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Light sources stop rendering too soon if out of view

Posted: Sun Jul 24, 2016 6:02 am
by mr_birkenblatt
http://imgur.com/a/lwIUw

Description in the album. This happens to all light sources (lights, furnaces, accumulators, etc.).

Re: Light sources stop rendering too soon if out of view

Posted: Sun Jul 24, 2016 10:56 am
by Klonan
Thanks for the report

Re: Light sources stop rendering too soon if out of view

Posted: Mon Jul 25, 2016 9:32 am
by Nekaida
The same happens with the power supply range of substations, which you can see as a blue area while holding a power pole. At least i think that this issue is very similar.

Re: Light sources stop rendering too soon if out of view

Posted: Mon Jul 25, 2016 9:34 am
by Rseding91
This is a known issue with no simple fix that wouldn't be a huge performance hit (always rendering large sections of off-screen entities).

Re: Light sources stop rendering too soon if out of view

Posted: Sat Feb 01, 2020 1:17 pm
by ownlyme
this is a huge problem for modders... i wish the drawing_box property did fix this..

Re: Light sources stop rendering too soon if out of view

Posted: Sat Feb 01, 2020 1:25 pm
by Deadlock989
Search a little harder. Support for custom light rendering distance was added in Factorio 0.17.70 in the form of a utility constant. There is a performance implication because it increases the work the renderer has to do for every rendered frame.

Re: Light sources stop rendering too soon if out of view

Posted: Sat Feb 01, 2020 2:33 pm
by posila
Moving to resolved: 76316