Page 1 of 1

[14.2] Desync

Posted: Wed Aug 31, 2016 4:06 am
by Owen
I bumped up to 0.14.2 but these desync's are happening non-stop for me, I can't even play.

Server log:

Code: Select all

 805.851 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<myip>:55730)
 805.852 Refusing connection for address(<myip>:55730). User verification is required for this game.
 806.938 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(<myip>:57708)
 806.938 Info ServerRouter.cpp:418: Replying to connectionRequest for address(<myip>:57708).
 806.938 Info ServerSynchronizer.cpp:499: nextHeartbeatSequenceNumber(5422) adding peer(6)
 806.955 Info ServerMultiplayerManager.cpp:570: mapTick(4794586) changing state from(InGame) to(InGameSavingMap)
 807.056 Info ServerMultiplayerManager.cpp:646: mapTick(4794586) received stateChanged peerID(6) oldState(Ready) newState(ConnectedWaitingForMap)
 808.374 Info ServerMultiplayerManager.cpp:677: MapTick(4794586) Serving map(/opt/factorio/temp/mp-save-17.zip) for peer(6) size(14174068) crc(3904213529)
 808.375 Info ServerMultiplayerManager.cpp:570: mapTick(4794586) changing state from(InGameSavingMap) to(InGame)
 808.503 Info ServerMultiplayerManager.cpp:646: mapTick(4794596) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
 814.806 Info ServerMultiplayerManager.cpp:646: mapTick(4794974) received stateChanged peerID(6) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
 816.051 Info ServerMultiplayerManager.cpp:646: mapTick(4795049) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 816.090 Info ServerMultiplayerManager.cpp:646: mapTick(4795051) received stateChanged peerID(6) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap)
 816.090 Info ServerMultiplayerManager.cpp:690: mapTick(4795051) received playerDesynced peer (6)
 816.090 Info ServerMultiplayerManager.cpp:570: mapTick(4795051) changing state from(InGame) to(InGameSavingMapForDesyncReport)
 817.926 Info ServerMultiplayerManager.cpp:677: MapTick(4795051) Serving map(/opt/factorio/temp/mp-save-18.zip) for peer(6) size(14162861) crc(1372478537)
 817.926 Info ServerMultiplayerManager.cpp:570: mapTick(4795051) changing state from(InGameSavingMapForDesyncReport) to(InGame)
 818.040 Info ServerMultiplayerManager.cpp:646: mapTick(4795060) received stateChanged peerID(6) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
 818.040 Info ServerMultiplayerManager.cpp:646: mapTick(4795060) received stateChanged peerID(6) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
 819.810 Info ServerMultiplayerManager.cpp:646: mapTick(4795166) received stateChanged peerID(6) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
 822.319 Info ServerMultiplayerManager.cpp:646: mapTick(4795209) received stateChanged peerID(6) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
 823.392 Info ServerMultiplayerManager.cpp:646: mapTick(4795273) received stateChanged peerID(6) oldState(DesyncedCreatingReport) newState(ConnectedLoadingMap)
 824.593 Info ServerMultiplayerManager.cpp:646: mapTick(4795345) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 824.633 Info ServerMultiplayerManager.cpp:646: mapTick(4795347) received stateChanged peerID(6) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap)
 824.633 Info ServerMultiplayerManager.cpp:690: mapTick(4795347) received playerDesynced peer (6)
 824.634 Info ServerMultiplayerManager.cpp:570: mapTick(4795347) changing state from(InGame) to(InGameSavingMapForDesyncReport)
 826.526 Info ServerMultiplayerManager.cpp:677: MapTick(4795347) Serving map(/opt/factorio/temp/mp-save-19.zip) for peer(6) size(14161163) crc(679164033)
 826.527 Info ServerMultiplayerManager.cpp:570: mapTick(4795347) changing state from(InGameSavingMapForDesyncReport) to(InGame)
 826.651 Info ServerMultiplayerManager.cpp:646: mapTick(4795357) received stateChanged peerID(6) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
 826.651 Info ServerMultiplayerManager.cpp:646: mapTick(4795357) received stateChanged peerID(6) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
 828.437 Info ServerMultiplayerManager.cpp:646: mapTick(4795464) received stateChanged peerID(6) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
 830.812 Info ServerMultiplayerManager.cpp:646: mapTick(4795606) received stateChanged peerID(6) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
 831.856 Info ServerMultiplayerManager.cpp:646: mapTick(4795669) received stateChanged peerID(6) oldState(DesyncedCreatingReport) newState(ConnectedLoadingMap)
 833.055 Info ServerMultiplayerManager.cpp:646: mapTick(4795741) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
 833.075 Info ServerMultiplayerManager.cpp:646: mapTick(4795742) received stateChanged peerID(6) oldState(TryingToCatchUp) newState(DesyncedWaitingForMap)
 833.075 Info ServerMultiplayerManager.cpp:690: mapTick(4795742) received playerDesynced peer (6)
 833.075 Info ServerMultiplayerManager.cpp:570: mapTick(4795742) changing state from(InGame) to(InGameSavingMapForDesyncReport)
 835.236 Info ServerMultiplayerManager.cpp:677: MapTick(4795742) Serving map(/opt/factorio/temp/mp-save-20.zip) for peer(6) size(14158565) crc(2471980312)
 835.237 Info ServerMultiplayerManager.cpp:570: mapTick(4795742) changing state from(InGameSavingMapForDesyncReport) to(InGame)
 835.319 Info ServerMultiplayerManager.cpp:646: mapTick(4795750) received stateChanged peerID(6) oldState(DesyncedWaitingForMap) newState(DesyncedCatchingUpWithMapReadyForDownload)
 835.358 Info ServerMultiplayerManager.cpp:646: mapTick(4795752) received stateChanged peerID(6) oldState(DesyncedCatchingUpWithMapReadyForDownload) newState(DesyncedSavingLocalVariantOfMap)
 837.314 Info ServerMultiplayerManager.cpp:646: mapTick(4795869) received stateChanged peerID(6) oldState(DesyncedSavingLocalVariantOfMap) newState(DesyncedDownloadingMap)
 839.766 Info ServerMultiplayerManager.cpp:646: mapTick(4796016) received stateChanged peerID(6) oldState(DesyncedDownloadingMap) newState(DesyncedCreatingReport)
 840.831 Info ServerMultiplayerManager.cpp:718: Disconnect notification for peer (6)
 840.831 Info ServerMultiplayerManager.cpp:646: mapTick(4796080) received stateChanged peerID(6) oldState(DesyncedCreatingReport) newState(DisconnectScheduled)
 840.831 Info ServerSynchronizer.cpp:516: nextHeartbeatSequenceNumber(6319) removing peer(6).

Re: [14.2] Desync

Posted: Mon Sep 12, 2016 11:36 am
by kovarex
Thanks for the report, this is most probably one of the desync causes we just fixed in recent updates, try in 0.14.5 and let us know (in a new topic) if it still happens.