[0.13.19] [Hanziq] Linux Crash on Mod Update using Bumblebee
Posted: Sun Aug 28, 2016 11:20 pm
When updating mods ingame (specifically the creative mode mod in this case from 0.1.3 to 0.1.4) the downloading progress bar never progresses and the game almost immediately crashes. Upon starting the game after this it will crash due to a duplicate mod (the 0.1.3 zip is not removed).
There is nothing out of the ordinary in the log except it just seems to fail to restart the game.
However upon starting the game after the first crash it crashes every time until the old version of the mod is manually deleted from the mods folder.
There is nothing out of the ordinary in the log except it just seems to fail to restart the game.
Code: Select all
28.690 Info ModPortal.cpp:159: Downloading /api/downloads/data/mods/232/creative-mode_0.1.4.zip?username=pcmaster160&token=<private> to /home/matt/.factorio/temp/creative-mode_0.1.4.zip
28.691 Info HttpSharedState.cpp:44: Downloading https://mods.factorio.com/api/downloads/data/mods/232/creative-mode_0.1.4.zip?username=pcmaster160&token=<private>
30.932 Info HttpSharedState.cpp:108: Status code: 200
30.985 Info AppManager.cpp:626: Restarting Factorio
X Error of failed request: GLXBadWindow
Major opcode of failed request: 155 (GLX)
Minor opcode of failed request: 32 (X_GLXDestroyWindow)
Serial number of failed request: 33
Current serial number in output stream: 35
Game removed: AppID 427520 "Factorio", ProcID 15784
Code: Select all
0.066 Operating system: Linux (Arch rolling)
0.066 Program arguments: "/home/matt/.local/share/Steam/steamapps/common/Factorio/bin/x64/factorio"
0.066 Read data path: /home/matt/.local/share/Steam/steamapps/common/Factorio/data
0.066 Write data path: /home/matt/.factorio
0.066 Binaries path: /home/matt/.local/share/Steam/steamapps/common/Factorio/bin
0.075 Graphics options: [FullScreen: true] [VSync: false] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 30%] [Screen: 255] [DXT: false]
0.099 Available display adapters: 3
0.099 [0]: resolution 1920x1080px at [3840,0]
0.099 [1]: resolution 1920x1080px at [1920,0]
0.099 [2]: resolution 1920x1080px at [0,0]
0.099 Create display on adapter 2. Size 1280x720 at position [310, 162].
0.437 Initialised OpenGL:[2] GeForce 940MX/PCIe/SSE2; driver: 4.5.0 NVIDIA 370.23
0.437 Video memory size (dedicated/total available/current available): 2048/2048/1970 MB
Installing breakpad exception handler for appid(gameoverlayui)/version(20160823182503)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72: non-double matrix element
Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 72: non-double matrix element
Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 80: saw unknown, expected number
0.836 Error Util.cpp:57: Duplicate mod creative-mode.
factorio: libglfork.cpp:775: void glXDestroyWindow(Display*, GLXWindow): Assertion `primus.drawables.known(window)' failed.
ERROR: ld.so: object '/home/matt/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/matt/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Installing breakpad exception handler for appid(gameoverlayui)/version(1.0)
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: ld.so: object '/home/matt/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/matt/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
#0 0x77c9fb in CrashHandler::writeStackTrace() at /tmp/factorio-MvEaNl/src/Util/CrashHandler.cpp:105
#1 0x77cc74 in CrashHandler::SignalHandler(int) at /tmp/factorio-MvEaNl/src/Util/CrashHandler.cpp:215
#2 0x7f094dea60b0 in ?? at ??:0
#3 0x7f094dea604f in ?? at ??:0
#4 0x7f094dea747a in ?? at ??:0
#5 0x7f094de9eea7 in ?? at ??:0
#6 0x7f094de9ef52 in ?? at ??:0
#7 0x7f094ed80e3d in ?? at ??:0
#8 0xe197fe in xdpy_destroy_display_hook_default at /tmp/factorio-MvEaNl/libraries/Allegro/src/x/xdisplay.c:637
#9 0xe191c1 in xdpy_destroy_display at /tmp/factorio-MvEaNl/libraries/Allegro/src/x/xdisplay.c:689
#10 0xe1713a in xglx_shutdown_system at /tmp/factorio-MvEaNl/libraries/Allegro/src/x/xsystem.c:105
#11 0xdca93d in shutdown_system_driver at /tmp/factorio-MvEaNl/libraries/Allegro/src/system.c:84
#12 0xdac394 in _al_run_exit_funcs at /tmp/factorio-MvEaNl/libraries/Allegro/src/exitfunc.c:89
#13 0xdca8d5 in al_uninstall_system at /tmp/factorio-MvEaNl/libraries/Allegro/src/system.c:315
#14 0x7f094dea8990 in ?? at ??:0
#15 0x7f094dea89ea in ?? at ??:0
#16 0x7f094de93298 in ?? at ??:0
#17 0x40af29 in _start at ??:?
2.209 Error Util.cpp:77: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.