[Oxyd][Linux] Freeze on start after "Loading mod core.."

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Tigre Demon
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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Tigre Demon »

Same, thanks for keeping us updated ! (And sorry you have to go through this bug ! You can do it !)

factorio-current.log

Code: Select all

   0.000 2017-12-13 17:42:56; Factorio 0.16.0 (build 34159, linux64, headless)
   0.052 Operating system: Linux (Ubuntu 16.04)
   0.052 Program arguments: "/home/r-dc/factorio/bin/x64/./factorio" "--start-server-load-latest" "--server-settings" "/home/r-dc/factorio/saves/server-settings.json" 
   0.053 Read data path: /home/r-dc/factorio/data
   0.053 Write data path: /home/r-dc/factorio [6852/9861MB]
   0.053 Binaries path: /home/r-dc/factorio/bin
   0.062 System info: [CPU: Intel Core Processor (Haswell, no TSX), 1 core, RAM: 1952MB]
   0.063 Running in headless mode
   0.067 Loading mod core 0.0.0 (data.lua)
Factorio crashed. Generating symbolized stacktrace, please wait ...
-1050 lines of the same-

Goirad
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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Goirad »

It seems like there's two bugs in this thread, one ending with freeing invalid memory and another that ends with it trying to generate a backtrace. I have the former.

Code: Select all

0.000 2017-12-13 11:52:51; Factorio 0.16.0 (build 34159, linux64, alpha)
   0.039 Operating system: Linux (Ubuntu 17.10)
   0.039 Program arguments: "./factorio" 
   0.039 Read data path: /home/goirad/Programs/factorio_alpha_x64_0.16.0/factorio/data
   0.039 Write data path: /home/goirad/Programs/factorio_alpha_x64_0.16.0/factorio [175394/233201MB]
   0.039 Binaries path: /home/goirad/Programs/factorio_alpha_x64_0.16.0/factorio/bin
   0.048 System info: [CPU:        Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 16003MB]
   0.049 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.187 Available display adapters: 2
   0.187  [0]: resolution 1920x1080px at [0,0]
   0.187  [1]: resolution 1920x1080px at [1920,0]
   0.187 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.568 Initialised OpenGL:[0] GeForce GTX 970/PCIe/SSE2; driver: 4.5.0 NVIDIA 384.98
   0.568   Video memory size (dedicated/total available/current available): 4096/4096/3240 MB
   0.595 Graphics settings preset: very-high
   0.595 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: false] [Shader: 1]
   0.595                   [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
   0.633 Loading mod core 0.0.0 (data.lua)
*** Error in `./factorio': free(): invalid pointer: 0x00000000018b8160 ***
*** Error in `./factorio': free(): invalid pointer: 0x000000000188e400 ***
*** Error in `./factorio': free(): invalid pointer: 0x000000000188e400 ***
...

Oxyd
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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Oxyd »

So it looks like a case of misconfigured build server. Fixed in 0.16.1, which will be coming soon.

Schmogel
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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Schmogel »

Splendid!

Soon as in today?

xentec
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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by xentec »

Noice!
@Oxyd how many hours of pointer hunting did it take before checking the build process? ;D

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Oxyd »

Schmogel wrote:Soon as in today?
That's the plan.
xentec wrote:@Oxyd how many hours of pointer hunting did it take before checking the build process? ;D
The build process was pretty much immediately a suspect. Built on my machine, and it worked fine (no surprise there), built a new binary on the build server, copied it to my computer and it crashed in the exact same way.

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Moonheart08 »

Yaaay! I was hoping to be able to play. Can't wait for the new release/build

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by spide »

A crashing experimental version?! Damn you! :D

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Fahrradkette »

I just ran 0.16.0 through valgrind on debian stable. I didn't try starting an actual game but just exited after it fully loaded.

Here is the output:

Code: Select all

==13136== Memcheck, a memory error detector
==13136== Copyright (C) 2002-2015, and GNU GPL'd, by Julian Seward et al.
==13136== Using Valgrind-3.12.0.SVN and LibVEX; rerun with -h for copyright info
==13136== Command: ./factorio
==13136== 
--13136-- WARNING: Serious error when reading debug info
--13136-- When reading debug info from /home/fk/Documents/Games/factorio_0.16.0/factorio/bin/x64/factorio:
--13136-- abbv_code not found in ht_abbvs table
   0.042 2017-12-13 19:22:27; Factorio 0.16.0 (build 34159, linux64, alpha)
   0.144 Operating system: Linux (Debian 9.3)
   0.153 Program arguments: "./factorio" 
   0.160 Read data path: /home/fk/Documents/Games/factorio_0.16.0/factorio/data
   0.161 Write data path: /home/fk/Documents/Games/factorio_0.16.0/factorio [279341/492024MB]
   0.162 Binaries path: /home/fk/Documents/Games/factorio_0.16.0/factorio/bin
   0.744 System info: [CPU: Intel(R) Core(TM) i5 CPU         670  @ 3.47GHz, 4 cores, RAM: 7987MB]
   0.848 Display options: [FullScreen: 1] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
   0.993 Available display adapters: 1
   0.994  [0]: resolution 2048x1152px at [0,0]
   0.996 Create display on adapter 0. Size 1280x720 at position [374, 198].
==13136== Conditional jump or move depends on uninitialised value(s)
==13136==    at 0x4C32EA6: rawmemchr (vg_replace_strmem.c:1402)
==13136==    by 0x66B3391: _IO_str_init_static_internal (strops.c:41)
==13136==    by 0x66A6B66: vsscanf (iovsscanf.c:40)
==13136==    by 0x66A12D6: sscanf (sscanf.c:32)
==13136==    by 0x88BCE4A: ??? (in /usr/lib/x86_64-linux-gnu/libdrm.so.2.4.0)
==13136==    by 0x88BD182: ??? (in /usr/lib/x86_64-linux-gnu/libdrm.so.2.4.0)
==13136==    by 0x88C0BF8: drmGetDevice (in /usr/lib/x86_64-linux-gnu/libdrm.so.2.4.0)
==13136==    by 0x5D05FE7: ??? (in /usr/lib/mesa-diverted/x86_64-linux-gnu/libGL.so.1.2.0)
==13136==    by 0x5D06687: ??? (in /usr/lib/mesa-diverted/x86_64-linux-gnu/libGL.so.1.2.0)
==13136==    by 0x5D018D1: ??? (in /usr/lib/mesa-diverted/x86_64-linux-gnu/libGL.so.1.2.0)
==13136==    by 0x5CD99BB: ??? (in /usr/lib/mesa-diverted/x86_64-linux-gnu/libGL.so.1.2.0)
==13136==    by 0x5CD4F10: glXQueryVersion (in /usr/lib/mesa-diverted/x86_64-linux-gnu/libGL.so.1.2.0)
==13136== 
   5.980 Initialised OpenGL:[0] Gallium 0.4 on AMD REDWOOD (DRM 2.48.0 / 4.9.0-3-amd64, LLVM 3.9.1); driver: 3.0 Mesa 13.0.6
   5.991   Video memory size (dedicated/total available/current available): 1024/2045/1014 MB
   8.592 Graphics settings preset: medium-with-low-vram
   8.604 Graphics options: [Graphics quality: normal] [Video memory usage: medium] [Light scale: 25%] [DXT: false] [Shader: 1]
   8.610                   [Parallel sprite loading: 1] [Max texture size: 4096/4096] [Bmp cache: 1] [Sprite slicing: 1] [Low quality rotation: 1]
  11.552 Loading mod core 0.0.0 (data.lua)
==13136== Invalid free() / delete / delete[] / realloc()
==13136==    at 0x4C2D2DB: operator delete(void*) (vg_replace_malloc.c:576)
==13136==    by 0xABF626: LuaHelper::packageDofile(lua_State*, PackagePath const&, std::string const&, int, Crc*) (Filesystem.hpp:36)
==13136==    by 0xABFC69: LuaDataLoader::loadData(PackagePath const&, Paths*, Crc&) (LuaDataLoader.cpp:107)
==13136==    by 0xC21E76: ModManager::loadMod(ModID, LuaDataLoader&, ModManager::LuaHistoryData&, PackagePath const&, char const*, Crc&) (ModManager.cpp:519)
==13136==    by 0xDD9F57: ModManager::loadData(bool, LocaleProvider*) (ModManager.cpp:318)
==13136==    by 0xF03197: GlobalContext::init(bool, bool, bool) [clone .constprop.59207] (GlobalContext.cpp:479)
==13136==    by 0xF1F8F2: MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::function<void ()>, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) (MainLoop.cpp:249)
==13136==    by 0x4B1CCC: main (Main.cpp:1030)
==13136==  Address 0x18b8160 is in the BSS segment of /home/fk/Documents/Games/factorio_0.16.0/factorio/bin/x64/factorio
==13136== 
==13136== Invalid free() / delete / delete[] / realloc()
==13136==    at 0x4C2D2DB: operator delete(void*) (vg_replace_malloc.c:576)
==13136==    by 0xABFCDC: LuaDataLoader::loadData(PackagePath const&, Paths*, Crc&) (Filesystem.hpp:36)
==13136==    by 0xC21E76: ModManager::loadMod(ModID, LuaDataLoader&, ModManager::LuaHistoryData&, PackagePath const&, char const*, Crc&) (ModManager.cpp:519)
==13136==    by 0xDD9F57: ModManager::loadData(bool, LocaleProvider*) (ModManager.cpp:318)
==13136==    by 0xF03197: GlobalContext::init(bool, bool, bool) [clone .constprop.59207] (GlobalContext.cpp:479)
==13136==    by 0xF1F8F2: MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::function<void ()>, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) (MainLoop.cpp:249)
==13136==    by 0x4B1CCC: main (Main.cpp:1030)
==13136==  Address 0x18b8160 is in the BSS segment of /home/fk/Documents/Games/factorio_0.16.0/factorio/bin/x64/factorio
==13136== 
  12.499 Loading mod base 0.16.0 (data.lua)
==13136== Invalid free() / delete / delete[] / realloc()
==13136==    at 0x4C2D2DB: operator delete(void*) (vg_replace_malloc.c:576)
==13136==    by 0x6F0F44: PackagePath::parentPath() const (Filesystem.hpp:36)
==13136==    by 0xABF9DD: LuaDataLoader::loadData(PackagePath const&, Paths*, Crc&) (LuaDataLoader.cpp:83)
==13136==    by 0xC21E76: ModManager::loadMod(ModID, LuaDataLoader&, ModManager::LuaHistoryData&, PackagePath const&, char const*, Crc&) (ModManager.cpp:519)
==13136==    by 0xC22175: ModManager::loadModsPhase(LuaDataLoader&, ModManager::LuaHistoryData&, char const*) (ModManager.cpp:410)
==13136==    by 0xDDA01E: ModManager::loadData(bool, LocaleProvider*) (ModManager.cpp:326)
==13136==    by 0xF03197: GlobalContext::init(bool, bool, bool) [clone .constprop.59207] (GlobalContext.cpp:479)
==13136==    by 0xF1F8F2: MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::function<void ()>, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) (MainLoop.cpp:249)
==13136==    by 0x4B1CCC: main (Main.cpp:1030)
==13136==  Address 0x18b8160 is in the BSS segment of /home/fk/Documents/Games/factorio_0.16.0/factorio/bin/x64/factorio
==13136== 
==13136== Invalid free() / delete / delete[] / realloc()
==13136==    at 0x4C2D2DB: operator delete(void*) (vg_replace_malloc.c:576)
==13136==    by 0x6F0F44: PackagePath::parentPath() const (Filesystem.hpp:36)
==13136==    by 0xABF60A: LuaHelper::packageDofile(lua_State*, PackagePath const&, std::string const&, int, Crc*) (LuaHelper.cpp:1900)
==13136==    by 0xABFC69: LuaDataLoader::loadData(PackagePath const&, Paths*, Crc&) (LuaDataLoader.cpp:107)
==13136==    by 0xC21E76: ModManager::loadMod(ModID, LuaDataLoader&, ModManager::LuaHistoryData&, PackagePath const&, char const*, Crc&) (ModManager.cpp:519)
==13136==    by 0xC22175: ModManager::loadModsPhase(LuaDataLoader&, ModManager::LuaHistoryData&, char const*) (ModManager.cpp:410)
==13136==    by 0xDDA01E: ModManager::loadData(bool, LocaleProvider*) (ModManager.cpp:326)
==13136==    by 0xF03197: GlobalContext::init(bool, bool, bool) [clone .constprop.59207] (GlobalContext.cpp:479)
==13136==    by 0xF1F8F2: MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::function<void ()>, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) (MainLoop.cpp:249)
==13136==    by 0x4B1CCC: main (Main.cpp:1030)
==13136==  Address 0x18b8160 is in the BSS segment of /home/fk/Documents/Games/factorio_0.16.0/factorio/bin/x64/factorio
==13136== 
  18.405 Loading mod base 0.16.0 (data-updates.lua)
  20.842 Checksum for core: 3886358456
  20.843 Checksum of base: 2132534782
  31.945 Loading sounds...
  34.334 Info PlayerData.cpp:67: Local player-data.json unavailable
  34.363 Info PlayerData.cpp:72: Cloud player-data.json unavailable
  37.144 Loaded shader file /home/fk/Documents/Games/factorio_0.16.0/factorio/data/core/graphics/shaders/game.glsl
  38.850 Loaded shader file /home/fk/Documents/Games/factorio_0.16.0/factorio/data/core/graphics/shaders/zoom-to-world.glsl
  39.003 Loaded shader file /home/fk/Documents/Games/factorio_0.16.0/factorio/data/core/graphics/shaders/alpha-mask.glsl
  39.030 Crop bitmaps.
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
 219.731 Initial atlas bitmap size is 4096
 219.846 Created atlas bitmap 4096x4089 [none]
 219.877 Created atlas bitmap 4096x2613 [none]
 219.917 Created atlas bitmap 4096x3558 [terrain]
 219.951 Created atlas bitmap 4096x1950 [shadow]
 219.967 Created atlas bitmap 4096x1374 [smoke]
 219.990 Created atlas bitmap 4096x1868 [no-crop, trilinear-filtering, icon, light]
 220.001 Created atlas bitmap 4096x476 [alpha-mask]
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
libpng warning: iCCP: known incorrect sRGB profile
 508.107 Sprites loaded
 508.110 Convert atlas 4096x1868 to: trilinear-filtering 
 508.410 Convert atlas 4096x476 to: alpha-mask
 508.866 Custom inputs active: 0
==13136== Invalid free() / delete / delete[] / realloc()
==13136==    at 0x4C2D2DB: operator delete(void*) (vg_replace_malloc.c:576)
==13136==    by 0xE7A0F4: _M_dispose (Widget.hpp:415)
==13136==    by 0xE7A0F4: ~basic_string (basic_string.h:3498)
==13136==    by 0xE7A0F4: AppManagerStateWithGui<UpdaterGui>::enableGui() (UpdaterGui.cpp:12)
==13136==    by 0xA04603: AppManager::changeStateInternal() (AppManager.cpp:439)
==13136==    by 0xF04866: GlobalContext::init(bool, bool, bool) [clone .constprop.59207] (AppManager.hpp:141)
==13136==    by 0xF1F8F2: MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::function<void ()>, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) (MainLoop.cpp:249)
==13136==    by 0x4B1CCC: main (Main.cpp:1030)
==13136==  Address 0x18b8160 is in the BSS segment of /home/fk/Documents/Games/factorio_0.16.0/factorio/bin/x64/factorio
==13136== 
==13136== Invalid free() / delete / delete[] / realloc()
==13136==    at 0x4C2D2DB: operator delete(void*) (vg_replace_malloc.c:576)
==13136==    by 0xE79C94: UpdaterGui::fillRenewToken(bool) (Widget.hpp:416)
==13136==    by 0xE7A0C8: AppManagerStateWithGui<UpdaterGui>::enableGui() (UpdaterGui.cpp:19)
==13136==    by 0xA04603: AppManager::changeStateInternal() (AppManager.cpp:439)
==13136==    by 0xF04866: GlobalContext::init(bool, bool, bool) [clone .constprop.59207] (AppManager.hpp:141)
==13136==    by 0xF1F8F2: MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::function<void ()>, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) (MainLoop.cpp:249)
==13136==    by 0x4B1CCC: main (Main.cpp:1030)
==13136==  Address 0x18b8160 is in the BSS segment of /home/fk/Documents/Games/factorio_0.16.0/factorio/bin/x64/factorio
==13136== 
==13136== Invalid free() / delete / delete[] / realloc()
==13136==    at 0x4C2D2DB: operator delete(void*) (vg_replace_malloc.c:576)
==13136==    by 0xE79CB4: UpdaterGui::fillRenewToken(bool) (Widget.hpp:416)
==13136==    by 0xE7A0C8: AppManagerStateWithGui<UpdaterGui>::enableGui() (UpdaterGui.cpp:19)
==13136==    by 0xA04603: AppManager::changeStateInternal() (AppManager.cpp:439)
==13136==    by 0xF04866: GlobalContext::init(bool, bool, bool) [clone .constprop.59207] (AppManager.hpp:141)
==13136==    by 0xF1F8F2: MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::function<void ()>, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) (MainLoop.cpp:249)
==13136==    by 0x4B1CCC: main (Main.cpp:1030)
==13136==  Address 0x18b8160 is in the BSS segment of /home/fk/Documents/Games/factorio_0.16.0/factorio/bin/x64/factorio
==13136== 
==13136== Invalid free() / delete / delete[] / realloc()
==13136==    at 0x4C2D2DB: operator delete(void*) (vg_replace_malloc.c:576)
==13136==    by 0xE79CD4: UpdaterGui::fillRenewToken(bool) (Widget.hpp:416)
==13136==    by 0xE7A0C8: AppManagerStateWithGui<UpdaterGui>::enableGui() (UpdaterGui.cpp:19)
==13136==    by 0xA04603: AppManager::changeStateInternal() (AppManager.cpp:439)
==13136==    by 0xF04866: GlobalContext::init(bool, bool, bool) [clone .constprop.59207] (AppManager.hpp:141)
==13136==    by 0xF1F8F2: MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::function<void ()>, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) (MainLoop.cpp:249)
==13136==    by 0x4B1CCC: main (Main.cpp:1030)
==13136==  Address 0x18b8160 is in the BSS segment of /home/fk/Documents/Games/factorio_0.16.0/factorio/bin/x64/factorio
==13136== 
==13136== Invalid free() / delete / delete[] / realloc()
==13136==    at 0x4C2D2DB: operator delete(void*) (vg_replace_malloc.c:576)
==13136==    by 0xF9A09E: agui::Widget::~Widget() (in /home/fk/Documents/Games/factorio_0.16.0/factorio/bin/x64/factorio)
==13136==    by 0x98B261: LoadingSplashScreen::~LoadingSplashScreen() (LoadingSplashScreen.cpp:36)
==13136==    by 0xF03A5F: GlobalContext::init(bool, bool, bool) [clone .constprop.59207] (GlobalContext.cpp:583)
==13136==    by 0xF1F8F2: MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::function<void ()>, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) (MainLoop.cpp:249)
==13136==    by 0x4B1CCC: main (Main.cpp:1030)
==13136==  Address 0x188e400 is 0 bytes inside data symbol "_ZNSs4_Rep20_S_empty_rep_storageE"
==13136== 
 510.734 Factorio initialised
 526.443 Info GlobalContext.cpp:658: Waiting for child processes to exit: 
 531.403 Goodbye
==13136== 
==13136== HEAP SUMMARY:
==13136==     in use at exit: 607,678 bytes in 5,720 blocks
==13136==   total heap usage: 8,500,789 allocs, 8,495,080 frees, 15,782,048,708 bytes allocated
==13136== 
==13136== LEAK SUMMARY:
==13136==    definitely lost: 151 bytes in 6 blocks
==13136==    indirectly lost: 176 bytes in 4 blocks
==13136==      possibly lost: 0 bytes in 0 blocks
==13136==    still reachable: 607,351 bytes in 5,710 blocks
==13136==         suppressed: 0 bytes in 0 blocks
==13136== Rerun with --leak-check=full to see details of leaked memory
==13136== 
==13136== For counts of detected and suppressed errors, rerun with: -v
==13136== Use --track-origins=yes to see where uninitialised values come from
==13136== ERROR SUMMARY: 221 errors from 10 contexts (suppressed: 0 from 0)

onebit
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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by onebit »

This is a relief. I was working on dockerizing 0.16 and it wouldn't start in the alpine-glibc container. I was worried it somehow lost compatibility!

There's a busted version up on Docker Hub if anyone want to see it blow up.

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by zeus86 »

same problem here while loading up to 2% and then creating crashdumps on a x86_64 ubuntu 16.04.03 /w an nvidia card (proprietary driver).

in addition to this i fetched a fresh 0.16.0 version and it turned out to be a copy of 14.22.0 -.- -> viewtopic.php?f=3&t=54538&start=40#p321664

Yakoot
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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Yakoot »

Same error
System: Arch Linux
Attachments
factorio-log-from-console.log
(3.65 KiB) Downloaded 121 times
factorio-current.log
(4.79 KiB) Downloaded 118 times

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Moonheart08 »

Just to clean things up a little.

Guys. It's fixed. you can stop posting logs now :)

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Yakoot »

Moonheart08 wrote:Just to clean things up a little.

Guys. It's fixed. you can stop posting logs now :)
Is there a chance to play in the next 4 hours?)

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Loewchen »

Yakoot wrote:
Moonheart08 wrote:Just to clean things up a little.

Guys. It's fixed. you can stop posting logs now :)
Is there a chance to play in the next 4 hours?)
I would think so.

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Dragonisser »

Any news about the update? I dont see any updated files anywhere.

Code: Select all

 0.000 2017-12-13 20:31:54; Factorio 0.16.0 (build 34159, linux64, headless)
   0.046 Operating system: Linux (Ubuntu 16.04)
   0.046 Program arguments: "./0.16_vanilla/bin/x64/factorio" "--start-server" "./0.16_vanilla/saves/my-save-new.zip" "--server-settings" "./0.16_vanilla/data/server-settings.json" 
   0.046 Read data path: /home/srv/factorio/0.16_vanilla/data
   0.046 Write data path: /home/srv/factorio/0.16_vanilla [257843/341490MB]
   0.046 Binaries path: /home/srv/factorio/0.16_vanilla/bin
   0.061 System info: [CPU: Intel(R) Core(TM) i7-6700 CPU @ 3.40GHz, 8 cores, RAM: 31947MB]
   0.061 Running in headless mode
   0.065 Loading mod core 0.0.0 (data.lua)
Factorio crashed. Generating symbolized stacktrace, please wait ...
Factorio crashed. Generating symbolized stacktrace, please wait ...
Factorio crashed. Generating symbolized stacktrace, please wait ...
Factorio crashed. Generating symbolized stacktrace, please wait ...
Factorio crashed. Generating symbolized stacktrace, please wait ...
Factorio crashed. Generating symbolized stacktrace, please wait ...

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by onebit »

.
Last edited by onebit on Wed Dec 13, 2017 9:32 pm, edited 1 time in total.

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Yakoot »

16.1 released, thanks

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by golfmiketango »

Tricky thing is we'll need to figure out how to rescue our installations by hand since we won't be able to reach the end of the progress bar where the update machinery kicks in. I guess, we'll need to download the full release tarball and do something like tar -C ${existing_factorio_installation_dir} -xJvf ${factorio_xz_tarball} --exclude=factorio/config-path.cfg --strip-components=1 --show-transformed-names --recursive-unlink

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Re: [Oxyd][Linux] Freeze on start after "Loading mod core.."

Post by Fahrradkette »

Try to run the old version through valgrind, I managed to get a 0.16.0 game running through it, although it was horribly slow:)


~ valgrind ./$FACTORIOBINDIR/factorio

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