[posila][16.12]Game crash on multiplayer.
[posila][16.12]Game crash on multiplayer.
Game just crashed while playing on multilayer lan, host didn't crash.
- Attachments
-
- mods.rar
- (3.33 MiB) Downloaded 76 times
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- factorio-dump-current.dmp
- (436.14 KiB) Downloaded 78 times
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- factorio-current.log
- (295.98 KiB) Downloaded 67 times
Re: [16.12]Game crash on multiplayer.
End of log:
Code: Select all
10959.853 Info ClientSynchronizer.cpp:279: Changing local latency from 11 to 10 (nextTickToSend: 3758106, ticksClientWillJumpOver: 0 {})
10993.001 Error CrashHandler.cpp:286: Exception Code: c0000005, Address: 0x00007ff63e8e82cd
ModuleBase: 0x00007ff63e800000, ImageSize: 012e7000, RelativeAddress: 000e82cd
10993.001 Error CrashHandler.cpp:292: Access Violation: Read at address FFFFFFFFFFFFFFFF
10993.001 Error CrashHandler.cpp:308: Exception Context:
rax=008702680087028a, rbx=000001e5c4c3dfc0, rcx=000001e5c4c3dfc0,
rdx=000000000000f580, rsi=000001e65a2a8b00, rdi=000001e677d7b8c0,
rip=00007ff63e8e82cd, rsp=0000009476aff8f8, rbp=0000009476affb40,
r8=000001e5cb795c60, r9=0000000000000001, r10=000001e65af2d020,
r11=0000009476affa00, r12=00000000ffffb547, r13=000000000000f580,
r14=000001e5cb795c60, r15=000001e5cb812840
10993.001 Crashed in F:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff63e800000 - 0x00007ff63fae7000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-8w3wjk\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-8w3wjk\src\util\logger.cpp (371): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-8w3wjk\src\util\logger.cpp (470): Logger::logStacktrace
c:\cygwin64\tmp\factorio-8w3wjk\src\util\crashhandler.cpp (127): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-8w3wjk\src\util\crashhandler.cpp (334): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBEB736913)
00007FFBEB736913 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBEE5EDA9D)
00007FFBEE5EDA9D (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBEE5D6466)
00007FFBEE5D6466 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBEE5EA07D)
00007FFBEE5EA07D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBEE559C58)
00007FFBEE559C58 (ntdll): (filename not available): RtlLookupFunctionEntry
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBEE5E90FE)
00007FFBEE5E90FE (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-8w3wjk\src\energy\electricenergysource.cpp (347): ElectricEnergySource::isConnectedToElectricNetwork
c:\cygwin64\tmp\factorio-8w3wjk\src\energy\electricenergysource.cpp (340): ElectricEnergySource::drawIconsIfUnplugged
c:\cygwin64\tmp\factorio-8w3wjk\src\energy\electricenergysource.cpp (312): ElectricEnergySource::drawIconsIfEmpty
c:\cygwin64\tmp\factorio-8w3wjk\src\energy\electricenergysource.cpp (303): ElectricEnergySource::drawIconsIfEmpty
c:\cygwin64\tmp\factorio-8w3wjk\src\entity\inserter.cpp (309): Inserter::draw
c:\cygwin64\tmp\factorio-8w3wjk\src\graphics\entityrenderer.cpp (267): EntityRenderer::prepareRow
c:\cygwin64\tmp\factorio-8w3wjk\src\graphics\entityrenderer.cpp (173): EntityRenderer::threadJob
c:\cygwin64\tmp\factorio-8w3wjk\src\util\workerthread.cpp (36): WorkerThread::loop
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (232): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void) __ptr64,ServerRouter * __ptr64> > > >::_Go
c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.12.25827\include\thr\xthread (211): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBED6F2774)
00007FFBED6F2774 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFBEE5B0D51)
00007FFBEE5B0D51 (ntdll): (filename not available): RtlUserThreadStart
10995.611 Error CrashHandler.cpp:128: Map tick at moment of crash: 3760081
10995.611 F:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe
10995.611 C:\WINDOWS\SYSTEM32\ntdll.dll
10995.611 C:\WINDOWS\System32\KERNEL32.DLL
10995.611 C:\WINDOWS\System32\KERNELBASE.dll
10995.611 C:\WINDOWS\System32\WLDAP32.dll
10995.611 C:\WINDOWS\System32\ucrtbase.dll
10995.611 F:\Steam\steamapps\common\Factorio\bin\x64\steam_api64.dll
10995.611 C:\WINDOWS\System32\GDI32.dll
10995.611 C:\WINDOWS\System32\ADVAPI32.dll
10995.611 C:\WINDOWS\System32\gdi32full.dll
10995.611 C:\WINDOWS\System32\msvcrt.dll
10995.611 C:\WINDOWS\System32\msvcp_win.dll
10995.611 C:\WINDOWS\System32\sechost.dll
10995.611 C:\WINDOWS\System32\USER32.dll
10995.611 C:\WINDOWS\System32\RPCRT4.dll
10995.611 C:\WINDOWS\System32\win32u.dll
10995.611 C:\WINDOWS\System32\SHELL32.dll
10995.611 C:\WINDOWS\System32\ole32.dll
10995.611 C:\WINDOWS\System32\combase.dll
10995.611 C:\WINDOWS\System32\cfgmgr32.dll
10995.611 C:\WINDOWS\System32\bcryptPrimitives.dll
10995.611 C:\WINDOWS\System32\shcore.dll
10995.611 C:\WINDOWS\System32\windows.storage.dll
10995.611 C:\WINDOWS\System32\PSAPI.DLL
10995.611 C:\WINDOWS\System32\shlwapi.dll
10995.611 C:\WINDOWS\System32\WS2_32.dll
10995.611 C:\WINDOWS\System32\CRYPT32.dll
10995.611 C:\WINDOWS\System32\kernel.appcore.dll
10995.611 C:\WINDOWS\System32\MSASN1.dll
10995.611 C:\WINDOWS\System32\powrprof.dll
10995.611 C:\WINDOWS\SYSTEM32\WINMM.dll
10995.611 C:\WINDOWS\System32\profapi.dll
10995.612 C:\WINDOWS\SYSTEM32\OPENGL32.dll
10995.612 C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.15063.608_none_56f0266b425534e9\gdiplus.dll
10995.612 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL
10995.612 C:\WINDOWS\SYSTEM32\DSOUND.dll
10995.612 C:\WINDOWS\SYSTEM32\VERSION.dll
10995.612 C:\WINDOWS\SYSTEM32\WINMMBASE.dll
10995.612 C:\WINDOWS\SYSTEM32\GLU32.dll
10995.612 C:\WINDOWS\System32\IMM32.DLL
10995.612 E:\Steam\gameoverlayrenderer64.dll
10995.612 C:\WINDOWS\SYSTEM32\secur32.dll
10995.612 C:\WINDOWS\SYSTEM32\SSPICLI.DLL
10995.612 E:\Steam\steamclient64.dll
10995.612 C:\WINDOWS\System32\imagehlp.dll
10995.612 C:\WINDOWS\System32\SETUPAPI.dll
10995.612 C:\WINDOWS\System32\OLEAUT32.dll
10995.612 E:\Steam\tier0_s64.dll
10995.612 E:\Steam\vstdlib_s64.dll
10995.612 C:\WINDOWS\SYSTEM32\MSWSOCK.dll
10995.612 C:\WINDOWS\SYSTEM32\CRYPTBASE.DLL
10995.612 C:\WINDOWS\system32\uxtheme.dll
10995.612 C:\WINDOWS\System32\MSCTF.dll
10995.612 C:\WINDOWS\system32\dwmapi.dll
10995.612 C:\WINDOWS\System32\DriverStore\FileRepository\c0316467.inf_amd64_3d8fbd78102e53d7\atig6pxx.dll
10995.612 C:\WINDOWS\System32\DriverStore\FileRepository\c0316467.inf_amd64_3d8fbd78102e53d7\atio6axx.dll
10995.612 C:\WINDOWS\SYSTEM32\dxva2.dll
10995.612 C:\WINDOWS\System32\DriverStore\FileRepository\c0316467.inf_amd64_3d8fbd78102e53d7\atig6txx.dll
10995.612 C:\WINDOWS\SYSTEM32\atiadlxx.dll
10995.612 C:\WINDOWS\SYSTEM32\PROPSYS.dll
10995.612 C:\WINDOWS\SYSTEM32\WTSAPI32.dll
10995.612 C:\WINDOWS\SYSTEM32\USERENV.dll
10995.612 C:\WINDOWS\System32\DEVOBJ.dll
10995.612 C:\WINDOWS\System32\WINTRUST.dll
10995.612 C:\WINDOWS\SYSTEM32\WindowsCodecs.dll
10995.612 C:\WINDOWS\System32\clbcatq.dll
10995.612 C:\WINDOWS\System32\MMDevApi.dll
10995.612 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL
10995.612 C:\WINDOWS\SYSTEM32\wintypes.dll
10995.612 C:\WINDOWS\SYSTEM32\AVRT.dll
10995.612 C:\Windows\System32\Windows.UI.dll
10995.612 C:\Windows\System32\TextInputFramework.dll
10995.612 C:\Windows\System32\CoreUIComponents.dll
10995.612 C:\Windows\System32\CoreMessaging.dll
10995.612 C:\WINDOWS\SYSTEM32\ntmarta.dll
10995.612 C:\WINDOWS\SYSTEM32\usermgrcli.dll
10995.612 C:\WINDOWS\SYSTEM32\DNSAPI.dll
10995.612 C:\WINDOWS\System32\NSI.dll
10995.612 C:\Windows\System32\rasadhlp.dll
10995.612 C:\WINDOWS\System32\fwpuclnt.dll
10995.612 C:\WINDOWS\SYSTEM32\bcrypt.dll
10995.612 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL
10995.613 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL
10995.613 C:\WINDOWS\system32\schannel.DLL
10995.613 C:\WINDOWS\SYSTEM32\mskeyprotect.dll
10995.613 C:\WINDOWS\SYSTEM32\ncrypt.dll
10995.613 C:\WINDOWS\SYSTEM32\NTASN1.dll
10995.613 C:\WINDOWS\system32\ncryptsslp.dll
10995.613 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
11001.142 Creating crash dump.
11001.432 CrashDump success
Re: [posila][16.12]Game crash on multiplayer.
Hi, could you please upload also some recent save of the game?
Re: [posila][16.12]Game crash on multiplayer.
Sorry only saw this now. I can't remember what save it was and even if I did probably have already rewritten it, guess you can close this.