[0.15.11] macOS game is low-resolution on retina displays
Posted: Thu May 18, 2017 3:06 pm
The macOS version of Factorio does not support retina displays properly. Instead of using all the available resolution, the application opens in low resolution. In the screen shot below, note how the Finder window in the foreground is full-resolution, whereas Factorio is using pixel-doubling in its content and title bar:
Factorio supports high resolutions really well on Windows and Linux! My guess is it will be relatively easy to extend support to macOS. These are probably all you need:
https://developer.apple.com/reference/a ... nglsurface
https://developer.apple.com/reference/a ... calefactor
If you want to be fancy and handle dragging between retina and old displays dynamically, you should use this callback:
https://developer.apple.com/reference/a ... properties
Factorio supports high resolutions really well on Windows and Linux! My guess is it will be relatively easy to extend support to macOS. These are probably all you need:
https://developer.apple.com/reference/a ... nglsurface
https://developer.apple.com/reference/a ... calefactor
If you want to be fancy and handle dragging between retina and old displays dynamically, you should use this callback:
https://developer.apple.com/reference/a ... properties