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[0.10.12 - minor][cube] game.takescreenshot{} crashes game

Posted: Thu Sep 18, 2014 1:45 pm
by jeroon
It looks like the changes in the last update broke game.takescreenshot{} (no arguments).

Image

Also, game.takescreenshot{path="test.png", showGui = true} does not show the Gui in the screenshot. (Looks like that hasn't been working right for quite a few versions, if at all?)

Screenshots with all other arguments seem to work fine, so 0.11? Or should I simply change the wiki? ;) :mrgreen:

Re: [0.10.12 - minor][cube] game.takescreenshot{} crashes ga

Posted: Thu Sep 25, 2014 10:49 am
by cube
This bug is fixed for 0.11.0, the showGui should be showgui (i fixed that on wiki).
Also, from 0.11.0, there is a new showentityinfo flag.

Re: [0.10.12 - minor][cube] game.takescreenshot{} crashes ga

Posted: Thu Sep 25, 2014 11:27 am
by Phillip_Lynx
cube wrote:...Also, from 0.11.0, there is a new showentityinfo flag.
cool :)

Re: [0.10.12 - minor][cube] game.takescreenshot{} crashes ga

Posted: Fri Sep 26, 2014 7:37 am
by jeroon
nice, good stuff :mrgreen: