[0.15.1] Desync and crash during downloading the map

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MINIMAN10000
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Burner Inserter
Posts: 16
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[0.15.1] Desync and crash during downloading the map

Post by MINIMAN10000 »

Everyone desync'd the map then saved a variant and then began downloading the map from the server around half way through it crashed.

No mods

Code: Select all

0.038 2017-04-25 10:57:57; Factorio 0.15.1 (build 29050, win64, steam)
   0.058 Operating system: Windows 10 (build 15063) 
   0.058 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.058 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.059 Write data path: C:/Users/Admin/AppData/Roaming/Factorio
   0.059 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.140 System info: [CPU: Intel(R) Core(TM)2 Duo CPU     E8400  @ 3.00GHz, 2 cores, RAM: 4094MB]
   0.155 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
   0.158 Available display adapters: 1
   0.158  [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 660 Ti {0x05, [0,0], 1920x1080, 32bit, 60Hz}
   0.158 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.404 Initialised Direct3D:[0] NVIDIA GeForce GTX 660 Ti; driver: nvd3dumx.dll 21.21.13.7653
   0.411     Video memory size (dedicated video/dedicated system/shared system/available): 2016/0/2047/4055 MB
   0.623 DSound: Starting _dsound_update thread
   0.623 DSound: Enter _dsound_update; tid=3496
   0.623 Device reset internal.
   0.627 Desktop composition is active.
   0.627 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: false]
   1.939 Loading mod core 0.0.0 (data.lua)
   2.259 Loading mod base 0.15.1 (data.lua)
   5.339 Loading mod base 0.15.1 (data-updates.lua)
   5.475 Checksum for core: 530912544
   5.475 Checksum of base: 2731413614
   6.379 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493116497
   6.379 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493116497
   7.206 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   7.251 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   7.290 Initial atlas bitmap size is 16384
   7.298 Created atlas bitmap 16384x11238
   8.166 Created atlas bitmap 4096x3660
  61.197 Sprites loaded
  61.197 Convert atlas 4096x3660 to: mipmap 
  62.368 Loading sounds...
  74.041 Custom inputs active: 0
  75.100 Factorio initialised
 821.092 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/api-login?api_version=2
 822.775 Info HttpSharedState.cpp:111: Status code: 200
 822.776 Info AuthServerConnector.cpp:169: Got token from auth server for username(MINIMAN10000).
 822.832 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
 916.642 Info UDPSocket.cpp:234: Socket closed
 916.935 Joining game 46.105.221.143:34197
 916.935 Info UDPSocket.cpp:33: Opening socket
 917.055 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
 917.459 Connection refused
 917.554 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
 917.554 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(Disconnected)
 917.584 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-user-server-key
 918.121 Info HttpSharedState.cpp:111: Status code: 200
 918.121 Info AuthServerConnector.cpp:136: Received key(7E0vA40HYwdg23TtC5ytYg==) for username(MINIMAN10000) from auth server.
 918.214 Info UDPSocket.cpp:234: Socket closed
 918.215 Joining game 46.105.221.143:34197
 918.215 Info UDPSocket.cpp:33: Opening socket
 918.216 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
 918.558 Info ClientSynchronizer.cpp:34: Initialized Synchronizer local peer(1) latency(32).
 918.611 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(ConnectedWaitingForMap)
 918.611 Info ClientRouter.cpp:217: ConnectionAccepted
 919.575 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
 919.575 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (15789813 B, 31392 blocks)
 919.684 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
 924.801 Finished download (5 s, 15 MB, 3.0 MB/s)
 924.894 Info ClientMultiplayerManager.cpp:650: mapTick(-1) map download finished creating scenario
 924.894 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
 924.894 Loading map C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip: 15789813 bytes.
 925.095 Loading Level.dat: 39310557 bytes.
 925.103 Info Scenario.cpp:133: Map version 0.15.1-0
 928.235 Loading script.dat: 190 bytes.
 928.396 Checksum for script C:/Users/Admin/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1622069129
 928.475 Info ClientMultiplayerManager.cpp:539: MapTick(4840604) changing state from(ConnectedLoadingMap) to(TryingToCatchUp)
 941.288 Info ClientMultiplayerManager.cpp:539: MapTick(4841909) changing state from(TryingToCatchUp) to(WaitingForCommandToStartSendingTickClosures)
 941.525 Info ClientMultiplayerManager.cpp:539: MapTick(4841909) changing state from(WaitingForCommandToStartSendingTickClosures) to(InGame)
 941.829 Info GameActionHandler.cpp:3213: MapTick (4841924) processed PlayerJoinGame peerID(38) playerIndex(164) mode(create ) 
 962.775 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 30 (nextTickToSend: 4843217, ticksClientWillJumpOver: 0 {})
 963.875 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (33)
 967.791 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 29 (nextTickToSend: 4843517, ticksClientWillJumpOver: 0 {})
 972.774 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 28 (nextTickToSend: 4843816, ticksClientWillJumpOver: 0 {})
 982.791 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 24 (nextTickToSend: 4844425, ticksClientWillJumpOver: 0 {})
 987.774 Info ClientSynchronizer.cpp:257: Changing local latency from 24 to 19 (nextTickToSend: 4844720, ticksClientWillJumpOver: 0 {})
 992.792 Info ClientSynchronizer.cpp:257: Changing local latency from 19 to 18 (nextTickToSend: 4845016, ticksClientWillJumpOver: 0 {})
1002.774 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 21 (nextTickToSend: 4845610, ticksClientWillJumpOver: 1 {4845610})
1022.775 Info ClientSynchronizer.cpp:257: Changing local latency from 21 to 22 (nextTickToSend: 4846812, ticksClientWillJumpOver: 0 {})
1032.809 Info ClientSynchronizer.cpp:257: Changing local latency from 22 to 23 (nextTickToSend: 4847415, ticksClientWillJumpOver: 0 {})
1042.775 Info ClientSynchronizer.cpp:257: Changing local latency from 23 to 20 (nextTickToSend: 4848019, ticksClientWillJumpOver: 0 {})
1047.791 Info ClientSynchronizer.cpp:257: Changing local latency from 20 to 19 (nextTickToSend: 4848317, ticksClientWillJumpOver: 0 {})
1057.775 Info ClientSynchronizer.cpp:257: Changing local latency from 19 to 18 (nextTickToSend: 4848916, ticksClientWillJumpOver: 0 {})
1062.774 Info ClientSynchronizer.cpp:257: Changing local latency from 18 to 17 (nextTickToSend: 4849215, ticksClientWillJumpOver: 0 {})
1082.775 Info ClientSynchronizer.cpp:257: Changing local latency from 17 to 21 (nextTickToSend: 4850409, ticksClientWillJumpOver: 0 {})
1092.802 Info ClientSynchronizer.cpp:257: Changing local latency from 21 to 24 (nextTickToSend: 4851013, ticksClientWillJumpOver: 1 {4851013})
1102.774 Info ClientSynchronizer.cpp:257: Changing local latency from 24 to 27 (nextTickToSend: 4851613, ticksClientWillJumpOver: 0 {})
1120.225 Info GameActionHandler.cpp:3213: MapTick (4852577) processed PlayerJoinGame peerID(39) playerIndex(11) mode(connect ) 
1123.742 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 30 (nextTickToSend: 4852815, ticksClientWillJumpOver: 0 {})
1153.724 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 35 (nextTickToSend: 4854614, ticksClientWillJumpOver: 0 {})
1164.741 Info ClientSynchronizer.cpp:257: Changing local latency from 35 to 33 (nextTickToSend: 4855226, ticksClientWillJumpOver: 0 {})
1169.724 Info ClientSynchronizer.cpp:257: Changing local latency from 33 to 31 (nextTickToSend: 4855517, ticksClientWillJumpOver: 0 {})
1172.444 Info GameActionHandler.cpp:3213: MapTick (4855648) processed PlayerJoinGame peerID(40) playerIndex(165) mode(create ) 
1174.730 Info ClientSynchronizer.cpp:257: Changing local latency from 31 to 30 (nextTickToSend: 4855815, ticksClientWillJumpOver: 0 {})
1179.744 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 29 (nextTickToSend: 4856116, ticksClientWillJumpOver: 0 {})
1219.720 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 28 (nextTickToSend: 4858515, ticksClientWillJumpOver: 0 {})
1224.741 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 27 (nextTickToSend: 4858819, ticksClientWillJumpOver: 0 {})
1229.757 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 25 (nextTickToSend: 4859118, ticksClientWillJumpOver: 0 {})
1244.742 Info ClientSynchronizer.cpp:257: Changing local latency from 25 to 27 (nextTickToSend: 4860014, ticksClientWillJumpOver: 0 {})
1255.678 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 28 (nextTickToSend: 4860614, ticksClientWillJumpOver: 0 {})
1265.653 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 29 (nextTickToSend: 4861213, ticksClientWillJumpOver: 0 {})
1273.776 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (40)
1293.431 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (24)
1305.690 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 32 (nextTickToSend: 4863607, ticksClientWillJumpOver: 3 {4863607, 4863608, 4863609})
1411.654 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 34 (nextTickToSend: 4869439, ticksClientWillJumpOver: 463 {4869439, 4869440, 4869441, 4869442, 4869443, 4869444, 4869445, 4869446, 4869447, 4869448, 4869449, 4869450, 4869451, 4869452, 4869453, 4869454, 4869455, 4869456, 4869457, 4869458, 4869459, 4869460, 4869461, 4869462, 4869463, 4869464, 4869465, 4869466, 4869467, 4869468, 4869469, 4869470, 4869471, 4869472, 4869473, 4869474, 4869475, 4869476, 4869477, 4869478, 4869479, 4869480, 4869481, 4869482, 4869483, 4869484, 4869485, 4869486, 4869487, 4869488, 4869489, 4869490, 4869491, 4869492, 4869493, 4869494, 4869495, 4869496, 4869497, 4869498, 4869499, 4869500, 4869501, 4869502, 4869503, 4869504, 4869505, 4869506, 4869507, 4869508, 4869509, 4869510, 4869511, 4869512, 4869513, 4869514, 4869515, 4869516, 4869517, 4869518, 4869519, 4869520, 4869521, 4869522, 4869523, 4869524, 4869525, 4869526, 4869527, 4869528, 4869529, 4869530, 4869531, 4869532, 4869533, 4869534, 4869535, 4869536, 4869537, 4869538, 4869539, 4869540, 4869541, 4869542, 4869543, 4869544, 4869545, 4869546, 4869547, 4869548, 4869549, 4869550, 4869551, 4869552, 4869553, 4869554, 4869555, 4869556, 4869557, 4869558, 4869559, 4869560, 4869561, 4869562, 4869563, 4869564, 4869565, 4869566, 4869567, 4869568, 4869569, 4869570, 4869571, 4869572, 4869573, 4869574, 4869575, 4869576, 4869577, 4869578, 4869579, 4869580, 4869581, 4869582, 4869583, 4869584, 4869585, 4869586, 4869587, 4869588, 4869589, 4869590, 4869591, 4869592, 4869593, 4869594, 4869595, 4869596, 4869597, 4869598, 4869599, 4869600, 4869601, 4869602, 4869603, 4869604, 4869605, 4869606, 4869607, 4869608, 4869609, 4869610, 4869611, 4869612, 4869613, 4869614, 4869615, 4869616, 4869617, 4869618, 4869619, 4869620, 4869621, 4869622, 4869623, 4869624, 4869625, 4869626, 4869627, 4869628, 4869629, 4869630, 4869631, 4869632, 4869633, 4869634, 4869635, 4869636, 4869637, 4869638, 4869639, 4869640, 4869641, 4869642, 4869643, 4869644, 4869645, 4869646, 4869647, 4869648, 4869649, 4869650, 4869651, 4869652, 4869653, 4869654, 4869655, 4869656, 4869657, 4869658, 4869659, 4869660, 4869661, 4869662, 4869663, 4869664, 4869665, 4869666, 4869667, 4869668, 4869669, 4869670, 4869671, 4869672, 4869673, 4869674, 4869675, 4869676, 4869677, 4869678, 4869679, 4869680, 4869681, 4869682, 4869683, 4869684, 4869685, 4869686, 4869687, 4869688, 4869689, 4869690, 4869691, 4869692, 4869693, 4869694, 4869695, 4869696, 4869697, 4869698, 4869699, 4869700, 4869701, 4869702, 4869703, 4869704, 4869705, 4869706, 4869707, 4869708, 4869709, 4869710, 4869711, 4869712, 4869713, 4869714, 4869715, 4869716, 4869717, 4869718, 4869719, 4869720, 4869721, 4869722, 4869723, 4869724, 4869725, 4869726, 4869727, 4869728, 4869729, 4869730, 4869731, 4869732, 4869733, 4869734, 4869735, 4869736, 4869737, 4869738, 4869739, 4869740, 4869741, 4869742, 4869743, 4869744, 4869745, 4869746, 4869747, 4869748, 4869749, 4869750, 4869751, 4869752, 4869753, 4869754, 4869755, 4869756, 4869757, 4869758, 4869759, 4869760, 4869761, 4869762, 4869763, 4869764, 4869765, 4869766, 4869767, 4869768, 4869769, 4869770, 4869771, 4869772, 4869773, 4869774, 4869775, 4869776, 4869777, 4869778, 4869779, 4869780, 4869781, 4869782, 4869783, 4869784, 4869785, 4869786, 4869787, 4869788, 4869789, 4869790, 4869791, 4869792, 4869793, 4869794, 4869795, 4869796, 4869797, 4869798, 4869799, 4869800, 4869801, 4869802, 4869803, 4869804, 4869805, 4869806, 4869807, 4869808, 4869809, 4869810, 4869811, 4869812, 4869813, 4869814, 4869815, 4869816, 4869817, 4869818, 4869819, 4869820, 4869821, 4869822, 4869823, 4869824, 4869825, 4869826, 4869827, 4869828, 4869829, 4869830, 4869831, 4869832, 4869833, 4869834, 4869835, 4869836, 4869837, 4869838, 4869839, 4869840, 4869841, 4869842, 4869843, 4869844, 4869845, 4869846, 4869847, 4869848, 4869849, 4869850, 4869851, 4869852, 4869853, 4869854, 4869855, 4869856, 4869857, 4869858, 4869859, 4869860, 4869861, 4869862, 4869863, 4869864, 4869865, 4869866, 4869867, 4869868, 4869869, 4869870, 4869871, 4869872, 4869873, 4869874, 4869875, 4869876, 4869877, 4869878, 4869879, 4869880, 4869881, 4869882, 4869883, 4869884, 4869885, 4869886, 4869887, 4869888, 4869889, 4869890, 4869891, 4869892, 4869893, 4869894, 4869895, 4869896, 4869897, 4869898, 4869899, 4869900, 4869901})
1414.621 Info GameActionHandler.cpp:3213: MapTick (4869651) processed PlayerJoinGame peerID(41) playerIndex(166) mode(create ) 
1442.277 Info GameActionHandler.cpp:3213: MapTick (4871667) processed PlayerJoinGame peerID(42) playerIndex(68) mode(connect ) 
1447.575 Info ClientSynchronizer.cpp:257: Changing local latency from 34 to 32 (nextTickToSend: 4872019, ticksClientWillJumpOver: 0 {})
1457.542 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 37 (nextTickToSend: 4872616, ticksClientWillJumpOver: 0 {})
1490.677 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (41)
1497.546 Info ClientSynchronizer.cpp:257: Changing local latency from 37 to 35 (nextTickToSend: 4875020, ticksClientWillJumpOver: 0 {})
1502.523 Info ClientSynchronizer.cpp:257: Changing local latency from 35 to 32 (nextTickToSend: 4875317, ticksClientWillJumpOver: 0 {})
1542.540 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 46 (nextTickToSend: 4877714, ticksClientWillJumpOver: 0 {})
1553.541 Info ClientSynchronizer.cpp:257: Changing local latency from 46 to 38 (nextTickToSend: 4878336, ticksClientWillJumpOver: 0 {})
1564.549 Info GameActionHandler.cpp:3213: MapTick (4878942) processed PlayerJoinGame peerID(43) playerIndex(167) mode(create ) 
1628.522 Info ClientSynchronizer.cpp:257: Changing local latency from 38 to 36 (nextTickToSend: 4882820, ticksClientWillJumpOver: 0 {})
1633.527 Info ClientSynchronizer.cpp:257: Changing local latency from 36 to 34 (nextTickToSend: 4883118, ticksClientWillJumpOver: 0 {})
1638.509 Info ClientSynchronizer.cpp:257: Changing local latency from 34 to 33 (nextTickToSend: 4883420, ticksClientWillJumpOver: 0 {})
1643.557 Info ClientSynchronizer.cpp:257: Changing local latency from 33 to 31 (nextTickToSend: 4883713, ticksClientWillJumpOver: 0 {})
1672.141 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (22)
1678.523 Info ClientSynchronizer.cpp:257: Changing local latency from 31 to 30 (nextTickToSend: 4885818, ticksClientWillJumpOver: 0 {})
1693.520 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 25 (nextTickToSend: 4886720, ticksClientWillJumpOver: 0 {})
1698.524 Info ClientSynchronizer.cpp:257: Changing local latency from 25 to 26 (nextTickToSend: 4887015, ticksClientWillJumpOver: 0 {})
1708.513 Info ClientSynchronizer.cpp:257: Changing local latency from 26 to 29 (nextTickToSend: 4887607, ticksClientWillJumpOver: 3 {4887607, 4887608, 4887609})
1714.409 Info GameActionHandler.cpp:3213: MapTick (4887885) processed PlayerJoinGame peerID(44) playerIndex(168) mode(create ) 
1730.475 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 31 (nextTickToSend: 4888825, ticksClientWillJumpOver: 0 {})
1738.340 Info GameActionHandler.cpp:3213: MapTick (4889259) processed PlayerJoinGame peerID(45) playerIndex(36) mode(connect ) 
1766.408 Info ClientSynchronizer.cpp:257: Changing local latency from 31 to 29 (nextTickToSend: 4890917, ticksClientWillJumpOver: 0 {})
1775.717 Info GameActionHandler.cpp:3213: MapTick (4891444) processed PlayerJoinGame peerID(46) playerIndex(169) mode(create ) 
1829.006 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (39)
1892.365 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 27 (nextTickToSend: 4898415, ticksClientWillJumpOver: 0 {})
1902.350 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 28 (nextTickToSend: 4899014, ticksClientWillJumpOver: 0 {})
1912.350 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 29 (nextTickToSend: 4899614, ticksClientWillJumpOver: 0 {})
2052.342 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 28 (nextTickToSend: 4908015, ticksClientWillJumpOver: 0 {})
2057.358 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 35 (nextTickToSend: 4908315, ticksClientWillJumpOver: 0 {})
2072.362 Info ClientSynchronizer.cpp:257: Changing local latency from 35 to 33 (nextTickToSend: 4909219, ticksClientWillJumpOver: 0 {})
2172.361 Info ClientSynchronizer.cpp:257: Changing local latency from 33 to 31 (nextTickToSend: 4915216, ticksClientWillJumpOver: 0 {})
2187.362 Info ClientSynchronizer.cpp:257: Changing local latency from 31 to 30 (nextTickToSend: 4916116, ticksClientWillJumpOver: 0 {})
2207.360 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 29 (nextTickToSend: 4917317, ticksClientWillJumpOver: 0 {})
2238.324 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 28 (nextTickToSend: 4919116, ticksClientWillJumpOver: 0 {})
2243.420 Info GameActionHandler.cpp:3213: MapTick (4919392) processed PlayerJoinGame peerID(47) playerIndex(83) mode(connect ) 
2248.299 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 29 (nextTickToSend: 4919713, ticksClientWillJumpOver: 0 {})
2263.326 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 28 (nextTickToSend: 4920618, ticksClientWillJumpOver: 0 {})
2268.325 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 26 (nextTickToSend: 4920921, ticksClientWillJumpOver: 0 {})
2273.307 Info ClientSynchronizer.cpp:257: Changing local latency from 26 to 22 (nextTickToSend: 4921222, ticksClientWillJumpOver: 0 {})
2277.509 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (43)
2279.241 Info ClientSynchronizer.cpp:257: Changing local latency from 22 to 21 (nextTickToSend: 4921515, ticksClientWillJumpOver: 0 {})
2286.974 Info GameActionHandler.cpp:3213: MapTick (4921957) processed PlayerJoinGame peerID(48) playerIndex(170) mode(create ) 
2294.246 Info ClientSynchronizer.cpp:257: Changing local latency from 21 to 23 (nextTickToSend: 4922412, ticksClientWillJumpOver: 0 {})
2304.251 Info ClientSynchronizer.cpp:257: Changing local latency from 23 to 26 (nextTickToSend: 4923013, ticksClientWillJumpOver: 0 {})
2312.830 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (44)
2314.255 Info ClientSynchronizer.cpp:257: Changing local latency from 26 to 27 (nextTickToSend: 4923614, ticksClientWillJumpOver: 0 {})
2324.246 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 28 (nextTickToSend: 4924214, ticksClientWillJumpOver: 0 {})
2333.926 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (32)
2334.239 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 29 (nextTickToSend: 4924814, ticksClientWillJumpOver: 0 {})
2359.249 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 36 (nextTickToSend: 4926315, ticksClientWillJumpOver: 0 {})
2363.377 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (48)
2374.252 Info ClientSynchronizer.cpp:257: Changing local latency from 36 to 33 (nextTickToSend: 4927218, ticksClientWillJumpOver: 0 {})
2379.232 Info ClientSynchronizer.cpp:257: Changing local latency from 33 to 31 (nextTickToSend: 4927516, ticksClientWillJumpOver: 0 {})
2384.228 Info ClientSynchronizer.cpp:257: Changing local latency from 31 to 30 (nextTickToSend: 4927816, ticksClientWillJumpOver: 0 {})
2390.226 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 29 (nextTickToSend: 4928125, ticksClientWillJumpOver: 0 {})
2394.809 Info GameActionHandler.cpp:3213: MapTick (4928364) processed PlayerJoinGame peerID(49) playerIndex(171) mode(create ) 
2395.210 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 27 (nextTickToSend: 4928417, ticksClientWillJumpOver: 0 {})
2410.200 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 28 (nextTickToSend: 4929313, ticksClientWillJumpOver: 0 {})
2440.227 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 29 (nextTickToSend: 4931113, ticksClientWillJumpOver: 0 {})
2491.158 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 28 (nextTickToSend: 4934116, ticksClientWillJumpOver: 0 {})
2536.161 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 29 (nextTickToSend: 4936814, ticksClientWillJumpOver: 0 {})
2581.174 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 24 (nextTickToSend: 4939520, ticksClientWillJumpOver: 0 {})
2591.191 Info ClientSynchronizer.cpp:257: Changing local latency from 24 to 23 (nextTickToSend: 4940117, ticksClientWillJumpOver: 0 {})
2596.159 Info ClientSynchronizer.cpp:257: Changing local latency from 23 to 25 (nextTickToSend: 4940413, ticksClientWillJumpOver: 0 {})
2606.177 Info ClientSynchronizer.cpp:257: Changing local latency from 25 to 26 (nextTickToSend: 4941015, ticksClientWillJumpOver: 0 {})
2616.147 Info ClientSynchronizer.cpp:257: Changing local latency from 26 to 29 (nextTickToSend: 4941611, ticksClientWillJumpOver: 0 {})
2661.142 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 34 (nextTickToSend: 4944315, ticksClientWillJumpOver: 0 {})
2681.154 Info ClientSynchronizer.cpp:257: Changing local latency from 34 to 33 (nextTickToSend: 4945516, ticksClientWillJumpOver: 0 {})
2686.150 Info ClientSynchronizer.cpp:257: Changing local latency from 33 to 32 (nextTickToSend: 4945817, ticksClientWillJumpOver: 0 {})
2691.157 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 31 (nextTickToSend: 4946117, ticksClientWillJumpOver: 0 {})
2716.142 Info ClientSynchronizer.cpp:257: Changing local latency from 31 to 30 (nextTickToSend: 4947616, ticksClientWillJumpOver: 0 {})
2837.502 Info GameActionHandler.cpp:3213: MapTick (4954804) processed PlayerJoinGame peerID(50) playerIndex(172) mode(create ) 
2872.158 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 28 (nextTickToSend: 4956920, ticksClientWillJumpOver: 0 {})
2877.174 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 26 (nextTickToSend: 4957218, ticksClientWillJumpOver: 0 {})
2882.173 Info ClientSynchronizer.cpp:257: Changing local latency from 26 to 27 (nextTickToSend: 4957512, ticksClientWillJumpOver: 0 {})
2898.161 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 28 (nextTickToSend: 4958414, ticksClientWillJumpOver: 0 {})
2913.154 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 29 (nextTickToSend: 4959314, ticksClientWillJumpOver: 0 {})
2925.332 Info GameActionHandler.cpp:3213: MapTick (4960017) processed PlayerJoinGame peerID(51) playerIndex(173) mode(create ) 
2963.139 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 37 (nextTickToSend: 4962314, ticksClientWillJumpOver: 0 {})
2973.152 Info ClientSynchronizer.cpp:257: Changing local latency from 37 to 35 (nextTickToSend: 4962918, ticksClientWillJumpOver: 0 {})
2978.144 Info ClientSynchronizer.cpp:257: Changing local latency from 35 to 33 (nextTickToSend: 4963217, ticksClientWillJumpOver: 0 {})
2983.142 Info ClientSynchronizer.cpp:257: Changing local latency from 33 to 32 (nextTickToSend: 4963516, ticksClientWillJumpOver: 0 {})
2998.149 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 31 (nextTickToSend: 4964416, ticksClientWillJumpOver: 0 {})
3013.167 Info ClientSynchronizer.cpp:257: Changing local latency from 31 to 30 (nextTickToSend: 4965317, ticksClientWillJumpOver: 0 {})
3042.649 Info ClientMultiplayerManager.cpp:663: mapTick(4967055) received player (45) desynced
3129.565 Info GameActionHandler.cpp:3213: MapTick (4971394) processed PlayerJoinGame peerID(52) playerIndex(174) mode(create ) 
3145.512 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (45)
3169.103 Info GameActionHandler.cpp:3213: MapTick (4973709) processed PlayerJoinGame peerID(53) playerIndex(36) mode(connect ) 
3213.895 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (46)
3256.406 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (6)
3263.705 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 36 (nextTickToSend: 4979416, ticksClientWillJumpOver: 0 {})
3273.708 Info ClientSynchronizer.cpp:257: Changing local latency from 36 to 34 (nextTickToSend: 4980019, ticksClientWillJumpOver: 0 {})
3278.706 Info ClientSynchronizer.cpp:257: Changing local latency from 34 to 33 (nextTickToSend: 4980317, ticksClientWillJumpOver: 0 {})
3283.674 Info ClientSynchronizer.cpp:257: Changing local latency from 33 to 32 (nextTickToSend: 4980616, ticksClientWillJumpOver: 0 {})
3343.691 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 31 (nextTickToSend: 4984217, ticksClientWillJumpOver: 0 {})
3348.678 Info ClientSynchronizer.cpp:257: Changing local latency from 31 to 30 (nextTickToSend: 4984516, ticksClientWillJumpOver: 0 {})
3353.691 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 29 (nextTickToSend: 4984820, ticksClientWillJumpOver: 0 {})
3358.692 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 27 (nextTickToSend: 4985118, ticksClientWillJumpOver: 0 {})
3363.686 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 28 (nextTickToSend: 4985414, ticksClientWillJumpOver: 0 {})
3373.693 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 29 (nextTickToSend: 4986016, ticksClientWillJumpOver: 0 {})
3398.692 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 26 (nextTickToSend: 4987521, ticksClientWillJumpOver: 0 {})
3403.675 Info ClientSynchronizer.cpp:257: Changing local latency from 26 to 24 (nextTickToSend: 4987816, ticksClientWillJumpOver: 0 {})
3408.691 Info ClientSynchronizer.cpp:257: Changing local latency from 24 to 29 (nextTickToSend: 4988114, ticksClientWillJumpOver: 0 {})
3423.674 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 25 (nextTickToSend: 4989019, ticksClientWillJumpOver: 0 {})
3428.692 Info ClientSynchronizer.cpp:257: Changing local latency from 25 to 24 (nextTickToSend: 4989317, ticksClientWillJumpOver: 0 {})
3433.691 Info ClientSynchronizer.cpp:257: Changing local latency from 24 to 25 (nextTickToSend: 4989613, ticksClientWillJumpOver: 0 {})
3444.677 Info ClientSynchronizer.cpp:257: Changing local latency from 25 to 27 (nextTickToSend: 4990213, ticksClientWillJumpOver: 0 {})
3448.211 Info GameActionHandler.cpp:3213: MapTick (4990399) processed PlayerJoinGame peerID(54) playerIndex(58) mode(connect ) 
3479.691 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 25 (nextTickToSend: 4992319, ticksClientWillJumpOver: 0 {})
3484.674 Info ClientSynchronizer.cpp:257: Changing local latency from 25 to 24 (nextTickToSend: 4992615, ticksClientWillJumpOver: 0 {})
3494.675 Info ClientSynchronizer.cpp:257: Changing local latency from 24 to 23 (nextTickToSend: 4993216, ticksClientWillJumpOver: 0 {})
3499.710 Info ClientSynchronizer.cpp:257: Changing local latency from 23 to 25 (nextTickToSend: 4993514, ticksClientWillJumpOver: 0 {})
3509.691 Info ClientSynchronizer.cpp:257: Changing local latency from 25 to 28 (nextTickToSend: 4994115, ticksClientWillJumpOver: 0 {})
3524.674 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 27 (nextTickToSend: 4995015, ticksClientWillJumpOver: 0 {})
3539.700 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 28 (nextTickToSend: 4995915, ticksClientWillJumpOver: 0 {})
3554.695 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 29 (nextTickToSend: 4996815, ticksClientWillJumpOver: 0 {})
3564.675 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 33 (nextTickToSend: 4997415, ticksClientWillJumpOver: 0 {})
3574.691 Info ClientSynchronizer.cpp:257: Changing local latency from 33 to 28 (nextTickToSend: 4998024, ticksClientWillJumpOver: 0 {})
3580.641 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 24 (nextTickToSend: 4998320, ticksClientWillJumpOver: 0 {})
3584.142 Info GameActionHandler.cpp:3213: MapTick (4998502) processed PlayerJoinGame peerID(55) playerIndex(175) mode(create ) 
3585.641 Info ClientSynchronizer.cpp:257: Changing local latency from 24 to 22 (nextTickToSend: 4998616, ticksClientWillJumpOver: 0 {})
3595.657 Info ClientSynchronizer.cpp:257: Changing local latency from 22 to 25 (nextTickToSend: 4999212, ticksClientWillJumpOver: 0 {})
3610.641 Info ClientSynchronizer.cpp:257: Changing local latency from 25 to 26 (nextTickToSend: 5000113, ticksClientWillJumpOver: 0 {})
3621.624 Info ClientSynchronizer.cpp:257: Changing local latency from 26 to 27 (nextTickToSend: 5000721, ticksClientWillJumpOver: 0 {})
3631.625 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 21 (nextTickToSend: 5001322, ticksClientWillJumpOver: 0 {})
3639.925 Info GameActionHandler.cpp:3213: MapTick (5001791) processed PlayerJoinGame peerID(56) playerIndex(176) mode(create ) 
3651.625 Info ClientSynchronizer.cpp:257: Changing local latency from 21 to 22 (nextTickToSend: 5002515, ticksClientWillJumpOver: 0 {})
3663.774 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (52)
3666.624 Info ClientSynchronizer.cpp:257: Changing local latency from 22 to 23 (nextTickToSend: 5003414, ticksClientWillJumpOver: 0 {})
3676.624 Info ClientSynchronizer.cpp:257: Changing local latency from 23 to 22 (nextTickToSend: 5004017, ticksClientWillJumpOver: 0 {})
3687.642 Info ClientSynchronizer.cpp:257: Changing local latency from 22 to 24 (nextTickToSend: 5004613, ticksClientWillJumpOver: 0 {})
3696.292 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (54)
3698.591 Info ClientSynchronizer.cpp:257: Changing local latency from 24 to 26 (nextTickToSend: 5005217, ticksClientWillJumpOver: 0 {})
3704.557 Info GameActionHandler.cpp:3213: MapTick (5005547) processed PlayerJoinGame peerID(57) playerIndex(177) mode(create ) 
3713.591 Info ClientSynchronizer.cpp:257: Changing local latency from 26 to 27 (nextTickToSend: 5006115, ticksClientWillJumpOver: 0 {})
3723.593 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 29 (nextTickToSend: 5006714, ticksClientWillJumpOver: 0 {})
3793.596 Info ClientSynchronizer.cpp:257: Changing local latency from 29 to 30 (nextTickToSend: 5010916, ticksClientWillJumpOver: 0 {})
3859.574 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 31 (nextTickToSend: 5014815, ticksClientWillJumpOver: 0 {})
3867.892 Info GameActionHandler.cpp:3213: MapTick (5015228) processed PlayerJoinGame peerID(58) playerIndex(178) mode(create ) 
3872.217 Info GameActionHandler.cpp:3213: MapTick (5015488) processed PlayerJoinGame peerID(59) playerIndex(0) mode(connect ) 
3890.492 Info ClientSynchronizer.cpp:257: Changing local latency from 31 to 30 (nextTickToSend: 5016617, ticksClientWillJumpOver: 0 {})
3890.701 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (56)
3906.822 Info GameActionHandler.cpp:3213: MapTick (5017505) processed PlayerJoinGame peerID(60) playerIndex(179) mode(create ) 
3996.396 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (51)
4113.940 Info GameActionHandler.cpp:3213: MapTick (5029872) processed PlayerJoinGame peerID(61) playerIndex(180) mode(create ) 
4129.330 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (50)
4163.468 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 37 (nextTickToSend: 5032814, ticksClientWillJumpOver: 1 {5032814})
4173.457 Info ClientSynchronizer.cpp:257: Changing local latency from 37 to 34 (nextTickToSend: 5033418, ticksClientWillJumpOver: 0 {})
4187.355 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (37)
4198.270 Info GameActionHandler.cpp:3213: MapTick (5034870) processed PlayerJoinGame peerID(62) playerIndex(181) mode(create ) 
4208.461 Info ClientSynchronizer.cpp:257: Changing local latency from 34 to 33 (nextTickToSend: 5035516, ticksClientWillJumpOver: 0 {})
4244.586 Info GameActionHandler.cpp:3213: MapTick (5037582) processed PlayerJoinGame peerID(63) playerIndex(182) mode(create ) 
4305.409 Info ClientSynchronizer.cpp:257: Changing local latency from 33 to 32 (nextTickToSend: 5041218, ticksClientWillJumpOver: 0 {})
4352.591 Info GameActionHandler.cpp:3213: MapTick (5043910) processed PlayerJoinGame peerID(64) playerIndex(183) mode(create ) 
4371.409 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (47)
4375.604 Info GameActionHandler.cpp:3213: MapTick (5045278) processed PlayerJoinGame peerID(65) playerIndex(16) mode(connect ) 
4377.807 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (53)
4404.961 Info GameActionHandler.cpp:3213: MapTick (5046982) processed PlayerJoinGame peerID(66) playerIndex(184) mode(create ) 
4423.890 Info GameActionHandler.cpp:3213: MapTick (5048059) processed PlayerJoinGame peerID(67) playerIndex(168) mode(connect ) 
4458.398 Info GameActionHandler.cpp:3213: MapTick (5049952) processed PlayerJoinGame peerID(68) playerIndex(36) mode(connect ) 
4467.225 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 38 (nextTickToSend: 5050515, ticksClientWillJumpOver: 0 {})
4471.948 Info GameActionHandler.cpp:3213: MapTick (5050756) processed PlayerJoinGame peerID(70) playerIndex(185) mode(create ) 
4492.224 Info ClientSynchronizer.cpp:257: Changing local latency from 38 to 37 (nextTickToSend: 5052018, ticksClientWillJumpOver: 0 {})
4497.234 Info ClientSynchronizer.cpp:257: Changing local latency from 37 to 35 (nextTickToSend: 5052319, ticksClientWillJumpOver: 0 {})
4502.217 Info ClientSynchronizer.cpp:257: Changing local latency from 35 to 33 (nextTickToSend: 5052617, ticksClientWillJumpOver: 0 {})
4507.211 Info ClientSynchronizer.cpp:257: Changing local latency from 33 to 32 (nextTickToSend: 5052916, ticksClientWillJumpOver: 0 {})
4533.239 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (65)
4533.576 Info GameActionHandler.cpp:3213: MapTick (5054464) processed PlayerJoinGame peerID(69) playerIndex(186) mode(create ) 
4571.423 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (68)
4571.423 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (68)
4571.423 Info ClientMultiplayerManager.cpp:777: Disconnect notification for not connected peer (68)
4587.846 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (67)
4598.262 Info GameActionHandler.cpp:3213: MapTick (5058287) processed PlayerJoinGame peerID(71) playerIndex(187) mode(create ) 
4658.194 Info ClientSynchronizer.cpp:257: Changing local latency from 32 to 31 (nextTickToSend: 5061914, ticksClientWillJumpOver: 0 {})
4668.212 Info ClientSynchronizer.cpp:257: Changing local latency from 31 to 30 (nextTickToSend: 5062516, ticksClientWillJumpOver: 0 {})
4688.192 Info ClientSynchronizer.cpp:257: Changing local latency from 30 to 28 (nextTickToSend: 5063717, ticksClientWillJumpOver: 0 {})
4693.212 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 27 (nextTickToSend: 5064016, ticksClientWillJumpOver: 0 {})
4704.175 Info ClientSynchronizer.cpp:257: Changing local latency from 27 to 28 (nextTickToSend: 5064613, ticksClientWillJumpOver: 0 {})
4707.138 Info GameActionHandler.cpp:3213: MapTick (5064763) processed PlayerJoinGame peerID(72) playerIndex(67) mode(connect ) 
4714.197 Info ClientSynchronizer.cpp:257: Changing local latency from 28 to 29 (nextTickToSend: 5065215, ticksClientWillJumpOver: 0 {})
4758.910 Info GameActionHandler.cpp:3213: MapTick (5067806) processed PlayerJoinGame peerID(73) playerIndex(188) mode(create ) 
4763.448 Info ClientMultiplayerManager.cpp:663: mapTick(5068079) received player (72) desynced
4763.487 Info ClientMultiplayerManager.cpp:663: mapTick(5068081) received player (71) desynced
4763.487 Info ClientMultiplayerManager.cpp:663: mapTick(5068081) received player (57) desynced
4763.529 Info ClientMultiplayerManager.cpp:663: mapTick(5068083) received player (31) desynced
4763.530 Info ClientMultiplayerManager.cpp:663: mapTick(5068083) received player (58) desynced
4763.530 Info ClientMultiplayerManager.cpp:663: mapTick(5068083) received player (59) desynced
4763.530 Info ClientMultiplayerManager.cpp:663: mapTick(5068083) received player (49) desynced
4763.530 Info ClientMultiplayerManager.cpp:663: mapTick(5068083) received player (64) desynced
4763.530 Info ClientMultiplayerManager.cpp:663: mapTick(5068083) received player (63) desynced
4763.530 Info ClientMultiplayerManager.cpp:663: mapTick(5068083) received player (61) desynced
4763.530 Info ClientMultiplayerManager.cpp:663: mapTick(5068083) received player (69) desynced
4763.570 Info ClientMultiplayerManager.cpp:663: mapTick(5068085) received player (62) desynced
4763.571 Info ClientMultiplayerManager.cpp:663: mapTick(5068085) received player (42) desynced
4763.571 Info ClientMultiplayerManager.cpp:663: mapTick(5068085) received player (70) desynced
4763.571 Info ClientMultiplayerManager.cpp:663: mapTick(5068085) received player (60) desynced
4763.591 Info ClientMultiplayerManager.cpp:663: mapTick(5068086) received player (66) desynced
4763.591 Info ClientMultiplayerManager.cpp:663: mapTick(5068086) received player (29) desynced
4763.610 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5068086) serverCRC(1153352519) localCRC(-1474172376)
4763.610 Info ClientMultiplayerManager.cpp:539: MapTick(5068087) changing state from(InGame) to(DesyncedWaitingForMap)
4763.630 Info ClientMultiplayerManager.cpp:663: mapTick(5068088) received player (55) desynced
4763.631 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5068087) serverCRC(-1293259748) localCRC(-1664502204)
4763.651 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5068088) serverCRC(-950191255) localCRC(1891494659)
4763.669 Info ClientMultiplayerManager.cpp:663: mapTick(5068090) received player (30) desynced
4763.669 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5068089) serverCRC(-252940448) localCRC(163665686)
4763.692 Error GameActionHandler.cpp:2464: Multiplayer desynchronisation: crc test (heuristic) failed for crcTick(5068090) serverCRC(-839510203) localCRC(-250844227)
4763.712 Info ClientMultiplayerManager.cpp:663: mapTick(5068092) received player (23) desynced
4763.759 Info ClientMultiplayerManager.cpp:663: mapTick(5068092) received player (28) desynced
4763.841 Info ClientMultiplayerManager.cpp:663: mapTick(5068092) received player (38) desynced
4763.876 Info ClientMultiplayerManager.cpp:663: mapTick(5068092) received player (73) desynced
4776.240 Info ClientMultiplayerManager.cpp:669: Received mapReadyForDownload
4776.241 Info ClientMultiplayerManager.cpp:539: MapTick(5068092) changing state from(DesyncedWaitingForMap) to(DesyncedCatchingUpWithMapReadyForDownload)
4776.241 Warning ClientMultiplayerManager.cpp:682: receivedScriptChecksums isn't empty when download starting.
4776.247 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedCatchingUpWithMapReadyForDownload) to(DesyncedSavingLocalVariantOfMap)
4778.159 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (63)
4778.159 Warning MultiplayerManagerBase.cpp:98: Received MapLoadingProgressUpdate for unkonwn peer(63)
4805.007 Downloading file C:\Users\Admin\AppData\Roaming\Factorio\temp\mp-download.zip (78257269 B, 155582 blocks)
4805.073 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(DesyncedSavingLocalVariantOfMap) to(DesyncedDownloadingMap)
4823.741 Info ClientMultiplayerManager.cpp:663: mapTick(-1) received player (66) desynced
4830.407 Info ClientMultiplayerManager.cpp:663: mapTick(-1) received player (72) desynced
4837.891 Info ClientMultiplayerManager.cpp:663: mapTick(-1) received player (72) desynced
4840.542 Info ClientMultiplayerManager.cpp:773: Disconnect notification for peer (15)
4840.573 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x00007ff630d81bfd
ModuleBase: 0x00007ff630d20000, ImageSize: 0117f000, RelativeAddress: 00061bfd
4840.573 Error CrashHandler.cpp:151: Exception Context:
rax=00007ff631990510, rbx=0000024dbc58e160, rcx=0000024dbae6ca70,
rdx=000000000000000f, rsi=0000024d5f382040, rdi=000000000000000f,
rip=00007ff630d81bfd, rsp=000000b3c21ff9a0, rbp=000000b3c21ffb20,
 r8=0000024d9babe860,  r9=0000024d602ce780, r10=0000024d5cf95020,
r11=000000b3c21ff978, r12=0000024d54c1b4b0, r13=00007ff6319b2830,
r14=00007ff630d20000, r15=0000000000000000
4840.589 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff630d20000 - 0x00007ff631e9f000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-86tci8\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-86tci8\src\util\logger.cpp (354): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-86tci8\src\util\logger.cpp (408): Logger::logStacktrace
c:\cygwin64\tmp\factorio-86tci8\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-86tci8\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA42EB6913)
00007FFA42EB6913 (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA45CBDA9D)
00007FFA45CBDA9D (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA45CA6476)
00007FFA45CA6476 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA45CBA08D)
00007FFA45CBA08D (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA45C29C58)
00007FFA45C29C58 (ntdll): (filename not available): RtlLookupFunctionEntry
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA45CB910E)
00007FFA45CB910E (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-86tci8\src\blueprint\blueprintlibrary.cpp (747): BlueprintLibrary::removeBlueprintsInFlight
c:\cygwin64\tmp\factorio-86tci8\src\net\inputactiondefragmenter.cpp (50): InputActionDefragmenter::forgetPeer
c:\cygwin64\tmp\factorio-86tci8\src\net\clientsynchronizer.cpp (208): ClientSynchronizer::applySynchronizerActions
c:\cygwin64\tmp\factorio-86tci8\src\mainloop.cpp (703): MainLoop::gameUpdateLoop
c:\cygwin64\tmp\factorio-86tci8\src\util\workerthread.cpp (35): WorkerThread::loop
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64>,std::default_delete<std::tuple<void (__cdecl WorkerThread::*)(void) __ptr64,WorkerThread * __ptr64> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA452A2774)
00007FFA452A2774 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA45C80D61)
00007FFA45C80D61 (ntdll): (filename not available): RtlUserThreadStart
4848.630 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.

Loewchen
Global Moderator
Global Moderator
Posts: 8301
Joined: Wed Jan 07, 2015 5:53 pm
Contact:

Re: [0.15.1] Desync and crash during downloading the map

Post by Loewchen »

The crash issue is documented already.
Post the desync report please, see FAQ.

MINIMAN10000
Burner Inserter
Burner Inserter
Posts: 16
Joined: Tue Mar 21, 2017 7:02 pm
Contact:

Re: [0.15.1] Desync and crash during downloading the map

Post by MINIMAN10000 »

Well I found the desync report but I have no idea how to identify where the save file is.

Rseding91
Factorio Staff
Factorio Staff
Posts: 13198
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.15.1] Desync and crash during downloading the map

Post by Rseding91 »

MINIMAN10000 wrote:Well I found the desync report but I have no idea how to identify where the save file is.
That's actually a 0.12.24 desync report.
If you want to get ahold of me I'm almost always on Discord.

Losningen
Manual Inserter
Manual Inserter
Posts: 1
Joined: Tue Apr 25, 2017 9:32 pm
Contact:

Re: [0.15.1] Desync and crash during downloading the map

Post by Losningen »

Happens to me as well, got two reports here

Here is the client log file http://paste2.org/hApxM32b

posila
Factorio Staff
Factorio Staff
Posts: 5201
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.15.1] Desync and crash during downloading the map

Post by posila »

The crash should be fixed in 0.15.2, we haven't looked at the desyncs yet.

Rseding91
Factorio Staff
Factorio Staff
Posts: 13198
Joined: Wed Jun 11, 2014 5:23 am
Contact:

Re: [0.15.1] Desync and crash during downloading the map

Post by Rseding91 »

The desync should be fixed in 0.15.10.
If you want to get ahold of me I'm almost always on Discord.

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