[Rseding91][0.16.20][Modding] on_create_entity over ghosts
Posted: Sat Jan 27, 2018 12:56 pm
Hi,
When I got a line of walls they all connect just fine... Then I throw some grenades to destroy them, and there ghost appear to reconstruct them... The fields will be automaticly get replaced (can_place_entity and create_entity) over the ghosts (fixed in 0.16.17 release).
In this version (0.16.20, dunno if this happens in 18,19) the walls don't connect between those that where there already and those replaced over ghosts. This doesn't happen for walls that get replaced without a ghost underneath. (for example when mining a wall) As you see, the walls that had the ghost under id will be created seperatly and not connect to those that wheren't destroyed.
When manualy removing (by mining) one of the two walls that is not connected, it will recreate that wall (without the ghost under it) and it will be connected again.
This same behaviour happens on connections between wall/gates.
I've added this save file (in the state that the walls don't connect)
Also included the (only) mod used (unreleased version).
Greetings,
lovely_santa
When I got a line of walls they all connect just fine... Then I throw some grenades to destroy them, and there ghost appear to reconstruct them... The fields will be automaticly get replaced (can_place_entity and create_entity) over the ghosts (fixed in 0.16.17 release).
In this version (0.16.20, dunno if this happens in 18,19) the walls don't connect between those that where there already and those replaced over ghosts. This doesn't happen for walls that get replaced without a ghost underneath. (for example when mining a wall) As you see, the walls that had the ghost under id will be created seperatly and not connect to those that wheren't destroyed.
When manualy removing (by mining) one of the two walls that is not connected, it will recreate that wall (without the ghost under it) and it will be connected again.
This same behaviour happens on connections between wall/gates.
I've added this save file (in the state that the walls don't connect)
Also included the (only) mod used (unreleased version).
Greetings,
lovely_santa