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[14.21] "MultiplayerManager failed: multiplayer.address-in-use" into crash

Posted: Sun Dec 25, 2016 11:52 pm
by inick
Game crashes, unexpected (of course!)

Factorio running in a MS-DOS window hosting a server on this PC, forgot about it.
Launched Factorio via STEAM and tried to create another multiplayer server, dialog saying it can't open the socket/binding, something else is currently using the port.
Acknowledging the dialog crashed the game to desktop - Expected it to error but not crash


This was in different program directories (standalone and steam, if it's worth it), but the crash was highly unexpected.

Win10 Pro 64-bit

Re: [CRASH TO DESKTOP] socket binding

Posted: Mon Dec 26, 2016 12:12 am
by Loewchen
Log please.

Re: [CRASH TO DESKTOP] socket binding

Posted: Tue Dec 27, 2016 7:17 pm
by inick
it is not 100% reproducable, first time recreating situation, went back to multiplayer menu. 2nd time it crashed as happened earlier. attached pic and logfile

Re: [14.21] "MultiplayerManager failed: multiplayer.address-in-use" into crash

Posted: Thu Feb 02, 2017 11:16 pm
by Rseding91
Fixed for 0.15. It now just shows the standard error dialog and goes back to the main menu.