[0.15.13]Crash with mod error and --load-game
Posted: Thu May 25, 2017 9:03 pm
by y.petremann
I've a test world for one of my mod I'm developing and either way if I don't set --load-game or I've no error in my mod (any one), then it works fine, but If the two elements are combined, I don't get the mod error gui asking me if I want to disable or restart the game, instead I got a crash.
log
Code: Select all
0.000 2017-05-25 23:03:11; Factorio 0.15.13 (build 29946, linux64, alpha) [43/1929]
0.181 Operating system: Linux (Ubuntu 16.04)
0.185 Program arguments: "/home/user/.local/opt/factorio/bin/x64/factorio" "--load-game" ".factorio/saves/TEST.zip"
0.186 Read data path: /home/user/.local/opt/factorio/data
0.186 Write data path: /home/user/.factorio
0.186 Binaries path: /home/user/.local/opt/factorio/bin
0.206 System info: [CPU: Intel(R) Core(TM)2 Duo CPU E8400 @ 3.00GHz, 2 cores, RAM: 7981MB]
0.208 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 125%] [MultiSampling: OFF] [Screen: 0]
0.271 Available display adapters: 2
0.271 [0]: resolution 1920x1080px at [0,0]
0.271 [1]: resolution 640x1080px at [1920,0]
0.271 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.493 Initialised OpenGL:[0] GeForce GT 640/PCIe/SSE2; driver: 4.5.0 NVIDIA 370.28
0.493 Video memory size (dedicated/total available/current available): 2048/2048/1350 MB
0.568 Graphics settings preset: high
0.568 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: auto]
0.722 Loading mod core 0.0.0 (data.lua)
0.732 Loading mod base 0.15.13 (data.lua)
0.869 Loading mod subsurface 0.15.0 (data.lua)
0.977 Loading mod base 0.15.13 (data-updates.lua)
1.117 Checksum for core: 2754918989
1.117 Checksum of base: 2405345599
1.117 Checksum of subsurface: 1995260592
1.214 Error ModManager.cpp:851: Error while loading entity prototype "fluid-elevator-mk1" (storage-tank): Key "gas_flow" not found in property tree at ROOT.storage-tank.flu
id-elevator-mk1.pictures
Modifications: subsurface
1.217 Verbose ModManager.cpp:371: Time to load mods: 0.545613
1.317 Loaded shader file /home/user/.local/opt/factorio/data/core/graphics/shaders/game.glsl
1.318 Loaded shader file /home/user/.local/opt/factorio/data/core/graphics/shaders/zoom-to-world.glsl
1.326 Initial atlas bitmap size is 16384
1.327 Created atlas bitmap 195x5
1.327 Created atlas bitmap 120x24
1.585 Sprites loaded
1.585 Convert atlas 120x24 to: trilinear-filtering
1.588 Custom inputs active: 0
1.606 Factorio initialised
1.622 Mods to disable:Failed to load mods: Error while loading entity prototype "fluid-elevator-mk1" (storage-tank): Key "gas_flow" not found in property tree at ROOT.stora
ge-tank.fluid-elevator-mk1.pictures
Modifications: subsurface
Mods to be disabled:
• subsurface
1.625 Loading map .factorio/saves/TEST.zip: 3697186 bytes.
1.657 Loading Level.dat: 6732332 bytes.
1.663 Info Scenario.cpp:134: Map version 0.15.13-3
1.663 Error CrashHandler.cpp:232: Received SIGSEGV
3.072 Warning Logger.cpp:389: Symbols.size() == 15, usedSize == 11
Factorio crashed. Generating symbolized stacktrace, please wait ...
4.489 Warning Logger.cpp:389: Symbols.size() == 14, usedSize == 10
#0 0x000000000073fae0 in CrashHandler::writeStackTrace() at /tmp/factorio-ydwwTf/src/Util/CrashHandler.cpp:105
#1 0x000000000073fd64 in CrashHandler::SignalHandler(int) at /tmp/factorio-ydwwTf/src/Util/CrashHandler.cpp:237
#2 0x00007f00383144b0 in ?? at ??:0
#3 0x0000000000f97521 in _draw_tinted_rotated_scaled_bitmap_region at /tmp/factorio-ydwwTf/libraries/Allegro/src/bitmap_draw.c:79
#4 0x00000000004583e9 in al_draw_tinted_scaled_rotated_bitmap_region at /tmp/factorio-ydwwTf/libraries/Allegro/src/bitmap_draw.c:235
#5 0x00000000005435de in ImageDrawOrder::render() const at /tmp/factorio-ydwwTf/src/Graphics/ImageDrawOrder.cpp:72
#6 0x0000000000e5b902 in GuiRenderer::render(bool) const at /tmp/factorio-ydwwTf/src/Graphics/GuiRenderer.cpp:55
#7 0x0000000000ed2713 in renderGui at /tmp/factorio-ydwwTf/src/GlobalContext.cpp:1008
#8 0x00007f00382ff830 in render at /tmp/factorio-ydwwTf/src/MainLoop.cpp:882
#9 0x000000000040ae29 in mainLoopStep at /tmp/factorio-ydwwTf/src/MainLoop.cpp:407
4.489 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log fi
le on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Log file location: /home/user/.factorio/factorio-current.log
Would you like to copy the path to the clipboard?
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/home/user/.local/opt/factorio/factorio : ligne 11 : 15581 Erreur de segmentation ~/.local/opt/factorio/bin/x64/factorio $*