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[A 0.15.16] Error on loading

Posted: Wed May 31, 2017 1:38 pm
by GenBOOM
Changed some graphic settings and restarted, crashed on loading.

Error Util.cpp:62: No pictures to put in atlas.

Re: [A 0.15.16] Crash on loading

Posted: Wed May 31, 2017 1:48 pm
by GenBOOM
config.ini

I had it set at

Code: Select all

max-texture-size=2048

max-threads=8
for some reason I am allowed to choose more threads than I have cpu cores? I only have 6
strange thing is that I can set it to this and it loads on higher atlas settings

Code: Select all

max-texture-size=4096

max-threads=8

Re: [A 0.15.16] Crash on loading

Posted: Wed May 31, 2017 1:53 pm
by bobingabout
I think 8 threads is just the default. if you don't have that many, it doesn't matter, but if you have more than that many, it will only use that many.

Re: [A 0.15.16] Error on loading

Posted: Wed May 31, 2017 1:56 pm
by GenBOOM
Ah okay, still strange that I have had this on 2048 for the atlas texture size before and it loaded fine, this is new

Re: [A 0.15.16] Error on loading

Posted: Thu Jun 01, 2017 10:51 am
by posila
Thanks for the report.
For high-res sprites it is needed to have atlases of size least 4096x4096px.
Fixed for 0.15.17, if max-texture-size is too low, the minimum required value will be used instead.