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[wheybags] [0.16.20] map electric grid not connected

Posted: Tue Jan 30, 2018 9:35 pm
by Nexarius

Re: [0.16.20] map electric grid not connected

Posted: Tue Jan 30, 2018 9:59 pm
by Rseding91
Thanks for the report however I'm not seeing any bug.

Someone simply disconnected the electric poles. You can re-connect them if you want them connected.

Re: [0.16.20] map electric grid not connected

Posted: Wed Jan 31, 2018 5:09 pm
by Nexarius
But it is connected. All the assemblers have power and are working ...

Re: [0.16.20] map electric grid not connected

Posted: Wed Jan 31, 2018 9:24 pm
by eradicator
He's saying that the lower left pole isn't rendered on map view. Can't reproduce in SP, works fine here.

Re: [0.16.20] map electric grid not connected

Posted: Thu Feb 01, 2018 9:24 am
by wheybags
I can't reproduce either, and I even tried hosting a server and joining it.

Re: [0.16.20] map electric grid not connected

Posted: Thu Feb 01, 2018 9:56 am
by Klonan
So probably, the scenario script you are using set the electric pole to the admin force or something, which would cause it not to show on you minimap

When I load the save it is fine, so I can't be sure

If it happens again, make another post on this topic

Re: [0.16.20] map electric grid not connected

Posted: Tue Feb 13, 2018 9:55 pm
by Nexarius

Re: [wheybags] [0.16.20] map electric grid not connected

Posted: Wed Feb 14, 2018 10:11 am
by wheybags
Ok, I can reproduce from that save.

Re: [wheybags] [0.16.20] map electric grid not connected

Posted: Wed Feb 14, 2018 11:35 am
by wheybags
Ok, so Klonan was right but there is still a bug.
The power poles on your warp points are created with the force "neutral", and the rest are force "player", so the connection from the neutral to player poles should be omitted.
However, instead, it was omitting a random connection in the network instead, which is now fixed for the next release.
Thanks for the report.