[0.15.1] Error Util.cpp:58: Sprite "favourite.png" cld't ld

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kane.nexus
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[0.15.1] Error Util.cpp:58: Sprite "favourite.png" cld't ld

Post by kane.nexus »

I was browsing online maps with the filer Has Mods: Yes, others set to any. Had to step away from the PC and when I came back an error popped up favourite.png couldn't be loaded.

Error log:

Code: Select all

   0.003 2017-04-24 13:47:35; Factorio 0.15.1 (build 29050, win64, steam)
   0.003 Operating system: Windows 10 (build 15063) 
   0.003 Program arguments: "E:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.003 Read data path: E:/Steam/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/KaneN/AppData/Roaming/Factorio
   0.003 Binaries path: E:/Steam/steamapps/common/Factorio/bin
   0.015 System info: [CPU: AMD FX(tm)-8350 Eight-Core Processor           , 8 cores, RAM: 32732MB]
   0.016 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 70%] [MultiSampling: OFF] [Screen: 0]
   0.031 Available display adapters: 2
   0.032  [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x80005, [0,0], 1920x1080, 32bit, 60Hz}
   0.032  [1]: \\.\DISPLAY2 - AMD Radeon R9 200 Series {0x8080001, [1920,0], 1920x1080, 32bit, 60Hz}
   0.032 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.233 Initialised Direct3D:[0] AMD Radeon R9 200 Series; driver: aticfx64.dll 21.19.519.2
   0.247     Video memory size (dedicated video/dedicated system/shared system/available): 3053/0/16366/4092 MB
   0.318 DSound: Starting _dsound_update thread
   0.318 DSound: Enter _dsound_update; tid=16568
   0.318 Device reset internal.
   0.326 Desktop composition is active.
   0.327 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: auto]
   0.419 Loading mod core 0.0.0 (data.lua)
   0.431 Loading mod base 0.15.1 (data.lua)
   0.587 Loading mod base 0.15.1 (data-updates.lua)
   0.680 Checksum for core: 530912544
   0.680 Checksum of base: 2731413614
   0.926 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493066843
   0.926 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493053382
   1.093 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   1.093 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   1.123 Initial atlas bitmap size is 16384
   1.127 Created atlas bitmap 16384x5720
   1.165 Created atlas bitmap 4096x4092
   1.202 Created atlas bitmap 4096x4084
   1.238 Created atlas bitmap 4096x4072
   1.246 Created atlas bitmap 4096x916
   1.247 Created atlas bitmap 4096x1840
   1.247 Created atlas bitmap 4096x3648
  21.243 Sprites loaded
  21.243 Convert atlas 4096x4092 to: compressed 
  22.666 Convert atlas 4096x4084 to: compressed 
  23.764 Convert atlas 4096x4072 to: compressed 
  24.875 Convert atlas 4096x916 to: compressed 
  25.115 Convert atlas 4096x1840 to: trilinear-filtering 
  25.163 Convert atlas 4096x3648 to: mipmap 
  26.186 Loading sounds...
  28.825 Custom inputs active: 0
  28.957 Device reset internal.
  29.237 Factorio initialised
  41.927 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
 291.343 Device reset internal.
13153.286 Error Util.cpp:58: Sprite "E:\Steam\steamapps\common\Factorio\data\core\graphics\favourite.png" couldn't be loaded
14972.780 Info UDPSocket.cpp:234: Socket closed
14973.139 DSound: Stopping voice
14973.139 DSound: Joining thread
14973.142 DSound: Exit _dsound_update; tid=16568
14973.142 DSound: Waiting for voice to stop ... signaled
14973.142 DSound: Joined thread
14973.142 DSound: Destroying thread
14973.142 DSound: Thread destroyed
14973.142 DSound: Releasing buffer
14973.142 DSound: Voice stopped
14973.143 DSound: Deallocating voice
14973.143 DSound: Deallocated voice
14973.207 Steam API shutdown.
14973.210 Goodbye
Previous Log: (to show previously ok)

Code: Select all

   0.003 2017-04-24 13:46:41; Factorio 0.15.1 (build 29050, win64, steam)
   0.003 Operating system: Windows 10 (build 15063) 
   0.003 Program arguments: "E:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.003 Read data path: E:/Steam/steamapps/common/Factorio/data
   0.003 Write data path: C:/Users/KaneN/AppData/Roaming/Factorio
   0.003 Binaries path: E:/Steam/steamapps/common/Factorio/bin
   0.014 System info: [CPU: AMD FX(tm)-8350 Eight-Core Processor           , 8 cores, RAM: 32732MB]
   0.016 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 70%] [MultiSampling: OFF] [Screen: 0]
   0.018 Available display adapters: 2
   0.018  [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x80005, [0,0], 1920x1080, 32bit, 60Hz}
   0.018  [1]: \\.\DISPLAY2 - AMD Radeon R9 200 Series {0x8080001, [1920,0], 1920x1080, 32bit, 60Hz}
   0.018 Create display on adapter 0. Size 1280x720 at position [310, 162].
   0.209 Initialised Direct3D:[0] AMD Radeon R9 200 Series; driver: aticfx64.dll 21.19.519.2
   0.218     Video memory size (dedicated video/dedicated system/shared system/available): 3053/0/16366/4092 MB
   0.283 DSound: Starting _dsound_update thread
   0.283 DSound: Enter _dsound_update; tid=14712
   0.284 Device reset internal.
   0.296 Desktop composition is active.
   0.297 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: auto]
   0.390 Loading mod core 0.0.0 (data.lua)
   0.401 Loading mod base 0.15.1 (data.lua)
   0.555 Loading mod base 0.15.1 (data-updates.lua)
   0.648 Checksum for core: 530912544
   0.648 Checksum of base: 2731413614
   0.876 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493060350
   0.876 Info PlayerData.cpp:62: Cloud player-data.json unavailable
   1.053 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
   1.053 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
   1.067 Crop bitmaps.
   8.795 Initial atlas bitmap size is 16384
   8.798 Created atlas bitmap 16384x5720
   8.833 Created atlas bitmap 4096x4092
   8.867 Created atlas bitmap 4096x4084
   8.902 Created atlas bitmap 4096x4072
   8.909 Created atlas bitmap 4096x916
   8.910 Created atlas bitmap 4096x1840
   8.910 Created atlas bitmap 4096x3648
  28.803 Sprites loaded
  28.803 Convert atlas 4096x4092 to: compressed 
  30.228 Convert atlas 4096x4084 to: compressed 
  31.322 Convert atlas 4096x4072 to: compressed 
  32.420 Convert atlas 4096x916 to: compressed 
  32.653 Convert atlas 4096x1840 to: trilinear-filtering 
  32.700 Convert atlas 4096x3648 to: mipmap 
  33.713 Loading sounds...
  36.333 Custom inputs active: 0
  36.385 Device reset internal.
  36.656 Factorio initialised
  41.678 DSound: Stopping voice
  41.678 DSound: Joining thread
  41.682 DSound: Exit _dsound_update; tid=14712
  41.682 DSound: Waiting for voice to stop ... signaled
  41.682 DSound: Joined thread
  41.682 DSound: Destroying thread
  41.682 DSound: Thread destroyed
  41.682 DSound: Releasing buffer
  41.683 DSound: Voice stopped
  41.683 DSound: Deallocating voice
  41.683 DSound: Deallocated voice
  41.736 Steam API shutdown.
  41.739 Goodbye

posila
Factorio Staff
Factorio Staff
Posts: 5202
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [0.15.1] Error Util.cpp:58: Sprite "favourite.png" cld't ld

Post by posila »

Thanks for the report. Fixed for 0.15.2

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