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Game Crashed On server join (RouterBase::readPacketsLoop -> purecall)

Posted: Tue Aug 22, 2017 5:02 am
by fwyrl
I tried to join a server that may have not been fully initialized, and crashed.

Log:
factorio-current.log
(40.17 KiB) Downloaded 236 times

Re: Game Crashed On server join (RouterBase::readPacketsLoop -> purecall)

Posted: Tue Aug 22, 2017 7:35 am
by posila
Thanks for the report.
It should be fixed in the next release.