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[0.15.12] Blue Print & Circuit Signals

Posted: Fri May 19, 2017 8:24 pm
by Opiboble
Hello,

So I am running into a problem with blue prints between 2 different save files. The Circuit Signals get swapped around with different ones.

To replicate what is going on, load up
Issue Map - A.zip
(21.48 MiB) Downloaded 86 times
and create a blue print that includes circuit signals, and save it to your private collection. From there load up
Issue Map - B.zip
(8.19 MiB) Downloaded 73 times
and past the blueprint. You will find that Signals have been swapped with different things.

I noticed this between LTN and AAI-Zones but it seems to be happening with different signals as well. I will be sending each a link to this thread so they can investigate as well, but I believe this is an issue within the Vanilla Blueprint mechanic.

Note: it works just fine within a single save, all circuit conditions save properly. Please let me know if

Example Images:
A.png
A.png (81.38 KiB) Viewed 1553 times
B.png
B.png (129.87 KiB) Viewed 1553 times

Re: [0.15.12] Blue Print & Circuit Signals

Posted: Fri May 19, 2017 10:54 pm
by Rseding91
Thanks for the report. This is now fixed in the next version of 0.15. You'll need to save once in 0.15.13 and then the fluids/signals will remain stable between different sets of mods.

Re: [0.15.12] Blue Print & Circuit Signals

Posted: Fri May 19, 2017 11:21 pm
by Opiboble
Awesome :D Glad I could help!