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[.15.9] luaEntity.graphical_variants use 0 based indexing

Posted: Sat May 06, 2017 10:13 pm
by Nexela
Is it intended behaviour for graphics_variants to be 0 based indexed

Re: [.15.9] luaEntity.graphical_variants use 0 based indexing

Posted: Sun May 07, 2017 2:09 am
by Rseding91
Nope :) Thanks for noticing. I'll fix it for 0.15.10.