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[kovarex] [16.6] Increasing inventory size enlarges locomotive GUI
Posted: Tue Dec 19, 2017 2:46 pm
by veryend
Re: [16.6] Increasing inventory size enlarges locomotive GUI
Posted: Tue Dec 19, 2017 7:27 pm
by pnsns
i am having the same issue. i am not sure though, if, in my case, it is because of the larger inventory, even though my inventory is that large.
i can imagine that this:
viewtopic.php?f=23&t=55123&p=324782
and this:
viewtopic.php?f=7&t=54837&p=322762
is kind of the same problem.
in my case it is a migrated map from 0.15 which is modded with a few mods (i.e. infinite inventory size research).
it seems to scale with the ui and the resolution. i could make the "send train to"-button reappear with maxing the resolution and minimizing the ui (80%).
the automatic/manual switch is missing in all cases.
if you wish, i can provide my save, mods and log file too.
Re: [16.6] Increasing inventory size enlarges locomotive GUI
Posted: Wed Dec 20, 2017 5:50 am
by veryend
pnsns wrote:i am having the same issue. i am not sure though, if, in my case, it is because of the larger inventory, even though my inventory is that large.
i can imagine that this:
viewtopic.php?f=23&t=55123&p=324782
and this:
viewtopic.php?f=7&t=54837&p=322762
is kind of the same problem.
in my case it is a migrated map from 0.15 which is modded with a few mods (i.e. infinite inventory size research).
it seems to scale with the ui and the resolution. i could make the "send train to"-button reappear with maxing the resolution and minimizing the ui (80%).
the automatic/manual switch is missing in all cases.
if you wish, i can provide my save, mods and log file too.
Hi pnsns,
It doesn't look like just a map migrating problem.
just now, I just start a new freeplay map in v0.16.6.
The problem is still here with my huge player's inventory size(470).
- 20171220134155_1.jpg (199.82 KiB) Viewed 3041 times
- 20171220134148_1.jpg (303.37 KiB) Viewed 3041 times
Re: [kovarex] [16.6] Increasing inventory size enlarges locomotive GUI
Posted: Wed Dec 27, 2017 3:15 pm
by kovarex
Thanks for the report, it is fixed for the next release.