[0.10.12 - minor][cube] game.takescreenshot{} crashes game
Posted: Thu Sep 18, 2014 1:45 pm
It looks like the changes in the last update broke game.takescreenshot{} (no arguments).
Also, game.takescreenshot{path="test.png", showGui = true} does not show the Gui in the screenshot. (Looks like that hasn't been working right for quite a few versions, if at all?)
Screenshots with all other arguments seem to work fine, so 0.11? Or should I simply change the wiki?
Also, game.takescreenshot{path="test.png", showGui = true} does not show the Gui in the screenshot. (Looks like that hasn't been working right for quite a few versions, if at all?)
Screenshots with all other arguments seem to work fine, so 0.11? Or should I simply change the wiki?