[0.15.0] Headless won't start: "Error Util.cpp:58: Invalid value"
Posted: Mon Apr 24, 2017 5:36 pm
Hello,
headless version won't boot up. I tried clean download without any settings or configuration on multiple servers. No mods, no config files (example config doesn't help).
Ubuntu 14.04
Ubuntu 16.10 has the same issue
headless version won't boot up. I tried clean download without any settings or configuration on multiple servers. No mods, no config files (example config doesn't help).
Ubuntu 14.04
Version 0.14.23 on same server works. I tried it on instances provided by AWS and scaleway.com~/newest/factorio/bin/x64$ ./factorio --start-server test.zip
0.000 2017-04-24 17:28:25; Factorio 0.15.0 (build 29027, linux64, headless)
0.036 Operating system: Linux (Ubuntu 14.04)
0.036 Not rotating logs.
0.036 Program arguments: "./factorio" "--start-server" "test.zip"
0.036 Read data path: /home/factorio/newest/factorio/data
0.036 Write data path: /home/factorio/newest/factorio
0.036 Binaries path: /home/factorio/newest/factorio/bin
0.044 System info: [CPU: Intel(R) Xeon(R) CPU E5-2676 v3 @ 2.40GHz, 1 core, RAM: 992MB]
0.044 Running in headless mode
0.049 Loading mod core 0.0.0 (data.lua)
0.054 Loading mod base 0.15.0 (data.lua)
0.155 Loading mod base 0.15.0 (data-updates.lua)
0.223 Checksum for core: 3378387764
0.223 Checksum of base: 2731413614
0.353 Info PlayerData.cpp:57: Local player-data.json unavailable
0.354 Info PlayerData.cpp:62: Cloud player-data.json unavailable
0.354 Info GlobalContext.cpp:851: Resetting config.
0.355 Custom inputs active: 0
0.355 Factorio initialised
0.356 Info ServerMultiplayerManager.cpp:139: Quitting multiplayer connection.
0.356 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(Closed)
0.364 Goodbye
0.000 Error Util.cpp:58: Invalid value
Ubuntu 16.10 has the same issue
~/factorio$ bin/x64/factorio --start-server test.zip
0.000 2017-04-24 17:22:45; Factorio 0.15.0 (build 29027, linux64, headless)
0.131 Operating system: Linux (Ubuntu 16.10)
0.132 Program arguments: "bin/x64/factorio" "--start-server" "test.zip"
0.132 Read data path: /home/factorio/factorio/data
0.132 Write data path: /home/factorio/factorio
0.132 Binaries path: /home/factorio/factorio/bin
0.153 System info: [CPU: Intel(R) Atom(TM) CPU C2750 @ 2.40GHz, 4 cores, RAM: 3951MB]
0.153 Running in headless mode
0.165 Loading mod core 0.0.0 (data.lua)
0.178 Loading mod base 0.15.0 (data.lua)
0.439 Loading mod base 0.15.0 (data-updates.lua)
0.625 Checksum for core: 3378387764
0.625 Checksum of base: 2731413614
1.041 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493054529
1.041 Info PlayerData.cpp:62: Cloud player-data.json unavailable
1.044 Custom inputs active: 0
1.046 Factorio initialised
1.047 Info ServerMultiplayerManager.cpp:139: Quitting multiplayer connection.
1.047 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(Closed)
1.068 Goodbye
0.000 Error Util.cpp:58: Invalid value