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[Oxyd] 13.0+ Linux headless doesn't save without ./

Posted: Wed Jun 29, 2016 10:24 pm
by Deedasmi
Running server via standard
>./factorio --start-server game.zip
Play game, make changes, etc...
>SIGINT
555.300 Info MainLoop.cpp:698: Saving map as game.zip
555.301 Error Util.cpp:57: boost::filesystem::create_directory: No such file or directory
You fixed creating maps without ./, but not saving.

Re: 13.0+ Linux headless doesn't save

Posted: Wed Jun 29, 2016 10:26 pm
by Oxyd
So if you do --start-server ./game.zip, it saves?

Re: 13.0+ Linux headless doesn't save

Posted: Wed Jun 29, 2016 10:29 pm
by Deedasmi
Yep.

Re: [Oxyd] 13.0+ Linux headless doesn't save without ./

Posted: Thu Jun 30, 2016 12:48 am
by Sakata
This might require more digging. Works fine for me.

#47-Ubuntu SMP Fri Jun 24 10:09:13 UTC 2016 x86_64

Command used to start the server:
screen -dmS factorio /home/factorio/server/factorio/bin/x64/factorio --start-server-load-latest --autosave-interval 5

All saves go to /home/factorio/server/factorio/saves and I have all autosaves and the save.zip there.

Re: [Oxyd] 13.0+ Linux headless doesn't save without ./

Posted: Thu Jun 30, 2016 12:36 pm
by Oxyd
Fixed in 0.13.2.