[15.6] Crash in multiplayer when deleting blueprint on: "BlueprintRecord::draw"
Posted: Wed May 03, 2017 11:34 pm
While playing locally hosted multiplayer, I (the client player) deleted a blueprint book I had shared from the game blueprints list while the server player was looking at the blueprint book. I had created the blueprint book in another single player save. The server player experienced a crash and I was prompted to save.
Both log files and the save file are attached and linked. Pastebin Pastebin Nya.is (Filehost)
Both log files and the save file are attached and linked. Pastebin Pastebin Nya.is (Filehost)