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[Rseding91] [0.15.18] Target cursor Atomic Bomb turns green too early

Posted: Wed Jun 07, 2017 10:23 am
by Gnorok
If you try to shoot a Atomic Bomb from max distance (target cursor turns green) it won´t fire. Only a minor issue, but annoying if you use a "hit and run" tactic.

Reproduce: Target a spawner, try to fire a atomic bomb from a distance where the target cursor just turns green.

Re: [0.15.18] Target cursor Atomic Bomb turns green too early

Posted: Wed Jun 07, 2017 10:41 am
by Loewchen
Could be the same as: viewtopic.php?f=11&t=46761

Re: [0.15.18] Target cursor Atomic Bomb turns green too early

Posted: Mon Jun 19, 2017 3:15 pm
by Klonan
Gnorok wrote:If you try to shoot a Atomic Bomb from max distance (target cursor turns green) it won´t fire. Only a minor issue, but annoying if you use a "hit and run" tactic.

Reproduce: Target a spawner, try to fire a atomic bomb from a distance where the target cursor just turns green.
I can confirm the issue

Re: [Rseding91] [0.15.18] Target cursor Atomic Bomb turns green too early

Posted: Mon Jun 19, 2017 9:38 pm
by Rseding91
Thanks for the report. It should now be fixed for the next version of 0.15.