[0.15.11][posila] Screenshot over 16384 causes desync
Posted: Thu May 18, 2017 4:12 am
Title says it all... on multiplayer server, trying to take a screenshot over 16384 causes desync loop for whole server.
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But it shouldn't cause desyncs either:)Screenshot API wrote:resolution :: Position (optional): Maximum allowed resolution is 16384x16384 (resp. 8192x8192 when anti_alias is true), but maximum recommended resolution is 4096x4096 (resp. 2048x2048)