[Rseding91] [0.16.31] Flickering for Wagon Indicators
Posted: Mon Mar 19, 2018 8:09 pm
I was working on a station when I noticed a small flicker caused by overlapping wagon indicators (the white boxes, I don't know their proper name). I first noticed the flicker in 16.30, and it persisted into 16.31. The flicker is caused by highlighting the station at left (highlighted with concrete and stone in the screenshot), and is visible at the junction (beneath the stone walls) at right.
I can't tell how long the flicker cycle is, namely whether it shows two corner sprites or three. The flicker is very rapid, and nearly unnoticeable. It's definitely not game-breaking, and hardly even counts at QoL. Still, I figured it would be better to say something (even if the graphics engine is getting a rewrite). I hope that's okay!
I've attached a screenshot, my logfile, and my savefile. Thanks for taking a peek!
I can't tell how long the flicker cycle is, namely whether it shows two corner sprites or three. The flicker is very rapid, and nearly unnoticeable. It's definitely not game-breaking, and hardly even counts at QoL. Still, I figured it would be better to say something (even if the graphics engine is getting a rewrite). I hope that's okay!
I've attached a screenshot, my logfile, and my savefile. Thanks for taking a peek!