Page 1 of 1

Crash during pvp with bluprints

Posted: Fri Apr 28, 2017 3:03 am
by Chocolatetthunder
playing pvp opened blueprint folder to look through them and crashed.

Re: Crash during pvp with bluprints

Posted: Fri Apr 28, 2017 5:27 am
by Loewchen

Code: Select all

   0.001 2017-04-27 21:28:55; Factorio 0.15.3 (build 29201, win64, steam)
   0.001 Operating system: Windows 8 
   0.001 Program arguments: "F:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: F:/SteamLibrary/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Brock/AppData/Roaming/Factorio
   0.001 Binaries path: F:/SteamLibrary/steamapps/common/Factorio/bin
   0.020 System info: [CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, 8 cores, RAM: 16288MB]
   0.020 Display options: [FullScreen: 1] [VSync: 1] [UIScale: 90%] [MultiSampling: OFF] [Screen: 255]
   0.021 Available display adapters: 1
   0.021  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.021 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.807 Initialised Direct3D:[0] NVIDIA GeForce GTX 980; driver: nvd3dumx.dll 21.21.13.7892
   0.809     Video memory size (dedicated video/dedicated system/shared system/available): 4060/0/8144/4088 MB
   0.892 DSound: Starting _dsound_update thread
   0.892 DSound: Enter _dsound_update; tid=16596
   0.892 Device reset internal.
   0.895 Desktop composition is active.
   0.895 You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
   0.895 Graphics settings preset: very-high
   0.895 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: auto]
   1.125 Loading mod core 0.0.0 (data.lua)
   1.155 Loading mod base 0.15.3 (data.lua)
   1.521 Loading mod base 0.15.3 (data-updates.lua)
   1.592 Checksum for core: 2926038370
   1.592 Checksum of base: 2896593033
   2.506 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493343969
   2.506 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493341154
   2.699 Loaded shader file F:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   2.701 Loaded shader file F:/SteamLibrary/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   2.711 Initial atlas bitmap size is 16384
   2.713 Created atlas bitmap 16384x5720
   2.746 Created atlas bitmap 4096x4092
   2.779 Created atlas bitmap 4096x4084
   2.804 Created atlas bitmap 4096x4072
   2.808 Created atlas bitmap 4096x916
   2.872 Created atlas bitmap 4096x1840
   2.884 Created atlas bitmap 4096x3648
  12.196 Sprites loaded
  12.196 Convert atlas 4096x4092 to: compressed 
  12.838 Convert atlas 4096x4084 to: compressed 
  13.332 Convert atlas 4096x4072 to: compressed 
  13.821 Convert atlas 4096x916 to: compressed 
  13.928 Convert atlas 4096x1840 to: trilinear-filtering 
  13.970 Convert atlas 4096x3648 to: mipmap 
  14.613 Loading sounds...
  18.077 Custom inputs active: 0
  18.112 Factorio initialised
  18.112 RivaTuner Statistics Server hook detected (rtsshooks64.dll)
  21.819 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
  26.390 Info UDPSocket.cpp:234: Socket closed
  26.394 Joining game 45.56.28.176:34293
  26.394 Info UDPSocket.cpp:33: Opening socket
  26.394 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  26.526 Connection refused
  26.526 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
  26.526 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
  26.527 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
  26.836 Info HttpSharedState.cpp:111: Status code: 200
  26.836 Info AuthServerConnector.cpp:136: Received key(e55yeV15HloFGzrViTimvQ==) for username(chocolateTthunder) from auth server.
  26.896 Info UDPSocket.cpp:234: Socket closed
  26.896 Joining game 45.56.28.176:34293
  26.896 Info UDPSocket.cpp:33: Opening socket
  26.896 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
  27.043 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
  27.043 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
  27.043 Info ClientRouter.cpp:217: ConnectionAccepted
  27.259 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
  27.259 Downloading file C:\Users\Brock\AppData\Roaming\Factorio\temp\mp-download.zip (1549449 B, 3081 blocks)
  27.260 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
  28.537 Finished download (1 s, 1.5 MB, 1.2 MB/s)
  28.548 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
  28.548 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
  28.548 Loading map C:\Users\Brock\AppData\Roaming\Factorio\temp\mp-download.zip: 1549449 bytes.
  28.689 Loading Level.dat: 3020937 bytes.
  28.692 Info Scenario.cpp:133: Map version 0.15.3-0
  28.764 Loading script.dat: 13649 bytes.
  28.787 Checksum for script C:/Users/Brock/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2054362646
  28.794 Script event.lua:93: Error in event -2: "...g/Factorio/temp/currently-playing/locale/utils/utils.lua:512: attempt to index field 'scenario' (a nil value)".
  28.826 Info ClientMultiplayerManager.cpp:539: MapTick(38680) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
  28.835 Info ClientMultiplayerManager.cpp:539: MapTick(38690) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
  28.960 Info ClientMultiplayerManager.cpp:539: MapTick(38690) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
  29.060 Info GameActionHandler.cpp:3231: MapTick (38696) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect ) 
  31.476 Info GameActionHandler.cpp:3231: MapTick (38833) processed PlayerJoinGame peerID(4) playerIndex(1) mode(connect ) 
  39.209 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 13 (nextTickToSend: 39329, ticksClientWillJumpOver: 0 {})
  44.193 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 39609, ticksClientWillJumpOver: 0 {})
  74.216 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 41409, ticksClientWillJumpOver: 0 {})
 139.199 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 45310, ticksClientWillJumpOver: 0 {})
 174.194 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 47408, ticksClientWillJumpOver: 0 {})
 189.211 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 48310, ticksClientWillJumpOver: 0 {})
 219.215 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 50109, ticksClientWillJumpOver: 0 {})
 239.215 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 51311, ticksClientWillJumpOver: 0 {})
 264.211 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 14 (nextTickToSend: 52808, ticksClientWillJumpOver: 0 {})
 274.195 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 53409, ticksClientWillJumpOver: 0 {})
 299.212 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 54910, ticksClientWillJumpOver: 0 {})
 314.199 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 55809, ticksClientWillJumpOver: 0 {})
 324.232 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 56412, ticksClientWillJumpOver: 0 {})
 419.182 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 62107, ticksClientWillJumpOver: 0 {})
 434.197 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 63009, ticksClientWillJumpOver: 0 {})
 444.199 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 12 (nextTickToSend: 63610, ticksClientWillJumpOver: 0 {})
 474.216 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 65410, ticksClientWillJumpOver: 0 {})
 519.217 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 68110, ticksClientWillJumpOver: 0 {})
 594.415 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 11 (nextTickToSend: 72611, ticksClientWillJumpOver: 0 {})
 604.400 Info ClientSynchronizer.cpp:257: Changing local latency from 11 to 24 (nextTickToSend: 73208, ticksClientWillJumpOver: 0 {})
 619.383 Info ClientSynchronizer.cpp:257: Changing local latency from 24 to 13 (nextTickToSend: 74119, ticksClientWillJumpOver: 0 {})
 639.383 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 75310, ticksClientWillJumpOver: 0 {})
 669.400 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 77109, ticksClientWillJumpOver: 0 {})
 679.399 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 77711, ticksClientWillJumpOver: 0 {})
 704.415 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 79210, ticksClientWillJumpOver: 0 {})
 714.382 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 79809, ticksClientWillJumpOver: 0 {})
 779.382 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 83707, ticksClientWillJumpOver: 0 {})
 799.416 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 84912, ticksClientWillJumpOver: 0 {})
 894.400 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 90608, ticksClientWillJumpOver: 0 {})
 919.400 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 92110, ticksClientWillJumpOver: 0 {})
1074.418 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 101409, ticksClientWillJumpOver: 0 {})
1104.402 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 103210, ticksClientWillJumpOver: 0 {})
1184.421 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 23 (nextTickToSend: 108010, ticksClientWillJumpOver: 0 {})
1194.654 Info ClientSynchronizer.cpp:257: Changing local latency from 23 to 13 (nextTickToSend: 108620, ticksClientWillJumpOver: 0 {})
1199.654 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 108910, ticksClientWillJumpOver: 0 {})
1229.670 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 16 (nextTickToSend: 110708, ticksClientWillJumpOver: 0 {})
1239.670 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 15 (nextTickToSend: 111312, ticksClientWillJumpOver: 0 {})
1244.654 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 14 (nextTickToSend: 111610, ticksClientWillJumpOver: 0 {})
1264.637 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 112810, ticksClientWillJumpOver: 0 {})
1284.637 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 114009, ticksClientWillJumpOver: 0 {})
1329.637 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 116707, ticksClientWillJumpOver: 0 {})
1339.637 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 117309, ticksClientWillJumpOver: 0 {})
1384.655 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 120008, ticksClientWillJumpOver: 0 {})
1404.638 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 121209, ticksClientWillJumpOver: 0 {})
1429.638 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 122707, ticksClientWillJumpOver: 0 {})
1439.638 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 123309, ticksClientWillJumpOver: 0 {})
1464.638 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 23 (nextTickToSend: 124808, ticksClientWillJumpOver: 0 {})
1474.638 Info ClientSynchronizer.cpp:257: Changing local latency from 23 to 13 (nextTickToSend: 125418, ticksClientWillJumpOver: 0 {})
1504.672 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 127211, ticksClientWillJumpOver: 0 {})
1569.656 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 131108, ticksClientWillJumpOver: 0 {})
1679.800 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 14 (nextTickToSend: 137708, ticksClientWillJumpOver: 0 {})
1689.800 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 16 (nextTickToSend: 138308, ticksClientWillJumpOver: 0 {})
1694.250 Info GameActionHandler.cpp:3231: MapTick (138561) processed PlayerJoinGame peerID(5) playerIndex(2) mode(create ) 
1699.790 Info ClientSynchronizer.cpp:257: Changing local latency from 16 to 15 (nextTickToSend: 138910, ticksClientWillJumpOver: 0 {})
1704.790 Info ClientSynchronizer.cpp:257: Changing local latency from 15 to 14 (nextTickToSend: 139209, ticksClientWillJumpOver: 0 {})
1719.790 Info ClientSynchronizer.cpp:257: Changing local latency from 14 to 13 (nextTickToSend: 140110, ticksClientWillJumpOver: 0 {})
1729.290 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (5)
1754.807 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 142211, ticksClientWillJumpOver: 0 {})
1779.808 Info ClientSynchronizer.cpp:257: Changing local latency from 12 to 13 (nextTickToSend: 143709, ticksClientWillJumpOver: 0 {})
1794.941 Info ClientSynchronizer.cpp:257: Changing local latency from 13 to 12 (nextTickToSend: 144610, ticksClientWillJumpOver: 0 {})
1866.335 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-orhqod\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-orhqod\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-orhqod\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-orhqod\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-orhqod\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (269): `__scrt_common_main_seh'::`1'::filt$0
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF602A37E48)
00007FF602A37E48 (Factorio): (filename not available): __C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCAD47AB9D)
00007FFCAD47AB9D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCAD419913)
00007FFCAD419913 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCAD479CBA)
00007FFCAD479CBA (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-orhqod\src\entity\furnace.cpp (276): Furnace::isFluidBoxManagerActive
c:\cygwin64\tmp\factorio-orhqod\src\entity\craftingmachine.cpp (813): CraftingMachine::drawInternal
c:\cygwin64\tmp\factorio-orhqod\src\entity\craftingmachine.cpp (146): CraftingMachine::draw
c:\cygwin64\tmp\factorio-orhqod\src\gui\blueprintwidget.cpp (143): BlueprintWidget::updateBlueprint
c:\cygwin64\tmp\factorio-orhqod\src\gui\blueprintwidget.cpp (112): BlueprintWidget::BlueprintWidget
c:\cygwin64\tmp\factorio-orhqod\src\description\blueprintdescriptionitem.cpp (20): BlueprintDescriptionItem::show
c:\cygwin64\tmp\factorio-orhqod\src\util\description.cpp (220): Description::fill
c:\cygwin64\tmp\factorio-orhqod\src\gui\tooltipgeneratedfromdescription.cpp (30): ToolTipGeneratedFromDescription::updateContentBasedOnDescription
c:\cygwin64\tmp\factorio-orhqod\src\gui\blueprintrecordslotbutton.cpp (58): BlueprintRecordSlotTooltip::updateContent
c:\cygwin64\tmp\factorio-orhqod\src\gui\blueprintrecordslotbutton.cpp (26): BlueprintRecordSlotTooltip::BlueprintRecordSlotTooltip
c:\cygwin64\tmp\factorio-orhqod\src\gui\blueprintrecordslotbutton.cpp (112): BlueprintRecordSlotButton::createToolTip
c:\cygwin64\tmp\factorio-orhqod\libraries\agui\src\agui\widget.cpp (521): agui::Widget::mouseHover
c:\cygwin64\tmp\factorio-orhqod\libraries\agui\src\agui\gui.cpp (675): agui::Gui::handleHover
c:\cygwin64\tmp\factorio-orhqod\libraries\agui\src\agui\gui.cpp (939): agui::Gui::logic
c:\cygwin64\tmp\factorio-orhqod\src\globalcontext.cpp (970): GlobalContext::updateGui
c:\cygwin64\tmp\factorio-orhqod\src\mainloop.cpp (632): MainLoop::prepare
c:\cygwin64\tmp\factorio-orhqod\src\mainloop.cpp (397): MainLoop::mainLoopStep
c:\cygwin64\tmp\factorio-orhqod\src\mainloop.cpp (227): MainLoop::run
c:\cygwin64\tmp\factorio-orhqod\src\main.cpp (881): wmain
f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCAD328364)
00007FFCAD328364 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFCAD4370D1)
00007FFCAD4370D1 (ntdll): (filename not available): RtlUserThreadStart
1871.256 Error CrashHandler.cpp:106: Map tick at moment of crash: 148882
1871.256 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Re: Crash during pvp with bluprints

Posted: Fri Apr 28, 2017 2:07 pm
by posila
Thanks for the report.
Fixed for 0.15.4