Page 1 of 1

[0.13.9] Memory leak in refresh multiplayer browser

Posted: Wed Jul 20, 2016 7:09 pm
by Killerbee
Steps to reproduce:
1. Open the task manager or your equivalent
2. Start mashing the refresh button and you'll slowly see the memory usage start to rise. This memory isn't released when navigating back from watch I observed

Also something I observed is that the multiplayer browser seems to love my CPU.
When I'm in the menu I use about 0.3% CPU and when I open the browser it should up to about 10%

Re: [0.13.9] Memory leak in refresh multiplayer browser

Posted: Thu Jul 21, 2016 8:56 am
by Klonan
Thanks for the report,

I can somewhat reproduce the issue:


Re: [0.13.9] Memory leak in refresh multiplayer browser

Posted: Mon Aug 01, 2016 8:33 am
by posila
HanziQ found some leaks and fixed them.
I could not measure any raise in allocated memory anymore. So it is probably fixed in 0.13.13

Re: [0.13.9] Memory leak in refresh multiplayer browser

Posted: Sun Aug 07, 2016 11:48 pm
by Otterbear
Pausing the game for any extended length of time also causes a memory leak it seems. Every time I leave my game running(paused) and return after say 30 mins, the game has crashed and my system reports low memory as the culprit.
I do have several mods ,but this was an issue both before and after mods were added.

Re: [0.13.9] Memory leak in refresh multiplayer browser

Posted: Mon Aug 08, 2016 7:36 am
by Loewchen
Otterbear wrote:Pausing the game for any extended length of time also causes a memory leak it seems. Every time I leave my game running(paused) and return after say 30 mins, the game has crashed and my system reports low memory as the culprit.
I do have several mods ,but this was an issue both before and after mods were added.
This is not sufficient for this diagnosis, please make a dedicated report and post your log file.