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[0.15.5] Game is crushing while leaving Mods Settings menu
Posted: Mon May 01, 2017 12:45 pm
by hitzu
From the main menu enter to Options->Mods then press Back. The game crashes.
Mod list:
- Asphalt Roads*
Autofill
Bleuprint Items Request
Bottleneck
Bullet Trails
Burnys Train Station Blueprint Creator
Chainsaw
Cleaner Concrete
Color Picker
Loader Redux
Logistic Train Network*
Nixie Tubes
Nuclear Locomotives
Player Color
Text Plates
Tile Reconverter
Vehicle Grid
VehicleSnap
*Those are present in the Options>Mods window.
Re: [0.15.5] Game is crushing while leaving Mods Settings menu
Posted: Mon May 01, 2017 12:57 pm
by Loewchen
The log you uploaded does not show any crashes.
Re: [0.15.5] Game is crushing while leaving Mods Settings menu
Posted: Tue May 02, 2017 3:52 am
by hitzu
Re: [0.15.5] Game is crushing while leaving Mods Settings menu
Posted: Tue May 02, 2017 5:35 am
by Loewchen
Code: Select all
0.039 2017-05-02 07:28:46; Factorio 0.15.5 (build 29304, win64, steam)
0.040 Operating system: Windows 7 Service Pack 1
0.040 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.040 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.040 Write data path: C:/Users/Комп/AppData/Roaming/Factorio
0.040 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.241 System info: [CPU: Intel(R) Core(TM)2 Duo CPU E7600 @ 3.06GHz, 2 cores, RAM: 4095MB]
0.331 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 90%] [MultiSampling: OFF] [Screen: 255]
0.338 Available display adapters: 1
0.338 [0]: \\.\DISPLAY1 - NVIDIA GeForce 9800 GT {0x05, [0,0], 1280x1024, 32bit, 75Hz}
0.338 Create display on adapter 0. Size 1280x720 at position [-10, 134].
0.739 Initialised Direct3D:[0] NVIDIA GeForce 9800 GT ; driver: nvd3dumx.dll 9.18.13.4144
0.745 Video memory size (dedicated video/dedicated system/shared system/available): 1005/0/1791/2788 MB
0.925 DSound: Starting _dsound_update thread
0.925 DSound: Enter _dsound_update; tid=4916
0.926 Device reset internal.
0.942 Graphics settings preset: medium
0.943 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 49.5968%] [DXT: false]
2.989 Loading mod settings AsphaltRoads 1.0.4 (settings.lua)
2.989 Loading mod settings Chainsaw 1.15.3 (settings.lua)
2.990 Loading mod settings LogisticTrainNetwork 1.2.1 (settings.lua)
3.052 Loading mod core 0.0.0 (data.lua)
3.182 Loading mod base 0.15.5 (data.lua)
4.772 Loading mod BurnysTSBC 0.0.7 (data.lua)
4.944 Loading mod color-picker 0.3.0 (data.lua)
5.117 Loading mod AsphaltRoads 1.0.4 (data.lua)
5.325 Loading mod autofill 1.4.7 (data.lua)
5.504 Loading mod Blueprint Items Request 0.1.4 (data.lua)
5.688 Loading mod Bottleneck 0.6.3 (data.lua)
5.875 Loading mod bullet-trails 0.2.2 (data.lua)
6.103 Loading mod Chainsaw 1.15.3 (data.lua)
6.323 Loading mod CleanerConcrete 0.1.3 (data.lua)
6.500 Loading mod LoaderRedux 0.1.0 (data.lua)
6.709 Loading mod LogisticTrainNetwork 1.2.1 (data.lua)
6.954 Loading mod nixie-tubes 0.15.13 (data.lua)
7.140 Loading mod Nuclear Locomotives 1.1.0 (data.lua)
7.325 Loading mod player-color 0.2.0 (data.lua)
7.549 Loading mod textplates 0.2.2 (data.lua)
7.816 Loading mod TileReconverter 1.0.1 (data.lua)
8.146 Loading mod VehicleGrid 0.1.1 (data.lua)
8.438 Loading mod base 0.15.5 (data-updates.lua)
8.784 Loading mod AsphaltRoads 1.0.4 (data-updates.lua)
9.152 Loading mod bullet-trails 0.2.2 (data-updates.lua)
9.456 Loading mod VehicleGrid 0.1.1 (data-updates.lua)
9.772 Loading mod LogisticTrainNetwork 1.2.1 (data-final-fixes.lua)
9.784 Script data-final-fixes.lua:2: [LTN] generating virtual signals
9.784 Script data-final-fixes.lua:21: [LTN] 2 locomotives added
9.784 Script data-final-fixes.lua:59: [LTN] 2 wagons added
10.153 Checksum for core: 2926038370
10.153 Checksum of base: 2698305660
10.153 Checksum of BurnysTSBC: 0
10.153 Checksum of color-picker: 4253605002
10.153 Checksum of AsphaltRoads: 1543587486
10.153 Checksum of autofill: 3086359458
10.153 Checksum of Blueprint Items Request: 1212998500
10.153 Checksum of Bottleneck: 110869948
10.153 Checksum of bullet-trails: 1737001374
10.153 Checksum of Chainsaw: 3544141944
10.153 Checksum of CleanerConcrete: 2378630835
10.153 Checksum of LoaderRedux: 2210658777
10.153 Checksum of LogisticTrainNetwork: 257721499
10.154 Checksum of nixie-tubes: 1164799181
10.154 Checksum of Nuclear Locomotives: 4041764236
10.154 Checksum of player-color: 2580043544
10.154 Checksum of textplates: 2686553149
10.154 Checksum of TileReconverter: 3035385130
10.154 Checksum of VehicleGrid: 852796394
10.154 Checksum of VehicleSnap: 0
11.128 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493661205
11.128 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493124881
11.885 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
11.936 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
11.977 Initial atlas bitmap size is 8192
12.003 Created atlas bitmap 8192x8180
12.431 Created atlas bitmap 8192x8189
12.739 Created atlas bitmap 8192x5968
12.952 Created atlas bitmap 4096x2012
13.009 Created atlas bitmap 4096x3652
75.784 Sprites loaded
75.784 Convert atlas 4096x2012 to: trilinear-filtering
75.895 Convert atlas 4096x3652 to: mipmap
77.773 Loading sounds...
88.944 Warning ControlInput.cpp:289: Unknown control input string "CTRL + TAB"
88.944 Custom inputs active: 9
89.177 Device reset internal.
90.174 Factorio initialised
93.031 Loading map C:\Users\Комп\AppData\Roaming\Factorio\saves\Megabase.zip: 13258349 bytes.
93.224 Loading Level.dat: 33918601 bytes.
93.238 Info Scenario.cpp:133: Map version 0.15.5-1
97.289 Loading script.dat: 365504 bytes.
97.353 Checksum for script C:/Users/Комп/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
97.359 Checksum for script __BurnysTSBC__/control.lua: 2598983039
97.365 Checksum for script __color-picker__/control.lua: 807914350
97.368 Checksum for script __AsphaltRoads__/control.lua: 1505263021
97.380 Checksum for script __autofill__/control.lua: 3455809202
97.385 Checksum for script __Blueprint Items Request__/control.lua: 3628725318
97.389 Checksum for script __Bottleneck__/control.lua: 2468296750
97.392 Checksum for script __Chainsaw__/control.lua: 637390660
97.395 Checksum for script __LoaderRedux__/control.lua: 1462944630
97.448 Checksum for script __LogisticTrainNetwork__/control.lua: 4206688279
97.455 Checksum for script __nixie-tubes__/control.lua: 2199103901
97.458 Checksum for script __player-color__/control.lua: 3009901566
97.462 Checksum for script __textplates__/control.lua: 1316660065
97.466 Checksum for script __TileReconverter__/control.lua: 4078055390
97.468 Checksum for script __VehicleSnap__/control.lua: 2367281781
98.296 Script control.lua:146: [LTN] on_load: complete
1200.320 Loading Level.dat: 1104381 bytes.
1200.320 Info Scenario.cpp:133: Map version 0.15.5-1
1200.490 Checksum for script C:/Users/Комп/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
1200.496 Checksum for script __BurnysTSBC__/control.lua: 2598983039
1200.501 Checksum for script __color-picker__/control.lua: 807914350
1200.504 Checksum for script __AsphaltRoads__/control.lua: 1505263021
1200.517 Checksum for script __autofill__/control.lua: 3455809202
1200.521 Checksum for script __Blueprint Items Request__/control.lua: 3628725318
1200.525 Checksum for script __Bottleneck__/control.lua: 2468296750
1200.528 Checksum for script __Chainsaw__/control.lua: 637390660
1200.531 Checksum for script __LoaderRedux__/control.lua: 1462944630
1200.540 Checksum for script __LogisticTrainNetwork__/control.lua: 4206688279
1200.544 Checksum for script __nixie-tubes__/control.lua: 2199103901
1200.547 Checksum for script __player-color__/control.lua: 3009901566
1200.551 Checksum for script __textplates__/control.lua: 1316660065
1200.554 Checksum for script __TileReconverter__/control.lua: 4078055390
1200.556 Checksum for script __VehicleSnap__/control.lua: 2367281781
1200.564 Script control.lua:352: Autofill: Initilized
1200.577 Script control.lua:159: [LTN] on_init: LogisticTrainNetwork 1.2.1 initialized.
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-aszgcm\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-aszgcm\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-aszgcm\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-aszgcm\src\data\modsettings\stringsetting.cpp (68): StringSetting::setValue
c:\cygwin64\tmp\factorio-aszgcm\src\gui\modsettings\modsettingsgui.cpp (354): ModSettingsGui::commitGUIValues
c:\cygwin64\tmp\factorio-aszgcm\src\gui\modsettings\modsettingsgui.cpp (158): ModSettingsGui::confirm
c:\cygwin64\tmp\factorio-aszgcm\libraries\agui\src\agui\widget.cpp (729): agui::Widget::_dispatchMouseListenerEvent
c:\cygwin64\tmp\factorio-aszgcm\libraries\agui\src\agui\gui.cpp (337): agui::Gui::handleMouseDown
c:\cygwin64\tmp\factorio-aszgcm\libraries\agui\src\agui\gui.cpp (1100): agui::Gui::_dispatchMouseEvents
c:\cygwin64\tmp\factorio-aszgcm\libraries\agui\src\agui\gui.cpp (939): agui::Gui::logic
c:\cygwin64\tmp\factorio-aszgcm\src\globalcontext.cpp (970): GlobalContext::updateGui
c:\cygwin64\tmp\factorio-aszgcm\src\mainloop.cpp (578): MainLoop::processAllegroEvent
c:\cygwin64\tmp\factorio-aszgcm\src\mainloop.cpp (454): MainLoop::processAllegroEvents
c:\cygwin64\tmp\factorio-aszgcm\src\mainloop.cpp (306): MainLoop::prePrepare
c:\cygwin64\tmp\factorio-aszgcm\src\mainloop.cpp (379): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-aszgcm\src\mainloop.cpp (227): MainLoop::run
c:\cygwin64\tmp\factorio-aszgcm\src\main.cpp (881): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007745652D)
000000007745652D (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000007758C521)
000000007758C521 (ntdll): (filename not available): RtlUserThreadStart
4286.218 Error StringSetting.cpp:68: Attempting to set value that isn't valid.
Logger::writeStacktrace skipped.
4286.219 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Re: [0.15.5] Game is crushing while leaving Mods Settings menu
Posted: Tue May 02, 2017 6:45 am
by hitzu
What does this mean?
Re: [0.15.5] Game is crushing while leaving Mods Settings menu
Posted: Tue May 02, 2017 8:57 am
by Rseding91
hitzu wrote:What does this mean?
Some validation in the GUI isn't working correctly and when exiting the GUI it tried to apply the values (which weren't valid) tripping a guard I put in place logging the error.
I'll work on it and get it fixed.
Re: [0.15.5] Game is crushing while leaving Mods Settings menu
Posted: Tue May 02, 2017 8:58 am
by Rseding91
Can you upload the mod(s) you're using + the "mod-settings.json" file located next to the log file?
Re: [0.15.5] Game is crushing while leaving Mods Settings menu
Posted: Tue May 02, 2017 2:24 pm
by hitzu
Rseding91 wrote:Can you upload the mod(s) you're using + the "mod-settings.json" file located next to the log file?
Well, I tried to archive the Mod folder and it was about 146 MB so I deleted the Alien Biomes mod I had installed but turned off since it was the most heavy mod. I also deleted Water Fix mod and Useful Combinators mod from the Mods folder (not through the game). After deleting Useful Combinators mod suddenly I crashed to BSOD (game was turned off). After rebooting I tried to repeat what crashed the game and everything was okay, game is still running.
Apparently one of those 3 mods was the cause of the crashing even though they were turned off...
https://mods.factorio.com/mods/Earendel/alien-biomes
https://mods.factorio.com/mods/Earendel/water-fix
https://mods.factorio.com/mods/coltonj9 ... ombinators
Since game is stable now you don't need my updated mod list and the settings file, I suppose?
Re: [0.15.5] Game is crushing while leaving Mods Settings menu
Posted: Wed May 03, 2017 11:41 pm
by Rseding91
Thanks for the report. This should be fixed for the next version of 0.15.