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[0.15.10] blue print :Wrong module on mixed setup

Posted: Sun May 14, 2017 12:36 am
by Braxus
Hi, i copy a big setup of red circuits

with 1 speed lvl 2) and 3 efficients (lvl 2) for each assembly.
After copy, somes assembly have 4 speed modules (lvl 2).
The blue print map is ok.
I copy here the chaine code.

Image
chaine

Re: [0.15.10] blue print :Wrong module on mixed setup

Posted: Sun May 14, 2017 1:12 am
by Rseding91
I can't reproduce the problem. Every time I try it they're put in correctly.

Are you feeding modules onto the belts or using any mods?

Re: [0.15.10] blue print :Wrong module on mixed setup

Posted: Mon May 15, 2017 3:24 pm
by Braxus
I don't have any mods.

Modules are stored in red chests not so far.

I will try to reload the game and reproduce it.

Re: [0.15.10] blue print :Wrong module on mixed setup

Posted: Mon May 15, 2017 5:44 pm
by Braxus
I reproduce the bug on every try, but with severals degres.
Sometimes it's 3 -4 assembly other times it's just 1.

I note that :
* i have less bug with personnal robotport
* the module order is not preserved
* build from the map or manually have not effect
* i have try to bluid, destroy and rebluid it change nothing.

I upload my save
Bug.zip
FIle_0.15.10_blue_print_bug
(12.16 MiB) Downloaded 239 times
The blue print is already selected in the book.

Re: [0.15.10] blue print :Wrong module on mixed setup

Posted: Mon May 15, 2017 6:29 pm
by Rseding91
Thanks for the save. I managed to reproduce the problem - it only happens when the roboport in the blueprint loses power while the robots are delivering the modules.

Anyway, it's now fixed for the next version of 0.15 :)

Re: [0.15.10] blue print :Wrong module on mixed setup

Posted: Mon May 15, 2017 6:39 pm
by Braxus
Your welcome, thx for the game :)