Tested this on an old laptop. Recipe icons in the crafting tab are rendered correctly, but item icons in the main inventory that use icons instead of icon are all missing every layer above the base one.
Re: [0.16.37]Barrel graphics is wrong/no color overlay
Posted: Tue Apr 24, 2018 9:12 am
by bobingabout
Yeah, I'm getting reports that my MK2 and MK3 logistic chests look wrong.
I'm told that they all just look like Titanium chests, so only the first layer is being loaded?
an example of the icon.
Code: Select all
icons = {
{
icon = "__boblogistics__/graphics/icons/titanium-chest.png",
},
{
icon = "__boblogistics__/graphics/entity/logistic-chest/logistic-chest-port.png",
},
{
icon = "__boblogistics__/graphics/entity/logistic-chest/logistic-chest-mask.png",
tint = {r = 0.9, g = 0.2, b = 0.1, a = 1}
}
},
Apparently it looks right in the recipe list, but wrong on the item icon.
I have not checked it myself yet, but I'm confident that this is the same bug.
Re: [0.16.37]Barrel graphics is wrong/no color overlay
Posted: Tue Apr 24, 2018 9:45 am
by Echo51
Just to clarify, this still happend after loading without any mods enabled.
https://www.reddit.com/r/factorio/comme ... ure_issue/
This guy seems to have the same issue aswell.