Thanks for the report.
Desync is probably related to driving a vehicle, which is fixed for 0.15.17.
Code: Select all
0.003 2017-05-20 17:07:00; Factorio 0.15.12 (build 29834, win64, steam)
0.003 Operating system: Windows 7 Service Pack 1
0.003 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.003 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.003 Write data path: C:/Users/Dutch Jer/AppData/Roaming/Factorio
0.003 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.018 System info: [CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 16327MB]
0.025 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 90.7609%] [MultiSampling: OFF] [Screen: 0]
0.026 Available display adapters: 2
0.026 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 670 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.026 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 670 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
0.026 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.243 Initialised Direct3D:[0] NVIDIA GeForce GTX 670; driver: nvd3dumx.dll 22.21.13.8205
0.248 Video memory size (dedicated video/dedicated system/shared system/available): 1990/0/7907/1703 MB
0.380 DSound: Starting _dsound_update thread
0.380 DSound: Enter _dsound_update; tid=4856
0.380 Device reset internal.
0.383 Desktop composition is active.
0.383 Graphics settings preset: high
0.384 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 50%] [DXT: auto]
0.562 Loading mod core 0.0.0 (data.lua)
0.574 Loading mod base 0.15.12 (data.lua)
0.739 Loading mod base 0.15.12 (data-updates.lua)
0.812 Checksum for core: 3549671022
0.812 Checksum of base: 2844691227
0.962 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1495229427
0.962 Info PlayerData.cpp:63: Cloud player-data.json unavailable
1.054 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
1.056 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
1.068 Initial atlas bitmap size is 16384
1.070 Created atlas bitmap 16384x3974
1.300 Created atlas bitmap 8192x2101
1.320 Created atlas bitmap 4096x4096
1.341 Created atlas bitmap 4096x3988
1.362 Created atlas bitmap 4096x4088
1.372 Created atlas bitmap 4096x2720
1.373 Created atlas bitmap 4096x3644
1.379 Created atlas bitmap 4096x1568
1.419 Created atlas bitmap 4096x1844
14.702 Sprites loaded
14.702 Convert atlas 4096x4096 to: compressed
15.654 Convert atlas 4096x3988 to: compressed
16.562 Convert atlas 4096x4088 to: compressed
17.143 Convert atlas 4096x2720 to: compressed
17.481 Convert atlas 4096x3644 to: mipmap
17.590 Convert atlas 4096x1568 to: mipmap compressed
17.926 Convert atlas 4096x1844 to: trilinear-filtering
19.113 Loading sounds...
21.935 Custom inputs active: 0
21.971 Device reset internal.
22.250 Factorio initialised
37.420 Joining game 51.255.169.189:34197
37.420 Info UDPSocket.cpp:33: Opening socket
37.421 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
37.787 Connection refused
37.789 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
37.789 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
37.789 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
44.356 Info HttpSharedState.cpp:111: Status code: 200
44.356 Info AuthServerConnector.cpp:136: Received key(DlWZRssLQPImPSUtXz9xKA==) for username(DutchJer) from auth server.
44.382 Info UDPSocket.cpp:234: Socket closed
44.382 Joining game 51.255.169.189:34197
44.382 Info UDPSocket.cpp:33: Opening socket
44.383 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
44.471 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
44.472 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
44.472 Info ClientRouter.cpp:220: ConnectionAccepted
46.354 Info ClientMultiplayerManager.cpp:670: Received mapReadyForDownload
46.354 Downloading file C:\Users\Dutch Jer\AppData\Roaming\Factorio\temp\mp-download.zip (14621625 B, 29069 blocks)
46.359 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
56.150 Finished download (9 s, 14 MB, 1.4 MB/s)
56.189 Info ClientMultiplayerManager.cpp:651: mapTick(-1) map download finished creating scenario
56.190 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
56.190 Loading map C:\Users\Dutch Jer\AppData\Roaming\Factorio\temp\mp-download.zip: 14621625 bytes.
56.217 Loading Level.dat: 38375936 bytes.
56.222 Info Scenario.cpp:133: Map version 0.15.12-0
57.196 Info BlueprintLibrary.cpp:190: Loaded library shelves:
57.197 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 16; timestamp = 1493552499; records: (id: 65535, 15; label: "2-Lane Segments", preview: false, empty: false; book [id: 65535, 2; label: "2-Straight", preview: false, empty: false] [id: 65535, 3; label: "2-Straight x4", preview: false, empty: false] [id: 65535, 4; label: "2-Diagonal 3x", preview: false, empty: false] [id: 65535, 5; label: "2-Diagonal", preview: false, empty: false] [id: 65535, 6; label: "2-Curve Left", preview: false, empty: false] [id: 65535, 7; label: "2-Curve Right", preview: false, empty: false] [id: 65535, 8; label: "2-T Interseecton 90", preview: false, empty: false] [id: 65535, 9; label: "2-T Diagonal", preview: false, empty: false] [id: 65535, 10; label: "2-Y Junction", preview: false, empty: false] [id: 65535, 11; label: "2-T 45 Right", preview: false, empty: false] [id: 65535, 12; label: "2-T Left", preview: false, empty: false] [id: 65535, 13; label: "2-Diagonal T Left", preview: false, empty: false] [id: 65535, 14; label: "2-Diagonal T Right", preview: false, empty: false]) (id: 65535, 1; label: "", preview: false, empty: false; single) (id: 65535, 0; label: "1 off", preview: false, empty: false; single)
57.197 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 5; timestamp = 1494598317; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single)
57.197 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 1, nextRecordID = 6; timestamp = 1493585353; records: (id: 1, 1; label: "", preview: false, empty: false; single) (id: 1, 4; label: "", preview: false, empty: false; single) (id: 1, 5; label: "0.15 science is too big", preview: false, empty: false; single) (id: 1, 2; label: "1 off", preview: false, empty: false; single) (id: 1, 0; label: "mine logic", preview: false, empty: false; single)
57.197 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 2, nextRecordID = 24; timestamp = 1494362587; records: (id: 2, 21; label: "From old save", preview: false, empty: false; book [id: 2, 2; label: "", preview: false, empty: false] [id: 2, 3; label: "", preview: false, empty: false] [id: 2, 4; label: "", preview: false, empty: false] [id: 2, 5; label: "", preview: false, empty: false] [id: 2, 6; label: "", preview: false, empty: false] [id: 2, 7; label: "", preview: false, empty: false] [id: 2, 8; label: "", preview: false, empty: false] [id: 2, 9; label: "", preview: false, empty: false] [id: 2, 10; label: "", preview: false, empty: false] [id: 2, 11; label: "", preview: false, empty: false] [id: 2, 12; label: "", preview: false, empty: false] [id: 2, 13; label: "", preview: false, empty: false] [id: 2, 14; label: "", preview: false, empty: false] [id: 2, 15; label: "", preview: false, empty: false] [id: 2, 16; label: "", preview: false, empty: false] [id: 2, 17; label: "", preview: false, empty: false] [id: 2, 18; label: "", preview: false, empty: false] [id: 2, 19; label: "", preview: false, empty: false] [id: 2, 20; label: "", preview: false, empty: false]) (id: 2, 22; label: "", preview: false, empty: false; single) (id: 2, 0; label: "0.15 science is too big", preview: false, empty: false; single) (id: 2, 23; label: "Iron+Steel bot smelting", preview: false, empty: false; single) (id: 2, 1; label: "Labs", preview: false, empty: false; single)
57.313 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 5; timestamp = 1494598317; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single)
57.313 Loading script.dat: 190 bytes.
57.317 Checksum for script C:/Users/Dutch Jer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
57.338 Info ClientMultiplayerManager.cpp:539: MapTick(13862507) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
60.153 Info ClientMultiplayerManager.cpp:539: MapTick(13863333) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
60.804 Info ClientMultiplayerManager.cpp:539: MapTick(13863333) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
60.841 Info GameActionHandler.cpp:3247: MapTick (13863344) processed PlayerJoinGame peerID(4) playerIndex(0) mode(connect )
61.154 Info ClientSynchronizer.cpp:256: Changing local latency from 32 to 88 (nextTickToSend: 13863407, ticksClientWillJumpOver: 3 {13863407, 13863408, 13863409})
69.537 Info ClientSynchronizer.cpp:256: Changing local latency from 88 to 111 (nextTickToSend: 13863946, ticksClientWillJumpOver: 0 {})
84.521 Info ClientSynchronizer.cpp:256: Changing local latency from 111 to 50 (nextTickToSend: 13864868, ticksClientWillJumpOver: 0 {})
89.537 Info ClientSynchronizer.cpp:256: Changing local latency from 50 to 31 (nextTickToSend: 13865127, ticksClientWillJumpOver: 0 {})
94.637 Info ClientSynchronizer.cpp:256: Changing local latency from 31 to 82 (nextTickToSend: 13865424, ticksClientWillJumpOver: 0 {})
...
1474.487 Info ClientSynchronizer.cpp:256: Changing local latency from 35 to 23 (nextTickToSend: 13948221, ticksClientWillJumpOver: 0 {})
1479.488 Info ClientSynchronizer.cpp:256: Changing local latency from 23 to 20 (nextTickToSend: 13948514, ticksClientWillJumpOver: 0 {})
1484.454 Info ClientSynchronizer.cpp:256: Changing local latency from 20 to 16 (nextTickToSend: 13948810, ticksClientWillJumpOver: 0 {})
1489.471 Info ClientSynchronizer.cpp:256: Changing local latency from 16 to 14 (nextTickToSend: 13949109, ticksClientWillJumpOver: 0 {})
1494.471 Info ClientSynchronizer.cpp:256: Changing local latency from 14 to 13 (nextTickToSend: 13949408, ticksClientWillJumpOver: 0 {})
1499.454 Info ClientSynchronizer.cpp:256: Changing local latency from 13 to 12 (nextTickToSend: 13949707, ticksClientWillJumpOver: 0 {})
1504.504 Info ClientSynchronizer.cpp:256: Changing local latency from 12 to 11 (nextTickToSend: 13950009, ticksClientWillJumpOver: 0 {})
1509.471 Info ClientSynchronizer.cpp:256: Changing local latency from 11 to 10 (nextTickToSend: 13950307, ticksClientWillJumpOver: 0 {})
1519.471 Info ClientSynchronizer.cpp:256: Changing local latency from 10 to 9 (nextTickToSend: 13950907, ticksClientWillJumpOver: 0 {})
1529.454 Info ClientSynchronizer.cpp:256: Changing local latency from 9 to 14 (nextTickToSend: 13951505, ticksClientWillJumpOver: 0 {})
1539.487 Info ClientSynchronizer.cpp:256: Changing local latency from 14 to 17 (nextTickToSend: 13952109, ticksClientWillJumpOver: 0 {})
1544.504 Info ClientSynchronizer.cpp:256: Changing local latency from 17 to 19 (nextTickToSend: 13952412, ticksClientWillJumpOver: 0 {})
1549.504 Info ClientSynchronizer.cpp:256: Changing local latency from 19 to 40 (nextTickToSend: 13952713, ticksClientWillJumpOver: 0 {})
1564.454 Info ClientSynchronizer.cpp:256: Changing local latency from 40 to 26 (nextTickToSend: 13953620, ticksClientWillJumpOver: 0 {})
1569.488 Info ClientSynchronizer.cpp:256: Changing local latency from 26 to 69 (nextTickToSend: 13953915, ticksClientWillJumpOver: 0 {})
1569.521 Info ClientSynchronizer.cpp:256: Changing local latency from 69 to 71 (nextTickToSend: 13953960, ticksClientWillJumpOver: 0 {})
1580.655 Info ClientSynchronizer.cpp:256: Changing local latency from 71 to 88 (nextTickToSend: 13954487, ticksClientWillJumpOver: 15 {13954487, 13954488, 13954489, 13954490, 13954491, 13954492, 13954493, 13954494, 13954495, 13954496, 13954497, 13954498, 13954499, 13954500, 13954501})
1585.521 Info ClientSynchronizer.cpp:256: Changing local latency from 88 to 162 (nextTickToSend: 13954851, ticksClientWillJumpOver: 0 {})
1599.454 Info ClientSynchronizer.cpp:256: Changing local latency from 162 to 87 (nextTickToSend: 13955781, ticksClientWillJumpOver: 0 {})
1604.487 Info ClientSynchronizer.cpp:256: Changing local latency from 87 to 49 (nextTickToSend: 13956046, ticksClientWillJumpOver: 0 {})
1609.521 Info ClientSynchronizer.cpp:256: Changing local latency from 49 to 30 (nextTickToSend: 13956329, ticksClientWillJumpOver: 0 {})
1614.471 Info ClientSynchronizer.cpp:256: Changing local latency from 30 to 29 (nextTickToSend: 13956616, ticksClientWillJumpOver: 0 {})
1619.471 Info ClientSynchronizer.cpp:256: Changing local latency from 29 to 48 (nextTickToSend: 13956916, ticksClientWillJumpOver: 0 {})
1619.504 Info ClientSynchronizer.cpp:256: Changing local latency from 48 to 51 (nextTickToSend: 13956937, ticksClientWillJumpOver: 0 {})
1629.504 Info ClientSynchronizer.cpp:256: Changing local latency from 51 to 72 (nextTickToSend: 13957529, ticksClientWillJumpOver: 0 {})
1644.488 Info ClientSynchronizer.cpp:256: Changing local latency from 72 to 87 (nextTickToSend: 13958438, ticksClientWillJumpOver: 0 {})
1644.538 Info ClientSynchronizer.cpp:256: Changing local latency from 87 to 89 (nextTickToSend: 13958456, ticksClientWillJumpOver: 0 {})
1654.504 Info ClientSynchronizer.cpp:256: Changing local latency from 89 to 105 (nextTickToSend: 13959048, ticksClientWillJumpOver: 0 {})
1669.471 Info ClientSynchronizer.cpp:256: Changing local latency from 105 to 50 (nextTickToSend: 13959962, ticksClientWillJumpOver: 0 {})
1674.471 Info ClientSynchronizer.cpp:256: Changing local latency from 50 to 31 (nextTickToSend: 13960228, ticksClientWillJumpOver: 0 {})
1679.454 Info ClientSynchronizer.cpp:256: Changing local latency from 31 to 21 (nextTickToSend: 13960521, ticksClientWillJumpOver: 0 {})
1684.487 Info ClientSynchronizer.cpp:256: Changing local latency from 21 to 16 (nextTickToSend: 13960813, ticksClientWillJumpOver: 0 {})
1689.454 Info ClientSynchronizer.cpp:256: Changing local latency from 16 to 14 (nextTickToSend: 13961108, ticksClientWillJumpOver: 0 {})
1694.454 Info ClientSynchronizer.cpp:256: Changing local latency from 14 to 13 (nextTickToSend: 13961409, ticksClientWillJumpOver: 0 {})
1699.454 Info ClientSynchronizer.cpp:256: Changing local latency from 13 to 25 (nextTickToSend: 13961707, ticksClientWillJumpOver: 0 {})
1699.487 Info ClientSynchronizer.cpp:256: Changing local latency from 25 to 29 (nextTickToSend: 13961721, ticksClientWillJumpOver: 0 {})
1714.471 Info ClientSynchronizer.cpp:256: Changing local latency from 29 to 20 (nextTickToSend: 13962616, ticksClientWillJumpOver: 0 {})
1719.454 Info ClientSynchronizer.cpp:256: Changing local latency from 20 to 16 (nextTickToSend: 13962910, ticksClientWillJumpOver: 0 {})
1724.471 Info ClientSynchronizer.cpp:256: Changing local latency from 16 to 14 (nextTickToSend: 13963209, ticksClientWillJumpOver: 0 {})
1729.471 Info ClientSynchronizer.cpp:256: Changing local latency from 14 to 19 (nextTickToSend: 13963508, ticksClientWillJumpOver: 0 {})
1739.454 Info ClientSynchronizer.cpp:256: Changing local latency from 19 to 16 (nextTickToSend: 13964110, ticksClientWillJumpOver: 0 {})
1739.654 Info ClientSynchronizer.cpp:256: Changing local latency from 16 to 18 (nextTickToSend: 13964117, ticksClientWillJumpOver: 0 {})
1754.471 Info ClientSynchronizer.cpp:256: Changing local latency from 18 to 15 (nextTickToSend: 13965010, ticksClientWillJumpOver: 0 {})
1759.470 Info ClientSynchronizer.cpp:256: Changing local latency from 15 to 13 (nextTickToSend: 13965309, ticksClientWillJumpOver: 0 {})
1764.470 Info ClientSynchronizer.cpp:256: Changing local latency from 13 to 12 (nextTickToSend: 13965608, ticksClientWillJumpOver: 0 {})
1779.471 Info ClientSynchronizer.cpp:256: Changing local latency from 12 to 10 (nextTickToSend: 13966510, ticksClientWillJumpOver: 0 {})
1784.471 Info ClientSynchronizer.cpp:256: Changing local latency from 10 to 16 (nextTickToSend: 13966807, ticksClientWillJumpOver: 0 {})
1789.621 Info ClientSynchronizer.cpp:256: Changing local latency from 16 to 37 (nextTickToSend: 13967117, ticksClientWillJumpOver: 0 {})
1794.471 Info ClientSynchronizer.cpp:256: Changing local latency from 37 to 55 (nextTickToSend: 13967421, ticksClientWillJumpOver: 0 {})
1809.454 Info ClientSynchronizer.cpp:256: Changing local latency from 55 to 23 (nextTickToSend: 13968338, ticksClientWillJumpOver: 0 {})
1814.787 Info ClientSynchronizer.cpp:256: Changing local latency from 23 to 20 (nextTickToSend: 13968610, ticksClientWillJumpOver: 0 {})
1819.487 Info ClientSynchronizer.cpp:256: Changing local latency from 20 to 35 (nextTickToSend: 13968912, ticksClientWillJumpOver: 0 {})
1819.538 Info ClientSynchronizer.cpp:256: Changing local latency from 35 to 39 (nextTickToSend: 13968930, ticksClientWillJumpOver: 0 {})
1824.538 Info ClientSynchronizer.cpp:256: Changing local latency from 39 to 59 (nextTickToSend: 13969226, ticksClientWillJumpOver: 0 {})
1829.488 Info ClientSynchronizer.cpp:256: Changing local latency from 59 to 79 (nextTickToSend: 13969533, ticksClientWillJumpOver: 0 {})
1834.554 Info ClientSynchronizer.cpp:256: Changing local latency from 79 to 86 (nextTickToSend: 13969797, ticksClientWillJumpOver: 4 {13969797, 13969798, 13969799, 13969800})
1839.487 Info ClientSynchronizer.cpp:256: Changing local latency from 86 to 94 (nextTickToSend: 13970145, ticksClientWillJumpOver: 0 {})
1855.892 Info ClientSynchronizer.cpp:256: Changing local latency from 94 to 50 (nextTickToSend: 13971071, ticksClientWillJumpOver: 0 {})
1859.471 Info ClientSynchronizer.cpp:256: Changing local latency from 50 to 71 (nextTickToSend: 13971327, ticksClientWillJumpOver: 0 {})
1859.487 Info ClientSynchronizer.cpp:256: Changing local latency from 71 to 116 (nextTickToSend: 13971349, ticksClientWillJumpOver: 0 {})
1869.470 Info ClientSynchronizer.cpp:256: Changing local latency from 116 to 135 (nextTickToSend: 13971960, ticksClientWillJumpOver: 0 {})
1884.454 Info ClientSynchronizer.cpp:256: Changing local latency from 135 to 63 (nextTickToSend: 13972878, ticksClientWillJumpOver: 0 {})
1889.471 Info ClientSynchronizer.cpp:256: Changing local latency from 63 to 36 (nextTickToSend: 13973134, ticksClientWillJumpOver: 0 {})
1894.470 Info ClientSynchronizer.cpp:256: Changing local latency from 36 to 23 (nextTickToSend: 13973422, ticksClientWillJumpOver: 0 {})
1899.470 Info ClientSynchronizer.cpp:256: Changing local latency from 23 to 15 (nextTickToSend: 13973719, ticksClientWillJumpOver: 0 {})
1904.454 Info ClientSynchronizer.cpp:256: Changing local latency from 15 to 10 (nextTickToSend: 13974012, ticksClientWillJumpOver: 0 {})
1909.440 Info ClientSynchronizer.cpp:256: Changing local latency from 10 to 19 (nextTickToSend: 13974302, ticksClientWillJumpOver: 2 {13974302, 13974303})
1914.521 Info ClientSynchronizer.cpp:256: Changing local latency from 19 to 37 (nextTickToSend: 13974613, ticksClientWillJumpOver: 0 {})
1919.504 Info ClientSynchronizer.cpp:256: Changing local latency from 37 to 58 (nextTickToSend: 13974923, ticksClientWillJumpOver: 0 {})
1934.470 Info ClientSynchronizer.cpp:256: Changing local latency from 58 to 35 (nextTickToSend: 13975830, ticksClientWillJumpOver: 0 {})
1939.471 Info ClientSynchronizer.cpp:256: Changing local latency from 35 to 23 (nextTickToSend: 13976119, ticksClientWillJumpOver: 0 {})
1944.459 Info ClientSynchronizer.cpp:256: Changing local latency from 23 to 24 (nextTickToSend: 13976404, ticksClientWillJumpOver: 1 {13976404})
1944.474 Info ClientSynchronizer.cpp:256: Changing local latency from 24 to 28 (nextTickToSend: 13976408, ticksClientWillJumpOver: 2 {13976408, 13976409})
1949.470 Info ClientSynchronizer.cpp:256: Changing local latency from 28 to 30 (nextTickToSend: 13976716, ticksClientWillJumpOver: 0 {})
1959.637 Info ClientSynchronizer.cpp:256: Changing local latency from 30 to 52 (nextTickToSend: 13977328, ticksClientWillJumpOver: 0 {})
1974.454 Info ClientSynchronizer.cpp:256: Changing local latency from 52 to 22 (nextTickToSend: 13978237, ticksClientWillJumpOver: 0 {})
1979.454 Info ClientSynchronizer.cpp:256: Changing local latency from 22 to 17 (nextTickToSend: 13978512, ticksClientWillJumpOver: 0 {})
1984.471 Info ClientSynchronizer.cpp:256: Changing local latency from 17 to 14 (nextTickToSend: 13978811, ticksClientWillJumpOver: 0 {})
1989.454 Info ClientSynchronizer.cpp:256: Changing local latency from 14 to 13 (nextTickToSend: 13979108, ticksClientWillJumpOver: 0 {})
1994.471 Info ClientSynchronizer.cpp:256: Changing local latency from 13 to 12 (nextTickToSend: 13979411, ticksClientWillJumpOver: 0 {})
1999.454 Info ClientSynchronizer.cpp:256: Changing local latency from 12 to 9 (nextTickToSend: 13979709, ticksClientWillJumpOver: 0 {})
2014.458 Info ClientSynchronizer.cpp:256: Changing local latency from 9 to 11 (nextTickToSend: 13980599, ticksClientWillJumpOver: 2 {13980599, 13980600})
2014.467 Info ClientSynchronizer.cpp:256: Changing local latency from 11 to 15 (nextTickToSend: 13980603, ticksClientWillJumpOver: 2 {13980603, 13980604})
2019.487 Info ClientSynchronizer.cpp:256: Changing local latency from 15 to 18 (nextTickToSend: 13980911, ticksClientWillJumpOver: 0 {})
2024.575 Info ClientSynchronizer.cpp:256: Changing local latency from 18 to 27 (nextTickToSend: 13981211, ticksClientWillJumpOver: 0 {})
2039.441 Info ClientSynchronizer.cpp:256: Changing local latency from 27 to 42 (nextTickToSend: 13982112, ticksClientWillJumpOver: 0 {})
2039.504 Info ClientSynchronizer.cpp:256: Changing local latency from 42 to 45 (nextTickToSend: 13982132, ticksClientWillJumpOver: 0 {})
2050.504 Info ClientSynchronizer.cpp:256: Changing local latency from 45 to 64 (nextTickToSend: 13982745, ticksClientWillJumpOver: 0 {})
2054.470 Info ClientSynchronizer.cpp:256: Changing local latency from 64 to 96 (nextTickToSend: 13983034, ticksClientWillJumpOver: 0 {})
2069.471 Info ClientSynchronizer.cpp:256: Changing local latency from 96 to 37 (nextTickToSend: 13983966, ticksClientWillJumpOver: 0 {})
2074.471 Info ClientSynchronizer.cpp:256: Changing local latency from 37 to 24 (nextTickToSend: 13984224, ticksClientWillJumpOver: 0 {})
2079.470 Info ClientSynchronizer.cpp:256: Changing local latency from 24 to 25 (nextTickToSend: 13984514, ticksClientWillJumpOver: 0 {})
2089.454 Info ClientSynchronizer.cpp:256: Changing local latency from 25 to 52 (nextTickToSend: 13985114, ticksClientWillJumpOver: 0 {})
2099.454 Info ClientSynchronizer.cpp:256: Changing local latency from 52 to 27 (nextTickToSend: 13985732, ticksClientWillJumpOver: 0 {})
2104.437 Info ClientSynchronizer.cpp:256: Changing local latency from 27 to 42 (nextTickToSend: 13986014, ticksClientWillJumpOver: 0 {})
2104.470 Info ClientSynchronizer.cpp:256: Changing local latency from 42 to 46 (nextTickToSend: 13986031, ticksClientWillJumpOver: 0 {})
2119.454 Info ClientSynchronizer.cpp:256: Changing local latency from 46 to 19 (nextTickToSend: 13986934, ticksClientWillJumpOver: 0 {})
2129.454 Info ClientSynchronizer.cpp:256: Changing local latency from 19 to 33 (nextTickToSend: 13987511, ticksClientWillJumpOver: 0 {})
2129.504 Info ClientSynchronizer.cpp:256: Changing local latency from 33 to 36 (nextTickToSend: 13987528, ticksClientWillJumpOver: 0 {})
2134.487 Info ClientSynchronizer.cpp:256: Changing local latency from 36 to 54 (nextTickToSend: 13987821, ticksClientWillJumpOver: 0 {})
2144.471 Info ClientSynchronizer.cpp:256: Changing local latency from 54 to 76 (nextTickToSend: 13988429, ticksClientWillJumpOver: 0 {})
2147.804 Error GameActionHandler.cpp:2481: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13988574) serverCRC(-1468803249) localCRC(836469358)
2147.804 Info ClientMultiplayerManager.cpp:539: MapTick(13988575) changing state from(InGame) to(DesyncedWaitingForMap)
2147.821 Error GameActionHandler.cpp:2481: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(13988575) serverCRC(-436291003) localCRC(2086072164)
2148.887 Info ClientMultiplayerManager.cpp:664: mapTick(13988579) received player (4) desynced
2164.421 Info ClientMultiplayerManager.cpp:670: Received mapReadyForDownload
2164.421 Info ClientMultiplayerManager.cpp:539: MapTick(13988607) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
2164.423 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
2177.237 Downloading file C:\Users\Dutch Jer\AppData\Roaming\Factorio\temp\mp-download.zip (73672907 B, 146468 blocks)
2177.256 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
2195.706 Finished download (18 s, 73 MB, 3.9 MB/s)
2196.809 Info ClientMultiplayerManager.cpp:651: mapTick(-1) map download finished creating scenario
2196.809 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedDownloadingMap) to(DesyncedCreatingReport)
2202.371 Info ParallelDesyncReportCreator.cpp:63: Created desync report
2202.387 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCreatingReport) to(ConnectedLoadingMap)
2202.387 Loading map C:\Users\Dutch Jer\AppData\Roaming\Factorio\temp\mp-download.zip: 73672907 bytes.
2202.414 Loading Level.dat: 40823753 bytes.
2202.419 Info Scenario.cpp:133: Map version 0.15.12-0
2203.422 Info BlueprintLibrary.cpp:190: Loaded library shelves:
2203.422 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 16; timestamp = 1493552499; records: (id: 65535, 15; label: "2-Lane Segments", preview: false, empty: false; book [id: 65535, 2; label: "2-Straight", preview: false, empty: false] [id: 65535, 3; label: "2-Straight x4", preview: false, empty: false] [id: 65535, 4; label: "2-Diagonal 3x", preview: false, empty: false] [id: 65535, 5; label: "2-Diagonal", preview: false, empty: false] [id: 65535, 6; label: "2-Curve Left", preview: false, empty: false] [id: 65535, 7; label: "2-Curve Right", preview: false, empty: false] [id: 65535, 8; label: "2-T Interseecton 90", preview: false, empty: false] [id: 65535, 9; label: "2-T Diagonal", preview: false, empty: false] [id: 65535, 10; label: "2-Y Junction", preview: false, empty: false] [id: 65535, 11; label: "2-T 45 Right", preview: false, empty: false] [id: 65535, 12; label: "2-T Left", preview: false, empty: false] [id: 65535, 13; label: "2-Diagonal T Left", preview: false, empty: false] [id: 65535, 14; label: "2-Diagonal T Right", preview: false, empty: false]) (id: 65535, 1; label: "", preview: false, empty: false; single) (id: 65535, 0; label: "1 off", preview: false, empty: false; single)
2203.422 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 5; timestamp = 1494598317; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single)
2203.422 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 1, nextRecordID = 6; timestamp = 1493585353; records: (id: 1, 1; label: "", preview: false, empty: false; single) (id: 1, 4; label: "", preview: false, empty: false; single) (id: 1, 5; label: "0.15 science is too big", preview: false, empty: false; single) (id: 1, 2; label: "1 off", preview: false, empty: false; single) (id: 1, 0; label: "mine logic", preview: false, empty: false; single)
2203.422 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 2, nextRecordID = 24; timestamp = 1494362587; records: (id: 2, 21; label: "From old save", preview: false, empty: false; book [id: 2, 2; label: "", preview: false, empty: false] [id: 2, 3; label: "", preview: false, empty: false] [id: 2, 4; label: "", preview: false, empty: false] [id: 2, 5; label: "", preview: false, empty: false] [id: 2, 6; label: "", preview: false, empty: false] [id: 2, 7; label: "", preview: false, empty: false] [id: 2, 8; label: "", preview: false, empty: false] [id: 2, 9; label: "", preview: false, empty: false] [id: 2, 10; label: "", preview: false, empty: false] [id: 2, 11; label: "", preview: false, empty: false] [id: 2, 12; label: "", preview: false, empty: false] [id: 2, 13; label: "", preview: false, empty: false] [id: 2, 14; label: "", preview: false, empty: false] [id: 2, 15; label: "", preview: false, empty: false] [id: 2, 16; label: "", preview: false, empty: false] [id: 2, 17; label: "", preview: false, empty: false] [id: 2, 18; label: "", preview: false, empty: false] [id: 2, 19; label: "", preview: false, empty: false] [id: 2, 20; label: "", preview: false, empty: false]) (id: 2, 22; label: "", preview: false, empty: false; single) (id: 2, 0; label: "0.15 science is too big", preview: false, empty: false; single) (id: 2, 23; label: "Iron+Steel bot smelting", preview: false, empty: false; single) (id: 2, 1; label: "Labs", preview: false, empty: false; single)
2203.558 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 5; timestamp = 1494598317; records: (id: 0, 2; label: "", preview: false, empty: false; single) (id: 0, 3; label: "", preview: false, empty: false; single) (id: 0, 4; label: "", preview: false, empty: false; single)
2203.558 Loading script.dat: 190 bytes.
2203.561 Checksum for script C:/Users/Dutch Jer/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
2203.587 Info ClientMultiplayerManager.cpp:539: MapTick(13988607) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
2230.922 Info ClientMultiplayerManager.cpp:539: MapTick(13992600) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-m7qjfs\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-m7qjfs\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-m7qjfs\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-m7qjfs\src\net\networkinputlistener.cpp (26): NetworkInputListener::NetworkInputListener
c:\cygwin64\tmp\factorio-m7qjfs\src\net\clientmultiplayermanager.cpp (830): ClientMultiplayerManager::receiveShouldStartSendingTickClosures
c:\cygwin64\tmp\factorio-m7qjfs\src\net\clientsynchronizer.cpp (244): ClientSynchronizer::applySynchronizerActions
c:\cygwin64\tmp\factorio-m7qjfs\src\mainloop.cpp (792): MainLoop::gameUpdateStep
c:\cygwin64\tmp\factorio-m7qjfs\src\mainloop.cpp (692): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-m7qjfs\src\util\workerthread.cpp (35): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl MapGenerationHelper::*)(void) __ptr64,MapGenerationHelper * __ptr64>,std::default_delete<std::tuple<void (__cdecl MapGenerationHelper::*)(void) __ptr64,MapGenerationHelper * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000000774059CD)
00000000774059CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007763A2E1)
000000007763A2E1 (ntdll): (filename not available): RtlUserThreadStart
2234.073 Error NetworkInputListener.cpp:29: +- one errors are the worst. Map Tick (13992600), latency (76), firstTickToSendClosureFor(13992639)
Logger::writeStacktrace skipped.
2234.073 Error CrashHandler.cpp:106: Map tick at moment of crash: 13992600
2234.073 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
2234.073 Error NetworkInputListener.cpp:29: +- one errors are the worst. Map Tick (13992600), latency (76), firstTickToSendClosureFor(13992639)