[0.15.3] Can't hide blueprint/book from manager
Posted: Fri Apr 28, 2017 8:48 pm
I've made this mod some time ago; https://mods.factorio.com/mods/folk/mydecals
In it, I create two custom types of items; a blueprint book, and a blueprint item. These both have the "hidden" flag set, and they also have enabled=false in the prototype:
However, they still show up in the blueprint library GUI.
Is there any way I can prevent this?
In it, I create two custom types of items; a blueprint book, and a blueprint item. These both have the "hidden" flag set, and they also have enabled=false in the prototype:
Code: Select all
{
type = "blueprint-book",
name = "decal-book",
icon = "__mydecals__/graphics/decal-book.png",
flags = {"hidden", "goes-to-main-inventory"},
subgroup = "decals-core",
order = "z",
stack_size = 1,
inventory_size = #decals,
enabled = false,
hidden = true,
},
{
type = "blueprint",
name = "decal-blueprint",
localised_name = {"item-name.decal-blueprint"},
icon = "__mydecals__/graphics/default-decal-icon.png",
flags = {"hidden", "goes-to-main-inventory"},
subgroup = "decals-core",
order = "z",
stack_size = 1,
stackable = false,
draw_label_for_cursor_render = true,
selection_color = { r = 0.4, g = 0, b = 0.9 },
alt_selection_color = { r = 0.4, g = 0, b = 0.9 },
selection_mode = {"deconstruct"},
alt_selection_mode = {"deconstruct"},
selection_cursor_box_type = "not-allowed",
alt_selection_cursor_box_type = "not-allowed",
enabled = false,
hidden = true,
},
Is there any way I can prevent this?