[0.15.31] Bug reappeared: Pump not connecting to fluid wagon
Posted: Thu Jul 27, 2017 9:45 pm
I encountered the bug again I last encountered in 0.15.23 (see the thread: viewtopic.php?f=11&t=50279). A train arrives at a station and the pumps simply don't connect to its fluid wagons (none of the four pumps connects).
The strange things here are:
1.) The bug did not appear for several hours of playing and also with 0.15.31 I played a long time before it appeared
2.) But once it appeared once, it appeared another time after only around two minutes!
3.) I didn't do anything in the sector of my base when the bug hit me, I was busy conquering new resources on the other side of the map. I didn't flip a switch, I didn't change a build there, I didn't add or remove any trains.
4.) The only things that happend during the time:
a) Bots were creating another part of my base and laying down rail tracks. It might be that the problem might be connected to this.
b) As I was conquering new terrains and placing new radars, I also ran into the "radar too weak bug" that I reported here: viewtopic.php?f=29&t=51187. Thus, it might have been the case that the base was not covered by radar when the train arrived. The issue might happen when a train arrives at a non-radar-covered station.
5.) As you see, I just have wild guesses why that appeared, because I cannot reproduce it by loading the last autosave before the train arrived. The bug simply does not repro then, so it seem to be dependent on some quite brittle conditions.
Too bad, replays are deactivated in this save (due to version bumps), so I cannot just watch the replay to see why the pumps don't connect .
So the only thing I have is the map at a state where the bug has already happened. I am standing next to a train station, at the station is a train with full fluid tanks and the pumps simply do not connect. I hope this suffices to investigate the bug. Here is the situation in the savegame:
The strange things here are:
1.) The bug did not appear for several hours of playing and also with 0.15.31 I played a long time before it appeared
2.) But once it appeared once, it appeared another time after only around two minutes!
3.) I didn't do anything in the sector of my base when the bug hit me, I was busy conquering new resources on the other side of the map. I didn't flip a switch, I didn't change a build there, I didn't add or remove any trains.
4.) The only things that happend during the time:
a) Bots were creating another part of my base and laying down rail tracks. It might be that the problem might be connected to this.
b) As I was conquering new terrains and placing new radars, I also ran into the "radar too weak bug" that I reported here: viewtopic.php?f=29&t=51187. Thus, it might have been the case that the base was not covered by radar when the train arrived. The issue might happen when a train arrives at a non-radar-covered station.
5.) As you see, I just have wild guesses why that appeared, because I cannot reproduce it by loading the last autosave before the train arrived. The bug simply does not repro then, so it seem to be dependent on some quite brittle conditions.
Too bad, replays are deactivated in this save (due to version bumps), so I cannot just watch the replay to see why the pumps don't connect .
So the only thing I have is the map at a state where the bug has already happened. I am standing next to a train station, at the station is a train with full fluid tanks and the pumps simply do not connect. I hope this suffices to investigate the bug. Here is the situation in the savegame: