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[Posila] [Minor] Odd Flamethrower Turret Range Display

Posted: Tue Sep 20, 2016 7:42 pm
by DRT99
Flamethrower turret range shows up as a trapezoid when mousing over it holding a deconstruction planner

Re: [Minor] Odd Flamethrower Turret Range Display

Posted: Tue Sep 20, 2016 7:51 pm
by Rseding91
You mean this? http://imgur.com/a/kJjs0

That's the area of the flamethrower range... That's not a bug - that's the area it can shoot.

Re: [Minor] Odd Flamethrower Turret Range Display

Posted: Wed Sep 21, 2016 3:30 am
by DRT99
Rseding91 wrote:You mean this? http://imgur.com/a/kJjs0

That's the area of the flamethrower range... That's not a bug - that's the area it can shoot.
No, the curve of the minimum range and maximum range show up as straight lines, so it doesnt appear like an arc as in the image you posted.
EDIT: http://imgur.com/a/UKK2L
Images show with and without glitch, it seems to be based on player position? i moved away and it fixed itself. moving closer causes it to reappear

the game i took the images in was modded, but i reproduced it without mods as well.

only happened in the unmodded version once i equipped a personal roboport, so i think it has something to do with construction zones.

Re: [Minor] Odd Flamethrower Turret Range Display

Posted: Wed Sep 21, 2016 8:31 am
by Loewchen
I managed to reproduce with personal roboport installed:
FacFlturretRangeIssue.JPG
FacFlturretRangeIssue.JPG (92.66 KiB) Viewed 3536 times

Re: [Minor] Odd Flamethrower Turret Range Display

Posted: Fri Sep 23, 2016 12:18 pm
by Klonan
Thanks for the report,

I can also reproduce the issue:

Re: [Posila] [Minor] Odd Flamethrower Turret Range Display

Posted: Mon Sep 26, 2016 10:21 pm
by posila
Thanks for the report.
Fixed for 0.14.10