[16.26] Items stuck on belt

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Skeletpiece
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[16.26] Items stuck on belt

Post by Skeletpiece »

Weird belt compression after updating to last version :roll: (Sry for big gift)
beltBug.gif
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Skeletpiece
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Re: Strange belt bug

Post by Skeletpiece »

I have just opened an old save from the same map (1st rocket launch) and it shows the same error.

I do not know if you have noticed but after rotating the sideloading belt, items move very very slow (Wrote this because gif download is slow and ppl do not watch the entire gif :P )

credomane
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Re: Strange belt bug

Post by credomane »

I came to post something similar as well. Continuously rotating a belt will continue to compress a belt far beyond the normal limit. It was fun to play with. lol

Bilka
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Re: Strange belt bug

Post by Bilka »

Overcompression on belt rotation is not a bug as per: 54606
For the other overcompression issue see: 58207.
I'm an admin over at https://wiki.factorio.com. Feel free to contact me if there's anything wrong (or right) with it.

kovarex
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Re: Strange belt bug

Post by kovarex »

The bug (the movement itself, has been fixed).

xeneonic
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Re: [16.26] Items stuck on belt

Post by xeneonic »

Hello, I found something similar to the overcompression. It might be related to the same fix that you have for 16.27 except with me, the cause was an underground belt and an inserter causing the same behavior. Should I make a new topic for this or are you confident that it's the same thing? I can always report it if it still occurs in 16.27 (Very easily reproducible)

kovarex
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Re: [16.26] Items stuck on belt

Post by kovarex »

The super-compressed belt shouldn't be creatable in 0.16.26 (only by manual rotating, which will also be (mostly) fixed for 0.16.27), so if you have another way to create super-compressed belt, create a bug report please.

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