[14.21] "MultiplayerManager failed: multiplayer.address-in-use" into crash
Posted: Sun Dec 25, 2016 11:52 pm
Game crashes, unexpected (of course!)
Factorio running in a MS-DOS window hosting a server on this PC, forgot about it.
Launched Factorio via STEAM and tried to create another multiplayer server, dialog saying it can't open the socket/binding, something else is currently using the port.
Acknowledging the dialog crashed the game to desktop - Expected it to error but not crash
This was in different program directories (standalone and steam, if it's worth it), but the crash was highly unexpected.
Win10 Pro 64-bit
Factorio running in a MS-DOS window hosting a server on this PC, forgot about it.
Launched Factorio via STEAM and tried to create another multiplayer server, dialog saying it can't open the socket/binding, something else is currently using the port.
Acknowledging the dialog crashed the game to desktop - Expected it to error but not crash
This was in different program directories (standalone and steam, if it's worth it), but the crash was highly unexpected.
Win10 Pro 64-bit