the attached save game / mod set will crash with a standard windows "factorio.exe has stopped working" error window about 2 mins after opening, even if you stand there and do nothing.
the only "unusual" activity might be some force fields being destroyed to the south-east, but those have been under heavy attack for a while (hours).
https://drive.google.com/folderview?id= ... sp=sharing
the windows error log is below:
Problem Event Name: APPCRASH
Application Name: Factorio.exe
Application Version: 0.0.0.0
Application Timestamp: 53ee2d0c
Fault Module Name: Factorio.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 53ee2d0c
Exception Code: c0000005
Exception Offset: 0000000000010491
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 3081
Additional Information 1: 3c52
Additional Information 2: 3c52cd41169c0521aeaf66398ba42e0c
Additional Information 3: 04b0
Additional Information 4: 04b0c2056bb7053d358434a752bc8427
[0.10.8][kovarex] crash with no apparent cause (repeatable)
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Re: [0.10.8][kovarex] crash with no apparent cause (repeatab
Thank you for the report and save with all the needed mods.
It helped me to find the cause of the problem. The problem was, that the biter was killed by the forcefield as reaction to it's own attack.
So the biter was destroyed on a place we didn't expect to happen and it crashed the game.
It is fixed for 0.10.9 now.
It helped me to find the cause of the problem. The problem was, that the biter was killed by the forcefield as reaction to it's own attack.
So the biter was destroyed on a place we didn't expect to happen and it crashed the game.
It is fixed for 0.10.9 now.