[0.13.8] Couldn't find suitable position

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binbinhfr
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[0.13.8] Couldn't find suitable position

Post by binbinhfr »

since 0.13.7 and 0.13.8, I often get this message when I generate a new map (which I did often for mod testings).
I never got this message before, so I guess something changed...

EDIT : when generating, all settings are default
bug bad pos.jpg
bug bad pos.jpg (12.43 KiB) Viewed 1952 times
Last edited by binbinhfr on Mon Jul 11, 2016 9:41 pm, edited 1 time in total.
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MrGoodbits
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Re: couldn't find suitable position

Post by MrGoodbits »

I am also seeing this using a headless server. Have tried two worlds in 0.13.8 one with terrain_segmentation low, one normal. I also find that when I attempt to reconnect to the server, I get "Couldn't establish network communications with the server". I have to CTRL-C, the server saves saving, but never exits. CTRL-C again to return to prompt.

I saved the entire environment if devs need it.

MrGoodbits

EDIT:
When I do a mapgen without specifying the map gen json file, things work. With the below option, map generated is only 85K and world doesn't work. Only change is crude-oil high

Code: Select all

{
  "_comment": "Sizes can be specified as none, very-low, low, normal, high, very-high",

  "terrain_segmentation": "normal",
  "water": "normal",
  "width": 0,
  "height": 0,
  "starting_area": "normal",
  "peaceful_mode": false,
  "autoplace_controls":
  {
    "coal": {"frequency": "normal", "size": "normal", "richness": "normal"},
    "copper-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
    "crude-oil": {"frequency": "normal", "size": "normal", "richness": "high"},
    "enemy-base": {"frequency": "normal", "size": "normal", "richness": "normal"},
    "iron-ore": {"frequency": "normal", "size": "normal", "richness": "normal"},
    "stone": {"frequency": "normal", "size": "normal", "richness": "normal"}
  }
}

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binbinhfr
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Re: [0.13.8] Couldn't find suitable position

Post by binbinhfr »

binbinhfr wrote:
bug bad pos.jpg
Once again the same message.
Something is wrong here, but I cannot reproduce it. Just try to run several new map with default settings and you will statistically find one.

I suppose that it's because of a map generating a big sea at the starting zone ? Or too much trees ?
Maybe instead of displaying this message, you should reset the map and regenrate one automatically ?
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Re: [0.13.8] Couldn't find suitable position

Post by jvmguy »

This may help diagnose the problem.


I generated a map using a headless server with a custom map-gen-settings.json.

>>>AAANAAgAAQADBQYAAAAEAAAAY29hbAMDBAoAAABjb3BwZXItb3Jl
AwMECQAAAGNydWRlLW9pbAMDBAoAAABlbmVteS1iYXNlAwMCCAAAAGl
yb24tb3JlAwMEBQAAAHN0b25lAwMEtqbt6wAAAAAAAAAABADUekHC<<


Then, on the normal linux client (not the headless one), if I try to generate a map with that exchange string, it fails.

Then from that point on, all subsequent attempts to generate a map fail, even if I don't specify a seed or an exchange string.

I have to exit factorio and restart to generate a new map.

Something about the seed is screwing up the map generation.

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Re: [0.13.8] Couldn't find suitable position

Post by binbinhfr »

good news : even if we did not have a formal answer, it seems to be now in the "resolved next" :-)
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