Code: Select all
; version=2
; This is INI file: https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__system-read-data__
write-data=__PATH__system-write-data__
[general]
locale=ru
[other]
; Options: true, false
verbose-logging=true
; tooltip-delay=0.040000
; output-console-delay=1200
autosave-interval=5
; autosave-slots=3
; minimum-latency-in-multiplayer=0
; port=34197
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; check-updates=true
; Options: true, false
enable-experimental-updates=true
; Options: true, false
; force-default-logistic-filter-count-to-one=false
; Options: true, false
show-tips-and-tricks=false
; Options: true, false
; show-tutorial-notifications=true
; Options: true, false
autosort-inventory=false
; Options: true, false
research-finished-stops-game=false
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
[controls]
; move-up=W
; move-right=D
; move-left=A
; move-down=S
; open-character-gui=E
; open-technology-gui=T
; close-gui=E
; mine=mouse-button-2
; build=mouse-button-1
; build-ghost=SHIFT + mouse-button-1
; remove-pole-cables=SHIFT + mouse-button-1
; copy-entity-settings=SHIFT + mouse-button-2
; paste-entity-settings=SHIFT + mouse-button-1
; select-for-blueprint=mouse-button-1
; select-for-cancel-deconstruct=SHIFT + mouse-button-1
; open-gui=mouse-button-1
show-info=GRAVE
next-weapon=X
; pick-item=mouse-button-1
; stack-transfer=SHIFT + mouse-button-1
; inventory-transfer=CONTROL + mouse-button-1
; fast-entity-transfer=CONTROL + mouse-button-1
; toggle-filter=mouse-button-3
; quickbar-1=1
; quickbar-2=2
; quickbar-3=3
; quickbar-4=4
; quickbar-5=5
; cursor-split=mouse-button-2
; stack-split=SHIFT + mouse-button-2
; inventory-split=CONTROL + mouse-button-2
; fast-entity-split=CONTROL + mouse-button-2
change-active-quickbar=TAB
; open-item=mouse-button-2
quickbar-6=SHIFT + 1
quickbar-7=SHIFT + 2
quickbar-8=SHIFT + 3
quickbar-9=SHIFT + 4
quickbar-10=SHIFT + 5
clean-cursor=mouse-button-4
smart-pipette=mouse-button-4
; drop-cursor=Z
rotate=mouse-button-5
reverse-rotate=SHIFT + mouse-button-5
; pick-items=F
; shoot-enemy=SPACE
shoot-selected=CONTROL + SHIFT + ALT + F1
; toggle-driving=ENTER
; cycle-blueprint-forwards=SHIFT + mouse-wheel-up
; cycle-blueprint-backwards=SHIFT + mouse-wheel-down
; zoom-in=mouse-wheel-up
; zoom-out=mouse-wheel-down
; alt-zoom-in=mouse-wheel-up
; alt-zoom-out=mouse-wheel-down
toggle-menu=ESCAPE
; production-statistics=P
; kill-statistics=K
logistic-networks=I
; toggle-map=M
; toggle-blueprint-library=B
; confirm-message=TAB
; connect-train=G
; disconnect-train=V
; pause-game=SHIFT + SPACE
; larger-terrain-building-area=PAD +
; smaller-terrain-building-area=PAD -
; focus-search=CONTROL + F
; previous-technology=BACKSPACE
toggle-console=CONTROL + ALT + GRAVE
; drag-map=mouse-button-1
; craft=mouse-button-1
; craft-5=mouse-button-2
; craft-all=SHIFT + mouse-button-1
; cancel-craft=mouse-button-1
; cancel-craft-5=mouse-button-2
; cancel-craft-all=SHIFT + mouse-button-1
; editor-tool-primary-action=mouse-button-1
; editor-tool-secondary-action=mouse-button-2
; editor-remove-entity=X
; editor-edit-entity-details=T
; editor-show-all-difficulties=F8
; editor-show-easy-difficulty=F9
; editor-show-normal-difficulty=F10
; editor-show-hard-difficulty=F11
debug-toggle-atlas-gui=SHIFT + F12
debug-toggle-debug-settings=ALT + F12
debug-toggle-basic=F12
debug-toggle-detailed=CONTROL + ALT + F12
debug-toggle-full=CONTROL + F12
; debug-reset-zoom=F9
; inspect_item=CONTROL + F
at_button_opener=CONTROL + T
ls-toggle-gui=CONTROL + I
ls-close-gui=CONTROL + SHIFT + ALT + F1
aq_quickbar_swap=TAB
aq_quickbar_rotate=SHIFT + TAB
autofill-entity=CONTROL + A
autofill-toggle-limits=CONTROL + SHIFT + ALT + F1
; autofill-toggle-groups=CONTROL + ALT + F
bob-inserter-drop-range=CONTROL + SHIFT + ALT + F1
bob-inserter-pickup-range=CONTROL + SHIFT + ALT + F1
bob-inserter-pickup-rotate=CONTROL + SHIFT + ALT + F1
bob-inserter-open-gui=CONTROL + R
bottleneck-hotkey=GRAVE
cut-and-paste-switch-tool=CONTROL + mouse-button-3
cut-and-paste-clear-selection=mouse-button-4
equipment-toggle-exoskeleton=F6
equipment-toggle-personal-roboport=F8
equipment-toggle-night-vision=F7
; inventory-cleanup=SHIFT + C
factory-rotate=mouse-button-5
factory-increase=SHIFT + mouse-button-5
factory-decrease=CONTROL + SHIFT + mouse-button-5
toggle-train-control=CONTROL + A
; blueprint_delete_book=SHIFT + mouse-button-2
blueprint_toggle_gui=CONTROL + B
blueprint_mirror=CONTROL + mouse-button-5
handyhands-increase=CONTROL + SHIFT + ALT + U
handyhands-decrease=CONTROL + SHIFT + ALT + J
; handyhands-toggle-always-for-item=CONTROL + SHIFT + ALT + Y
helmod-open-close=CONTROL + SHIFT + H
helmod-production-line-open=CONTROL + SHIFT + ALT + H
helmod-recipe-selector-open=CONTROL + H
manual-inventory-sort=CONTROL + SHIFT + ALT + F1
manual-inventory-sort-opened=CONTROL + SHIFT + ALT + F1
manual-inventory-auto-sort-toggle=CONTROL + SHIFT + ALT + F1
manual-inventory-options=CONTROL + ALT + X
toggle_drive_assistant=CONTROL + ALT + I
toggle_cruise_control=ALT + O
; set_cruise_control_limit=CONTROL + O
pe-toggle=ALT + C
; pe-remove=SHIFT + mouse-button-1
; pe-readd=CONTROL + mouse-button-1
; quickbar_switch_1=ALT + 1
; quickbar_switch_2=ALT + 2
; quickbar_switch_3=ALT + 3
; quickbar_switch_4=ALT + 4
; quickbar_switch_5=ALT + 5
teleportation-hotkey-main-window=SHIFT + GRAVE
teleportation-hotkey-activate-closest-beacon=CONTROL + GRAVE
; teleportation-hotkey-adjust-teleprovider=R
upgrade-planner=CONTROL + U
; upgrade-planner-hide=CONTROL + U
; qb2-1=F1
; qb2-2=F2
; qb2-3=F3
; qb2-4=F4
; qb2-5=F5
; qb2-6=SHIFT + F1
; qb2-7=SHIFT + F2
; qb2-8=SHIFT + F3
; qb2-9=SHIFT + F4
; qb2-10=SHIFT + F5
; clean-cursor-alt=Q
; crafting_combinator_open-menu=mouse-button-1
; crafting_combinator_close-menu=E
; adjustment-pad-increase=PAD +
; adjustment-pad-decrease=PAD -
picker-select=mouse-button-4
picker-crafter=ALT + mouse-button-1
picker-make-ghost=mouse-button-4
; picker-copy-chest=CONTROL + V
; picker-pipe-cleaner=CONTROL + DELETE
; picker-wire-cutter=CONTROL + DELETE
picker-wire-picker=SHIFT + Q
picker-beltbrush-corners=CONTROL + SHIFT + mouse-button-5
; picker-beltbrush-balancers=CONTROL + SHIFT + B
picker-mirror-blueprint=CONTROL + SHIFT + ALT + F1
picker-used-for=CONTROL + SHIFT + ALT + F1
picker-dude-wheres-my-car=CONTROL + SHIFT + ALT + F1
picker-planner-menu=mouse-button-3
picker-next-planner=CONTROL + SHIFT + ALT + F1
picker-inventory-editor=CONTROL + SHIFT + ALT + F1
picker-rename=CONTROL + SHIFT + ALT + F1
; dolly-move-north=UP
; dolly-move-west=LEFT
; dolly-move-south=DOWN
; dolly-move-east=RIGHT
; dolly-rotate-saved=PAD 0
; dolly-rotate-rectangle=PAD DELETE
; picker-zapper=Z
picker-manual-inventory-sort=CONTROL + SHIFT + ALT + F1
picker-flashlight-toggle=CONTROL + SHIFT + ALT + F1
; picker-notes=ALT + W
ion-cannon-hotkey=CONTROL + K
[sound]
; master-volume=0.600000
; music-volume=0.400000
; game-effects-volume=0.700000
; gui-effects-volume=0.700000
; walking-sound-volume=0.300000
environment-sounds-volume=0.310976
; alerts-volume=0.550000
; audible-distance=40.000000
; environment-audible-distance=15.000000
; maximum-environment-sounds=15
; active-gui-volume-modifier=1.300000
; active-gui-environment-volume-modifier=0.600000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
; ambient-music-mode=interleave-main-tracks-with-interludes
[map-view]
; Options: true, false
; show-logistic-network=false
; Options: true, false
show-electric-network=true
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=true
; Options: true, false
; show-train-station-names=true
; Options: true, false
show-player-names=false
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
show-non-standard-map-info=true
[debug]
force=player
; Options: always, basic, detailed, full, never
; show-fps=basic
; Options: always, basic, detailed, full, never
; show-detailed-info=basic
; Options: always, basic, detailed, full, never
; show-time-usage=basic
; Options: always, basic, detailed, full, never
; show-sprite-counts=detailed
; Options: always, basic, detailed, full, never
; show-multiplayer-waiting-icon=basic
; Options: always, basic, detailed, full, never
; show-multiplayer-statistics=basic
; Options: always, basic, detailed, full, never
; show-tile-grid=full
; Options: always, basic, detailed, full, never
; show-collision-rectangles=detailed
; Options: always, basic, detailed, full, never
; show-selection-rectangles=detailed
; Options: always, basic, detailed, full, never
; show-paths=full
; Options: always, basic, detailed, full, never
; show-next-waypoint-bb=full
; Options: always, basic, detailed, full, never
; show-target=full
; Options: always, basic, detailed, full, never
; show-unit-group-info=full
; Options: always, basic, detailed, full, never
; show-unit-behavior-info=full
; Options: always, basic, detailed, full, never
; show-last-path-detail=full
; Options: always, basic, detailed, full, never
; show-path-cache=full
; Options: always, basic, detailed, full, never
; show-path-cache-paths=full
; Options: always, basic, detailed, full, never
; show-rail-paths=full
; Options: always, basic, detailed, full, never
; show-rolling-stock-count=full
; Options: always, basic, detailed, full, never
; show-rail-connections=detailed
; Options: always, basic, detailed, full, never
; show-rail-segments=detailed
; Options: always, basic, detailed, full, never
; show-rail-blocks=detailed
; Options: always, basic, detailed, full, never
; show-rail-joints=detailed
; Options: always, basic, detailed, full, never
; show-train-stop-point=detailed
; Options: always, basic, detailed, full, never
; show-train-braking-distance=full
; Options: always, basic, detailed, full, never
; show-train-signals=full
; Options: always, basic, detailed, full, never
; show-network-connected-entities=detailed
; Options: always, basic, detailed, full, never
; show-circuit-network-numbers=detailed
; Options: always, basic, detailed, full, never
; show-energy-sources-networks=detailed
; Options: always, basic, detailed, full, never
; show-active-state=detailed
; Options: always, basic, detailed, full, never
; show-wakeup-lists=detailed
; Options: always, basic, detailed, full, never
show-pollution-values=basic
; Options: always, basic, detailed, full, never
; show-active-entities-on-chunk-counts=full
; Options: always, basic, detailed, full, never
; show-active-chunks=full
; Options: always, basic, detailed, full, never
; show-polluted-chunks=full
; Options: always, basic, detailed, full, never
; show-enemy-expansion-candidate-chunks=full
; Options: always, basic, detailed, full, never
; show-enemy-expansion-candidate-chunk-values=full
; Options: always, basic, detailed, full, never
; show-bad-attack-chunks=full
; Options: always, basic, detailed, full, never
; show-tile-variations=full
; Options: always, basic, detailed, full, never
; show-raw-tile-transitions=never
; Options: always, basic, detailed, full, never
; show-tile-correction-previews=never
; Options: always, basic, detailed, full, never
; show-fluid-box-fluid-info=basic
; Options: always, basic, detailed, full, never
; show-environment-sound-info=basic
; Options: always, basic, detailed, full, never
; show-logistic-robot-targets=full
; Options: always, basic, detailed, full, never
; show-fire-info=full
; Options: always, basic, detailed, full, never
; show-sticker-info=full
; Options: always, basic, detailed, full, never
; show-map-generator-info=full
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; verify-user-identity=true
[graphics]
; lights-render-quality=0.250000
custom-ui-scale=1.004712
; multisampling-level=0
; preferred-screen-index=255
; screenshots-queue-size=10
; screenshots-threads-count=1
; debug-font-size=18
; max-texture-size=0
; max-threads=8
; Options: high, normal, low, very-low
; graphics-quality=normal
; Options: true, false
; full-screen=true
; Options: true, false
system-ui-scale=false
; Options: true, false
; show-minimap=true
; Options: true, false
; show-turret-radius-when-blueprinting=false
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
show-smoke=false
; Options: true, false
show-clouds=false
; Options: true, false
; show-decoratives=true
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
show-inserter-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-combinator-settings-when-detailed-info-is-on=false
; Options: true, false
; force-opengl=false
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
; v-sync=false
; Options: true, false
; tree-sprite-mipmaps=true
; Options: true, false
; trilinear-filtering=true
; Options: true, false
; shader-enabled=true
; Options: true, false
; atlas-specialization=true
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; runtime-sprite-reload=false
; train-stop-label-angle=0.085526
; Options: all, high, medium, low
; video-memory-usage=all
; Options: false, true, auto
; texture-compression=false
; Options: false, true, auto
; disable-fma3=auto