Interesting.. I don't think RSO is suppose to actually modify the terrain. I don't think it did in 0.12. I'll have to double check.ytsejam wrote:After that, I made a test, generating 2 maps using the same seed - 1234567890 - with and without RSO. All settings at default except segmentation (low)
I don't really see much of a difference between the two images to be honest. They're both moderately segmented. The reply by ixnorp early in the thread also shows that turning water size (not segmentation) up causes terrain segmentation to go up. He has several images using the same seed with different water feature sizes that are a good demonstration. The 0.12 save I want to use has very big water features and it's basically switching biomes every 20 tiles or so.