[0.16.30] Re-Applying Blueprint Inverts Machines
Posted: Wed Mar 14, 2018 11:13 pm
Load the attached game, there's a blueprint in the Quickbar, drop it over the existing machines/ghosts - doesn't matter if normal click or shift-click - the ghosts remain as-is, but the machines that I've placed are rotated 180 degrees.
I think this is because the original blueprint was the other way around, might be forcing the machines to switch?
EDIT: Actually I think it is doing it with the ghosts too, it applies fine the first time but the second time they're rotated.
I think this is because the original blueprint was the other way around, might be forcing the machines to switch?
EDIT: Actually I think it is doing it with the ghosts too, it applies fine the first time but the second time they're rotated.