first of all the log file
logfile
(The log is a little bit shortened cos it was too big)0.001 2016-06-28 15:01:24; Factorio 0.13.0 (Build 22782, win64, steam)
0.001 Operating system: Windows 10
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Florian/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.019 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 255] [DXT: false]
0.022 Available display adapters: 1
0.022 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4600 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.022 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.379 Initialised OpenGL:[0] AMD Radeon R9 M290X; driver: 4.5.13397 Compatibility Profile Context 0
0.392 Video memory size (total/current available): 4096/4075 MB
0.422 Desktop composition is active.
0.583 Loading mod core 0.0.0 (data.lua)
0.587 Loading mod base 0.13.0 (data.lua)
0.674 Checksum for core: 1399339455
0.674 Checksum for mod base: 2039900801
1.153 Initial atlas bitmap size is 16384
1.157 Created atlas bitmap 16384x9313
1.158 Created atlas bitmap 4096x1104
7.452 Sprites loaded
7.452 Convert atlas 4096x1104 to: trilinear-filtering
7.522 Loading sounds...
8.962 Custom inputs active: 0
8.998 Factorio initialised
17.082 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
)
94.837 Info MultiplayerManager.cpp:1146: networkTick(103723) mapTick(99466) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
94.837 Info MultiplayerManager.cpp:1146: networkTick(103723) mapTick(99466) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)
94.837 Info MultiplayerManager.cpp:1146: networkTick(103723) mapTick(99466) received stateChanged peerID(5) oldState(InGameWaitingForOthers) newState(InGame)
94.870 Info NetworkInputHandler.cpp:754: mapTick(99467) networkTick(103726) connecting to player(Dasanyx).
94.870 Info NetworkInputHandler.cpp:608: assigning playerIndex(4) to peer(5)
94.870 Info GameActionHandler.cpp:2602: MapTick(99467) processed PlayerJoinGame peerID(5) playerIndex(4) mode(create)
596.440 Info Router.cpp:898: networkTick(133524) adding peer(6) address(109.241.140.7:52103) sending connectionAccept(false)
596.440 Info Synchronizer.cpp:522: networkTick(133524) adding peer(6) success(true).
596.856 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(Roeleunen).
596.856 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(0) oldState(InGame) newState(InGame)
596.856 Info MultiplayerManager.cpp:1530: Received peer info for peer(4) username(onlylonneke).
596.856 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(4) oldState(InGame) newState(InGame)
596.856 Info MultiplayerManager.cpp:1530: Received peer info for peer(5) username(Dasanyx).
596.856 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(5) oldState(InGame) newState(InGame)
596.856 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(Kicurek).
596.856 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(6) oldState(Ready) newState(Connecting)
596.856 Info NetworkInputHandler.cpp:524: expectedMapTick(128464) adding peer(6).
596.856 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(Kicurek).
596.856 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
596.856 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(Kicurek).
596.857 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
596.857 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(Kicurek).
596.857 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
596.857 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(6) oldState(Connecting) newState(VerifyingConnection)
597.373 Info MultiplayerManager.cpp:1146: networkTick(133570) mapTick(128465) received stateChanged peerID(6) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
597.373 Info MultiplayerManager.cpp:999: networkTick(133570) mapTick(128465) changing state from(InGame) to(InGameAligning)
597.373 Info MultiplayerManager.cpp:1821: networkTick(133570) mapTick(128465) starting mapAlign
597.621 Info MultiplayerManager.cpp:1146: networkTick(133585) mapTick(128465) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
597.621 Info MultiplayerManager.cpp:1146: networkTick(133585) mapTick(128465) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
597.621 Info MultiplayerManager.cpp:1146: networkTick(133585) mapTick(128465) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
597.621 Info MultiplayerManager.cpp:1755: networkTick(133585) mapTick(128465) sending mapAlignAction
597.875 Info MultiplayerManager.cpp:1393: networkTick(133600) mapTick(128465) received MapAlignAction from peer(0), mapAlignTick(128467) appliedTickClosuresCount(54)
597.875 Info MultiplayerManager.cpp:1393: networkTick(133600) mapTick(128465) received MapAlignAction from peer(4), mapAlignTick(128467) appliedTickClosuresCount(54)
597.875 Info MultiplayerManager.cpp:1393: networkTick(133600) mapTick(128465) received MapAlignAction from peer(5), mapAlignTick(128466) appliedTickClosuresCount(0)
597.875 Info MultiplayerManager.cpp:1837: networkTick(133601) mapTick(128465) mapAlign finished targetTick(128467) updating map and running the tasks ...
597.875 Info MultiplayerManager.cpp:1709: networkTick(133601) mapTick(128465) peerID(5) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(128467))
((peerID(4) state(InGameAligning) mapAlignTick(128467))
((peerID(5) state(InGameAligning) mapAlignTick(128466))
((peerID(6) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
597.875 Info NetworkInputHandler.cpp:87: expectedMapTick(128465) refusing Input Action [4 128465 BuildItem] because multiplayer control is not ready
597.876 Info MultiplayerManager.cpp:1856: maptick(128467) crc before applying all ticks: 216423265
597.876 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(128467) lastTickApplied(128449) referenceMapTick(128467) networkTick(133601)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128450) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128450) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128450) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128451) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128451) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128451) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128452) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128452) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128452) inputActions((BuildItem) (ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128453) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128453) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128453) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128454) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128454) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128454) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128455) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128455) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128455) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128456) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128456) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128456) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128457) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128457) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128457) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128458) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128458) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128458) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128459) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128459) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128459) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128460) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128460) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128460) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128461) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128461) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128461) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128462) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128462) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128462) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128463) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128463) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128463) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128464) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128464) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128464) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128465) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128465) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.877 Info MultiplayerManager.cpp:1864: maptick(128467) crc after applying all ticks: 458628023
597.877 Info MultiplayerManager.cpp:999: networkTick(133601) mapTick(128467) changing state from(InGameAligning) to(InGameAligned)
597.877 Info MultiplayerManager.cpp:999: networkTick(133601) mapTick(128467) changing state from(InGameAligned) to(InGameWaitingForOthers)
598.140 Info MultiplayerManager.cpp:1146: networkTick(133616) mapTick(128467) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
598.140 Info MultiplayerManager.cpp:1146: networkTick(133616) mapTick(128467) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
598.140 Info MultiplayerManager.cpp:1146: networkTick(133616) mapTick(128467) received stateChanged peerID(4) oldState(InGameAligning) newState(InGameAligned)
598.140 Info MultiplayerManager.cpp:1146: networkTick(133616) mapTick(128467) received stateChanged peerID(4) oldState(InGameAligned) newState(InGameWaitingForOthers)
598.140 Info MultiplayerManager.cpp:1146: networkTick(133616) mapTick(128467) received stateChanged peerID(5) oldState(InGameAligning) newState(InGameAligned)
598.140 Info MultiplayerManager.cpp:1146: networkTick(133616) mapTick(128467) received stateChanged peerID(5) oldState(InGameAligned) newState(InGameWaitingForOthers)
598.894 Info MultiplayerManager.cpp:1146: networkTick(133661) mapTick(128467) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
599.135 Info MultiplayerManager.cpp:1146: networkTick(133676) mapTick(128467) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
618.750 Info MultiplayerManager.cpp:1146: networkTick(134481) mapTick(128467) received stateChanged peerID(6) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
619.000 Info MultiplayerManager.cpp:1146: networkTick(134496) mapTick(128467) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
619.228 Info MultiplayerManager.cpp:1146: networkTick(134510) mapTick(128467) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
619.229 Info MultiplayerManager.cpp:1345: networkTick(134510) mapTick(128467) stopping mapAlign
619.229 Info MultiplayerManager.cpp:999: networkTick(134510) mapTick(128467) changing state from(InGameWaitingForOthers) to(InGame)
619.229 Info MultiplayerManager.cpp:1709: networkTick(134510) mapTick(128467) peerID(5) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(4) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(5) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(6) state(InGameWaitingForOthers) mapAlignTick(-1))
)
619.483 Info MultiplayerManager.cpp:1146: networkTick(134525) mapTick(128483) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
619.483 Info MultiplayerManager.cpp:1146: networkTick(134525) mapTick(128483) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)
619.483 Info MultiplayerManager.cpp:1146: networkTick(134525) mapTick(128483) received stateChanged peerID(5) oldState(InGameWaitingForOthers) newState(InGame)
619.484 Info MultiplayerManager.cpp:1146: networkTick(134525) mapTick(128483) received stateChanged peerID(6) oldState(InGameWaitingForOthers) newState(InGame)
619.501 Info NetworkInputHandler.cpp:608: assigning playerIndex(5) to peer(6)
619.501 Info GameActionHandler.cpp:2602: MapTick(128485) processed PlayerJoinGame peerID(6) playerIndex(5) mode(create)
799.264 Info Router.cpp:898: networkTick(144816) adding peer(7) address(50.167.31.104:50513) sending connectionAccept(false)
799.264 Info Synchronizer.cpp:522: networkTick(144816) adding peer(7) success(true).
809.265 Info Synchronizer.cpp:538: networkTick(144817) removing peer(7) success(true).
809.494 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(Roeleunen).
809.494 Info MultiplayerManager.cpp:1146: networkTick(144831) mapTick(138519) received stateChanged peerID(0) oldState(InGame) newState(InGame)
809.494 Info MultiplayerManager.cpp:1530: Received peer info for peer(4) username(onlylonneke).
809.494 Info MultiplayerManager.cpp:1146: networkTick(144831) mapTick(138519) received stateChanged peerID(4) oldState(InGame) newState(InGame)
809.494 Info MultiplayerManager.cpp:1530: Received peer info for peer(5) username(Dasanyx).
809.494 Info MultiplayerManager.cpp:1146: networkTick(144831) mapTick(138519) received stateChanged peerID(5) oldState(InGame) newState(InGame)
809.494 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(Kicurek).
809.494 Info MultiplayerManager.cpp:1146: networkTick(144831) mapTick(138519) received stateChanged peerID(6) oldState(InGame) newState(InGame)
809.513 Info MultiplayerManager.cpp:1599: Peer dropout for peer (7) by peer (0) -- removing now
809.513 Info MultiplayerManager.cpp:1096: networkTick(144832) mapTick(138521) removing peer(7) dropout(true)
809.513 Info Synchronizer.cpp:538: networkTick(144832) removing peer(7) success(false).
809.513 Info MultiplayerManager.cpp:999: networkTick(144832) mapTick(138521) changing state from(InGame) to(InGameAligning)
809.513 Info MultiplayerManager.cpp:1821: networkTick(144832) mapTick(138521) starting mapAlign
809.513 Info MultiplayerManager.cpp:1735: networkTick(144832) mapTick(138521) adding mapAlignTask(RemovePlayerAlignTask)
809.763 Info MultiplayerManager.cpp:1146: networkTick(144847) mapTick(138521) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
809.763 Info MultiplayerManager.cpp:1146: networkTick(144847) mapTick(138521) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
809.763 Info MultiplayerManager.cpp:1146: networkTick(144847) mapTick(138521) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
809.763 Info MultiplayerManager.cpp:1146: networkTick(144847) mapTick(138521) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
809.763 Info MultiplayerManager.cpp:1755: networkTick(144847) mapTick(138521) sending mapAlignAction
825.342 Info Synchronizer.cpp:538: networkTick(144862) removing peer(6) success(true).
825.342 Info Synchronizer.cpp:538: networkTick(144862) removing peer(6) success(false).
825.342 Info Synchronizer.cpp:538: networkTick(144862) removing peer(4) success(true).
825.342 Info MultiplayerManager.cpp:1393: networkTick(144862) mapTick(138521) received MapAlignAction from peer(0), mapAlignTick(138522) appliedTickClosuresCount(67)
825.342 Info MultiplayerManager.cpp:1393: networkTick(144862) mapTick(138521) received MapAlignAction from peer(5), mapAlignTick(138522) appliedTickClosuresCount(0)
825.592 Info MultiplayerManager.cpp:1599: Peer dropout for peer (5) by peer (0) -- removing now
825.592 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.you-have-been-dropped
825.592 Info MultiplayerManager.cpp:999: networkTick(144877) mapTick(138521) changing state from(InGameAligning) to(Failed)
832.103 Info MultiplayerManager.cpp:180: NetworkTick(144877) quitting multiplayer connection.
832.103 Info MultiplayerManager.cpp:999: networkTick(144877) mapTick(138521) changing state from(Failed) to(Disconnected)
832.103 Info NetworkInputHandler.cpp:771: mapTick(138521) networkTick(144877) disconnecting from player.
832.293 Info Router.cpp:563: Router peerID(5) shutting down.
832.294 Info WindowsUDPSocket.cpp:159: Socket closed
832.294 Info Router.cpp:594: Router state -> Disconnected
838.147 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
865.921 Info Pinger.cpp:154: Requesting ping requestID(2728) for address(121.67.233.200:34197).
865.921 Info Pinger.cpp:139: Sending ping requestID(2728) pingID(0) to 121.67.233.200:34197.
866.987 Info Pinger.cpp:154: Requesting ping requestID(2802) for address(96.58.250.218:34197).
866.987 Info Pinger.cpp:139: Sending ping requestID(2802) pingID(1) to 96.58.250.218:34197.
867.151 Info Pinger.cpp:91: Received ping reply from 96.58.250.218:34197 ping in milliseconds 163.849288
867.621 Info Pinger.cpp:154: Requesting ping requestID(2805) for address(96.58.250.218:34197).
867.621 Info Pinger.cpp:139: Sending ping requestID(2805) pingID(2) to 96.58.250.218:34197.
869.870 Info Pinger.cpp:154: Requesting ping requestID(2771) for address(106.87.27.59:34197).
869.870 Info Pinger.cpp:139: Sending ping requestID(2771) pingID(3) to 106.87.27.59:34197.
872.201 Info Pinger.cpp:154: Requesting ping requestID(2805) for address(96.58.250.218:34197).
874.182 Info Pinger.cpp:154: Requesting ping requestID(2771) for address(106.87.27.59:34197).
875.901 Info Pinger.cpp:154: Requesting ping requestID(2806) for address(183.246.142.137:36955).
875.901 Info Pinger.cpp:139: Sending ping requestID(2806) pingID(4) to 183.246.142.137:36955.
877.017 Info Pinger.cpp:154: Requesting ping requestID(2713) for address(68.10.67.121:34197).
877.017 Info Pinger.cpp:139: Sending ping requestID(2713) pingID(5) to 68.10.67.121:34197.
879.466 Info Pinger.cpp:154: Requesting ping requestID(1477) for address(201.131.168.1:34197).
879.466 Info Pinger.cpp:139: Sending ping requestID(1477) pingID(6) to 201.131.168.1:34197.
882.748 Info Pinger.cpp:154: Requesting ping requestID(750) for address(199.168.142.115:34207).
882.748 Info Pinger.cpp:139: Sending ping requestID(750) pingID(7) to 199.168.142.115:34207.
883.282 Info Pinger.cpp:154: Requesting ping requestID(2644) for address(84.159.198.162:34197).
883.282 Info Pinger.cpp:139: Sending ping requestID(2644) pingID(8) to 84.159.198.162:34197.
887.282 Info Pinger.cpp:154: Requesting ping requestID(2644) for address(84.159.198.162:34197).
888.150 Info Pinger.cpp:139: Sending ping requestID(2644) pingID(9) to 84.159.198.162:34197.
891.262 Info Pinger.cpp:154: Requesting ping requestID(2644) for address(84.159.198.162:34197).
897.143 Info Pinger.cpp:154: Requesting ping requestID(2787) for address(23.233.186.157:34197).
897.143 Info Pinger.cpp:139: Sending ping requestID(2787) pingID(10) to 23.233.186.157:34197.
897.910 Info Pinger.cpp:154: Requesting ping requestID(2725) for address(84.30.218.76:34197).
897.910 Info Pinger.cpp:139: Sending ping requestID(2725) pingID(11) to 84.30.218.76:34197.
904.192 Info WindowsUDPSocket.cpp:159: Socket closed
904.192 Info Router.cpp:563: Router peerID(65535) shutting down.
904.192 Info Router.cpp:594: Router state -> Disconnected
904.192 Joining game 84.30.218.76:34197
904.192 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
904.192 Info Router.cpp:594: Router state -> Connecting
904.193 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
904.756 Info Router.cpp:594: Router state -> WaitingForAccept
907.272 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
907.272 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Connecting) to(InitializationFailed)
908.539 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
908.539 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(InitializationFailed) to(Disconnected)
908.539 Info Router.cpp:563: Router peerID(65535) shutting down.
908.540 Info WindowsUDPSocket.cpp:159: Socket closed
908.540 Info Router.cpp:594: Router state -> Disconnected
909.855 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
916.535 Info Pinger.cpp:154: Requesting ping requestID(2725) for address(84.30.218.76:34197).
916.535 Info Pinger.cpp:139: Sending ping requestID(2725) pingID(0) to 84.30.218.76:34197.
919.857 Info Pinger.cpp:139: Sending ping requestID(2725) pingID(1) to 84.30.218.76:34197.
921.434 Info Pinger.cpp:154: Requesting ping requestID(2776) for address(27.100.36.67:34197).
921.434 Info Pinger.cpp:139: Sending ping requestID(2776) pingID(2) to 27.100.36.67:34197.
921.720 Info Pinger.cpp:91: Received ping reply from 27.100.36.67:34197 ping in milliseconds 285.938151
928.864 Info Pinger.cpp:154: Requesting ping requestID(2556) for address(155.94.238.174:34197).
928.864 Info Pinger.cpp:139: Sending ping requestID(2556) pingID(3) to 155.94.238.174:34197.
931.130 Info Pinger.cpp:154: Requesting ping requestID(2141) for address(73.174.112.211:33333).
931.130 Info Pinger.cpp:139: Sending ping requestID(2141) pingID(4) to 73.174.112.211:33333.
939.857 Info Pinger.cpp:139: Sending ping requestID(2141) pingID(5) to 73.174.112.211:33333.
939.994 Info Pinger.cpp:154: Requesting ping requestID(2141) for address(73.174.112.211:33333).
942.077 Info Pinger.cpp:154: Requesting ping requestID(739) for address(176.31.245.226:34197).
942.077 Info Pinger.cpp:139: Sending ping requestID(739) pingID(6) to 176.31.245.226:34197.
943.143 Info Pinger.cpp:154: Requesting ping requestID(2377) for address(91.123.202.17:34197).
943.143 Info Pinger.cpp:139: Sending ping requestID(2377) pingID(7) to 91.123.202.17:34197.
943.993 Info Pinger.cpp:154: Requesting ping requestID(2377) for address(91.123.202.17:34197).
944.424 Info Pinger.cpp:154: Requesting ping requestID(739) for address(176.31.245.226:34197).
947.345 Info Pinger.cpp:154: Requesting ping requestID(2377) for address(91.123.202.17:34197).
949.857 Info Pinger.cpp:139: Sending ping requestID(2377) pingID(8) to 91.123.202.17:34197.
953.339 Info Pinger.cpp:154: Requesting ping requestID(2468) for address(98.248.29.221:34197).
953.339 Info Pinger.cpp:139: Sending ping requestID(2468) pingID(9) to 98.248.29.221:34197.
955.122 Info Pinger.cpp:154: Requesting ping requestID(2741) for address(85.218.220.30:34197).
955.122 Info Pinger.cpp:139: Sending ping requestID(2741) pingID(10) to 85.218.220.30:34197.
956.055 Info Pinger.cpp:154: Requesting ping requestID(2468) for address(98.248.29.221:34197).
956.487 Info Pinger.cpp:154: Requesting ping requestID(2741) for address(85.218.220.30:34197).
957.754 Info Pinger.cpp:154: Requesting ping requestID(2720) for address(125.215.117.86:53280).
957.754 Info Pinger.cpp:139: Sending ping requestID(2720) pingID(11) to 125.215.117.86:53280.
959.857 Info Pinger.cpp:139: Sending ping requestID(2720) pingID(12) to 125.215.117.86:53280.
963.319 Info Pinger.cpp:154: Requesting ping requestID(2688) for address(60.230.196.90:34197).
963.319 Info Pinger.cpp:139: Sending ping requestID(2688) pingID(13) to 60.230.196.90:34197.
964.551 Info Pinger.cpp:154: Requesting ping requestID(2272) for address(77.53.64.212:34197).
964.551 Info Pinger.cpp:139: Sending ping requestID(2272) pingID(14) to 77.53.64.212:34197.
969.858 Info Pinger.cpp:139: Sending ping requestID(2272) pingID(15) to 77.53.64.212:34197.
969.983 Info Pinger.cpp:154: Requesting ping requestID(2272) for address(77.53.64.212:34197).
972.765 Info Pinger.cpp:154: Requesting ping requestID(2312) for address(73.174.112.211:12313).
972.765 Info Pinger.cpp:139: Sending ping requestID(2312) pingID(16) to 73.174.112.211:12313.
979.630 Info WindowsUDPSocket.cpp:159: Socket closed
979.631 Info Router.cpp:563: Router peerID(65535) shutting down.
979.631 Info Router.cpp:594: Router state -> Disconnected
979.631 Joining game 73.174.112.211:12313
979.631 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
979.631 Info Router.cpp:594: Router state -> Connecting
979.632 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
980.313 Info Router.cpp:594: Router state -> WaitingForAccept
980.555 Info Synchronizer.cpp:56: NetworkTick(1049595) initialized Synchronizer local peer(28) latency(15).
980.556 Info Synchronizer.cpp:522: networkTick(1049595) adding peer(0) success(true).
980.556 Info Router.cpp:594: Router state -> Connected
980.556 Info Router.cpp:820: ConnectionAccepted ownPeerID(28) nextPeerID(29)
980.556 Info MultiplayerManager.cpp:999: networkTick(1049595) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
980.579 Info Router.cpp:878: Received onPeerConnected for already connected peer(28)
980.828 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(supernet2).
980.828 Info MultiplayerManager.cpp:1146: networkTick(1049610) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
980.828 Info MultiplayerManager.cpp:1530: Received peer info for peer(28) username(Dasanyx).
980.828 Info MultiplayerManager.cpp:1146: networkTick(1049610) mapTick(-1) received stateChanged peerID(28) oldState(Ready) newState(Connecting)
980.828 Info MultiplayerManager.cpp:1530: Received peer info for peer(28) username(Dasanyx).
980.828 Info MultiplayerManager.cpp:1146: networkTick(1049610) mapTick(-1) received stateChanged peerID(28) oldState(Connecting) newState(Connecting)
980.828 Info MultiplayerManager.cpp:1146: networkTick(1049610) mapTick(-1) received stateChanged peerID(28) oldState(Connecting) newState(VerifyingConnection)
981.095 Info MultiplayerManager.cpp:999: networkTick(1049626) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
981.345 Info MultiplayerManager.cpp:1146: networkTick(1049641) mapTick(-1) received stateChanged peerID(28) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
981.595 Info MultiplayerManager.cpp:1146: networkTick(1049656) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
982.112 Info MultiplayerManager.cpp:1146: networkTick(1049687) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
982.112 Info MultiplayerManager.cpp:1146: networkTick(1049687) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
982.560 Info MultiplayerManager.cpp:1146: networkTick(1049713) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
982.560 Downloading file C:/Users\Florian\AppData\Roaming\Factorio\temp\mp-download.zip (5645488 B, 11224 blocks)
982.579 Info MultiplayerManager.cpp:999: networkTick(1049713) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
982.579 Info NetworkInputHandler.cpp:45: mapTick(6341519) networkTick(1049713) initialized NetworkInputHandler local peer(28).
982.579 Info NetworkInputHandler.cpp:524: expectedMapTick(6341519) adding peer(0).
982.579 Info Synchronizer.cpp:428: NetworkTick(1049713) mapTick(6341519) applying 38 pending tickClosures
982.579 Info NetworkInputHandler.cpp:608: assigning playerIndex(3) to peer(0)
982.579 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(28)
982.579 Info MultiplayerManager.cpp:1735: networkTick(1049713) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
982.579 Info MultiplayerManager.cpp:1519: Received script checksums: level: 900459546
982.795 Info MultiplayerManager.cpp:1146: networkTick(1049728) mapTick(-1) received stateChanged peerID(28) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
990.080 Finished download (7 s, 5.6 MB, 751 kB/s)
990.123 Info MultiplayerManager.cpp:1221: networkTick(1050167) mapTick(-1) map download finished creating scenario
990.124 Info MultiplayerManager.cpp:999: networkTick(1050167) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
990.125 Loading map C:/Users\Florian\AppData\Roaming\Factorio\temp\mp-download.zip
990.149 Info Scenario.cpp:129: Map version 0.13.0-93
990.359 Info MultiplayerManager.cpp:1146: networkTick(1050182) mapTick(-1) received stateChanged peerID(28) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
990.620 Info MultiplayerManager.cpp:1146: networkTick(1050197) mapTick(6341519) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
990.644 Checksum for script C:/Users/Florian/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
990.658 Info MultiplayerManager.cpp:999: networkTick(1050201) mapTick(6341519) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
990.916 Info MultiplayerManager.cpp:1146: networkTick(1050216) mapTick(6341519) received stateChanged peerID(28) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
990.916 Info MultiplayerManager.cpp:1345: networkTick(1050216) mapTick(6341519) stopping mapAlign
990.916 Info MultiplayerManager.cpp:1887: performing map align task (SendPlayerJoinGameAlignTask)
990.916 Info MultiplayerManager.cpp:999: networkTick(1050216) mapTick(6341519) changing state from(InGameWaitingForOthers) to(InGame)
990.916 Info MultiplayerManager.cpp:1709: networkTick(1050216) mapTick(6341519) peerID(28) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(28) state(InGameWaitingForOthers) mapAlignTick(-1))
)
991.175 Info MultiplayerManager.cpp:1146: networkTick(1050231) mapTick(6341536) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
991.175 Info MultiplayerManager.cpp:1146: networkTick(1050231) mapTick(6341536) received stateChanged peerID(28) oldState(InGameWaitingForOthers) newState(InGame)
991.209 Info NetworkInputHandler.cpp:754: mapTick(6341537) networkTick(1050234) connecting to player(Dasanyx).
991.209 Info NetworkInputHandler.cpp:608: assigning playerIndex(27) to peer(28)
991.209 Info GameActionHandler.cpp:2602: MapTick(6341537) processed PlayerJoinGame peerID(28) playerIndex(27) mode(create)
1140.146 Info MultiplayerManager.cpp:153: NetworkTick(1059119) disconnecting multiplayer connection.
1140.146 Info NetworkInputHandler.cpp:64: expectedMapTick(6350217) sending PlayerLeaveGame
1140.393 Info MultiplayerManager.cpp:1574: Disconnect notification for peer (28)
1140.393 Info MultiplayerManager.cpp:1096: networkTick(1059134) mapTick(6350226) removing peer(28) dropout(false)
1140.393 Info MultiplayerManager.cpp:999: networkTick(1059134) mapTick(6350226) changing state from(InGame) to(InGameAligning)
1140.393 Info MultiplayerManager.cpp:1821: networkTick(1059134) mapTick(6350226) starting mapAlign
1140.393 Info MultiplayerManager.cpp:1735: networkTick(1059134) mapTick(6350226) adding mapAlignTask(RemovePlayerAlignTask)
1140.639 Info MultiplayerManager.cpp:1146: networkTick(1059149) mapTick(6350226) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1140.639 Info MultiplayerManager.cpp:1146: networkTick(1059149) mapTick(6350226) received stateChanged peerID(28) oldState(InGame) newState(InGameAligning)
1140.639 Info MultiplayerManager.cpp:1755: networkTick(1059149) mapTick(6350226) sending mapAlignAction
1140.881 Info MultiplayerManager.cpp:1393: networkTick(1059164) mapTick(6350226) received MapAlignAction from peer(0), mapAlignTick(6350228) appliedTickClosuresCount(33)
1140.881 Info MultiplayerManager.cpp:1393: networkTick(1059164) mapTick(6350226) received MapAlignAction from peer(28), mapAlignTick(6350227) appliedTickClosuresCount(0)
1140.881 Info MultiplayerManager.cpp:1837: networkTick(1059165) mapTick(6350226) mapAlign finished targetTick(6350228) updating map and running the tasks ...
1140.881 Info MultiplayerManager.cpp:1709: networkTick(1059165) mapTick(6350226) peerID(28) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(6350228))
((peerID(28) state(InGameAligning) mapAlignTick(6350227))
)
1140.883 Info MultiplayerManager.cpp:1856: maptick(6350228) crc before applying all ticks: 1511102163
1140.883 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(6350228) lastTickApplied(6350210) referenceMapTick(6350228) networkTick(1059165)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350211) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350211) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350212) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350212) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350213) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350213) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350214) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350214) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350215) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350215) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350216) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350216) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350217) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350217) inputActions((PlayerLeaveGame) (CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350218) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350218) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350219) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350219) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350220) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350220) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350221) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350221) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350222) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350222) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350223) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350223) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350224) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350224) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350225) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350225) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350226) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:548: expectedMapTick(-1) removing peer(28) success(true).
1140.883 Info GameActionHandler.cpp:2631: MapTick(6350228) processed PlayerLeaveGame peerID(28) playerIndex(27)
1140.883 Info MultiplayerManager.cpp:1864: maptick(6350228) crc after applying all ticks: 1243769747
1140.883 Info MultiplayerManager.cpp:999: networkTick(1059165) mapTick(6350228) changing state from(InGameAligning) to(InGameAligned)
1140.884 Info MultiplayerManager.cpp:999: networkTick(1059165) mapTick(6350228) changing state from(InGameAligned) to(InGameWaitingForOthers)
1141.147 Info MultiplayerManager.cpp:1146: networkTick(1059180) mapTick(6350228) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1141.147 Info MultiplayerManager.cpp:1146: networkTick(1059180) mapTick(6350228) received stateChanged peerID(28) oldState(InGameAligning) newState(InGameAligned)
1141.147 Info NetworkInputHandler.cpp:524: expectedMapTick(-1) adding peer(28).
1141.147 Info MultiplayerManager.cpp:1146: networkTick(1059180) mapTick(6350228) received stateChanged peerID(28) oldState(InGameAligned) newState(InGameWaitingForOthers)
1141.414 Info MultiplayerManager.cpp:1146: networkTick(1059195) mapTick(6350228) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
1141.414 Info MultiplayerManager.cpp:1345: networkTick(1059195) mapTick(6350228) stopping mapAlign
1141.414 Info MultiplayerManager.cpp:1887: performing map align task (RemovePlayerAlignTask)
1141.414 Info MultiplayerManager.cpp:999: networkTick(1059195) mapTick(6350228) changing state from(InGameWaitingForOthers) to(Disconnecting)
1141.414 Info MultiplayerManager.cpp:1709: networkTick(1059195) mapTick(6350228) peerID(28) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(28) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1142.175 Info MultiplayerManager.cpp:999: networkTick(1059210) mapTick(6350228) changing state from(Disconnecting) to(QuitScheduled)
1142.195 Info MultiplayerManager.cpp:180: NetworkTick(1059210) quitting multiplayer connection.
1142.195 Info MultiplayerManager.cpp:999: networkTick(1059210) mapTick(6350228) changing state from(QuitScheduled) to(Disconnected)
1142.196 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(1059210) disconnecting from player.
1142.342 Info Router.cpp:563: Router peerID(28) shutting down.
1142.343 Info WindowsUDPSocket.cpp:159: Socket closed
1142.343 Info Router.cpp:594: Router state -> Disconnected
1155.150 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
1155.300 Error CrashHandler.cpp:108: Exception Code: c0000005, Address: 00007FF6A332A2C0
1155.300 Error CrashHandler.cpp:118: Exception Context:
rax=00000204ca3fd830, rbx=00000204ca3fd830, rcx=00000204ca401cb0,
rdx=00000204b88705a0, rsi=00000204d41ca500, rdi=0000000000000020,
rip=00007ff6a332a2c0, rsp=0000005eff5fee18, rbp=00000204b88705a0,
r8=0000000000000020, r9=0000000000000007, r10=00000204b88705a0,
r11=00000204ca401cb0, r12=0000000000000000, r13=00000204d41ca500,
r14=0000000012e80002, r15=0000000000000000
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A32516E3)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A32516E3)
00007FF6A32516E3 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A28F18A4)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A28F18A4)
00007FF6A28F18A4 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A28F1082)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A28F1082)
00007FF6A28F1082 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2D5B8EC)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2D5B8EC)
00007FF6A2D5B8EC (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2D5BD9F)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2D5BD9F)
00007FF6A2D5BD9F (Factorio): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA89367E1E)
00007FFA89367E1E (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C9F5563)
00007FFA8C9F5563 (ntdll): (filename not available): TpDbgDumpHeapUsage
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C9F58E9)
00007FFA8C9F58E9 (ntdll): (filename not available): TpDbgDumpHeapUsage
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C9AD161)
00007FFA8C9AD161 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C995B26)
00007FFA8C995B26 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C9A4C52)
00007FFA8C9A4C52 (ntdll): (filename not available): RtlRaiseStatus
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C9A9AFD)
00007FFA8C9A9AFD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C934FE9)
00007FFA8C934FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C9A8C0A)
00007FFA8C9A8C0A (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A332A2C0)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A332A2C0)
00007FF6A332A2C0 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A336EC9B)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A336EC9B)
00007FF6A336EC9B (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A31AA78A)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A31AA78A)
00007FF6A31AA78A (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A3196F94)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A3196F94)
00007FF6A3196F94 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A31A36B6)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A31A36B6)
00007FF6A31A36B6 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A3199DAD)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A3199DAD)
00007FF6A3199DAD (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A31933A9)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A31933A9)
00007FF6A31933A9 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A3191C7E)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A3191C7E)
00007FF6A3191C7E (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A318DBBB)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A318DBBB)
00007FF6A318DBBB (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A307BC74)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A307BC74)
00007FF6A307BC74 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2F417AD)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2F417AD)
00007FF6A2F417AD (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2F462D3)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2F462D3)
00007FF6A2F462D3 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2E03B4E)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2E03B4E)
00007FF6A2E03B4E (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2F53DCD)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2F53DCD)
00007FF6A2F53DCD (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2FFF759)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2FFF759)
00007FF6A2FFF759 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2F78E0D)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2F78E0D)
00007FF6A2F78E0D (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2F4185E)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2F4185E)
00007FF6A2F4185E (Factorio): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C92D931)
00007FFA8C92D931 (ntdll): (filename not available): RtlAcquireSRWLockShared
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C92BA34)
00007FFA8C92BA34 (ntdll): (filename not available): RtlAcquireSRWLockShared
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8AED8102)
00007FFA8AED8102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C95C5B4)
00007FFA8C95C5B4 (ntdll): (filename not available): RtlUserThreadStart
1155.474 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
0.001 Operating system: Windows 10
0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.001 Write data path: C:/Users/Florian/AppData/Roaming/Factorio
0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.019 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Light scale: 20%] [Screen: 255] [DXT: false]
0.022 Available display adapters: 1
0.022 [0]: \\.\DISPLAY1 - Intel(R) HD Graphics 4600 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
0.022 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.379 Initialised OpenGL:[0] AMD Radeon R9 M290X; driver: 4.5.13397 Compatibility Profile Context 0
0.392 Video memory size (total/current available): 4096/4075 MB
0.422 Desktop composition is active.
0.583 Loading mod core 0.0.0 (data.lua)
0.587 Loading mod base 0.13.0 (data.lua)
0.674 Checksum for core: 1399339455
0.674 Checksum for mod base: 2039900801
1.153 Initial atlas bitmap size is 16384
1.157 Created atlas bitmap 16384x9313
1.158 Created atlas bitmap 4096x1104
7.452 Sprites loaded
7.452 Convert atlas 4096x1104 to: trilinear-filtering
7.522 Loading sounds...
8.962 Custom inputs active: 0
8.998 Factorio initialised
17.082 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
)
94.837 Info MultiplayerManager.cpp:1146: networkTick(103723) mapTick(99466) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
94.837 Info MultiplayerManager.cpp:1146: networkTick(103723) mapTick(99466) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)
94.837 Info MultiplayerManager.cpp:1146: networkTick(103723) mapTick(99466) received stateChanged peerID(5) oldState(InGameWaitingForOthers) newState(InGame)
94.870 Info NetworkInputHandler.cpp:754: mapTick(99467) networkTick(103726) connecting to player(Dasanyx).
94.870 Info NetworkInputHandler.cpp:608: assigning playerIndex(4) to peer(5)
94.870 Info GameActionHandler.cpp:2602: MapTick(99467) processed PlayerJoinGame peerID(5) playerIndex(4) mode(create)
596.440 Info Router.cpp:898: networkTick(133524) adding peer(6) address(109.241.140.7:52103) sending connectionAccept(false)
596.440 Info Synchronizer.cpp:522: networkTick(133524) adding peer(6) success(true).
596.856 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(Roeleunen).
596.856 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(0) oldState(InGame) newState(InGame)
596.856 Info MultiplayerManager.cpp:1530: Received peer info for peer(4) username(onlylonneke).
596.856 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(4) oldState(InGame) newState(InGame)
596.856 Info MultiplayerManager.cpp:1530: Received peer info for peer(5) username(Dasanyx).
596.856 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(5) oldState(InGame) newState(InGame)
596.856 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(Kicurek).
596.856 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(6) oldState(Ready) newState(Connecting)
596.856 Info NetworkInputHandler.cpp:524: expectedMapTick(128464) adding peer(6).
596.856 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(Kicurek).
596.856 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
596.856 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(Kicurek).
596.857 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
596.857 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(Kicurek).
596.857 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
596.857 Info MultiplayerManager.cpp:1146: networkTick(133539) mapTick(128464) received stateChanged peerID(6) oldState(Connecting) newState(VerifyingConnection)
597.373 Info MultiplayerManager.cpp:1146: networkTick(133570) mapTick(128465) received stateChanged peerID(6) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
597.373 Info MultiplayerManager.cpp:999: networkTick(133570) mapTick(128465) changing state from(InGame) to(InGameAligning)
597.373 Info MultiplayerManager.cpp:1821: networkTick(133570) mapTick(128465) starting mapAlign
597.621 Info MultiplayerManager.cpp:1146: networkTick(133585) mapTick(128465) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
597.621 Info MultiplayerManager.cpp:1146: networkTick(133585) mapTick(128465) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
597.621 Info MultiplayerManager.cpp:1146: networkTick(133585) mapTick(128465) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
597.621 Info MultiplayerManager.cpp:1755: networkTick(133585) mapTick(128465) sending mapAlignAction
597.875 Info MultiplayerManager.cpp:1393: networkTick(133600) mapTick(128465) received MapAlignAction from peer(0), mapAlignTick(128467) appliedTickClosuresCount(54)
597.875 Info MultiplayerManager.cpp:1393: networkTick(133600) mapTick(128465) received MapAlignAction from peer(4), mapAlignTick(128467) appliedTickClosuresCount(54)
597.875 Info MultiplayerManager.cpp:1393: networkTick(133600) mapTick(128465) received MapAlignAction from peer(5), mapAlignTick(128466) appliedTickClosuresCount(0)
597.875 Info MultiplayerManager.cpp:1837: networkTick(133601) mapTick(128465) mapAlign finished targetTick(128467) updating map and running the tasks ...
597.875 Info MultiplayerManager.cpp:1709: networkTick(133601) mapTick(128465) peerID(5) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(128467))
((peerID(4) state(InGameAligning) mapAlignTick(128467))
((peerID(5) state(InGameAligning) mapAlignTick(128466))
((peerID(6) state(ConnectedWaitingForMap) mapAlignTick(-1))
)
597.875 Info NetworkInputHandler.cpp:87: expectedMapTick(128465) refusing Input Action [4 128465 BuildItem] because multiplayer control is not ready
597.876 Info MultiplayerManager.cpp:1856: maptick(128467) crc before applying all ticks: 216423265
597.876 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(128467) lastTickApplied(128449) referenceMapTick(128467) networkTick(133601)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128450) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128450) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128450) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128451) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128451) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128451) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128452) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128452) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128452) inputActions((BuildItem) (ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128453) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128453) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128453) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128454) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128454) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128454) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128455) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128455) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128455) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128456) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128456) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128456) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128457) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128457) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128457) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128458) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128458) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128458) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128459) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128459) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128459) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128460) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128460) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128460) inputActions((ChangeWalkingState) (CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128461) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128461) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128461) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128462) inputActions((CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128462) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128462) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128463) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128463) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128463) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128464) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128464) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128464) inputActions((CheckCRCHeuristic) ) ) for peer(5)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128465) inputActions((SelectedEntityChanged) (CheckCRCHeuristic) ) ) for peer(0)
597.876 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(128465) inputActions((CheckCRCHeuristic) ) ) for peer(4)
597.877 Info MultiplayerManager.cpp:1864: maptick(128467) crc after applying all ticks: 458628023
597.877 Info MultiplayerManager.cpp:999: networkTick(133601) mapTick(128467) changing state from(InGameAligning) to(InGameAligned)
597.877 Info MultiplayerManager.cpp:999: networkTick(133601) mapTick(128467) changing state from(InGameAligned) to(InGameWaitingForOthers)
598.140 Info MultiplayerManager.cpp:1146: networkTick(133616) mapTick(128467) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
598.140 Info MultiplayerManager.cpp:1146: networkTick(133616) mapTick(128467) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
598.140 Info MultiplayerManager.cpp:1146: networkTick(133616) mapTick(128467) received stateChanged peerID(4) oldState(InGameAligning) newState(InGameAligned)
598.140 Info MultiplayerManager.cpp:1146: networkTick(133616) mapTick(128467) received stateChanged peerID(4) oldState(InGameAligned) newState(InGameWaitingForOthers)
598.140 Info MultiplayerManager.cpp:1146: networkTick(133616) mapTick(128467) received stateChanged peerID(5) oldState(InGameAligning) newState(InGameAligned)
598.140 Info MultiplayerManager.cpp:1146: networkTick(133616) mapTick(128467) received stateChanged peerID(5) oldState(InGameAligned) newState(InGameWaitingForOthers)
598.894 Info MultiplayerManager.cpp:1146: networkTick(133661) mapTick(128467) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
599.135 Info MultiplayerManager.cpp:1146: networkTick(133676) mapTick(128467) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
618.750 Info MultiplayerManager.cpp:1146: networkTick(134481) mapTick(128467) received stateChanged peerID(6) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
619.000 Info MultiplayerManager.cpp:1146: networkTick(134496) mapTick(128467) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
619.228 Info MultiplayerManager.cpp:1146: networkTick(134510) mapTick(128467) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
619.229 Info MultiplayerManager.cpp:1345: networkTick(134510) mapTick(128467) stopping mapAlign
619.229 Info MultiplayerManager.cpp:999: networkTick(134510) mapTick(128467) changing state from(InGameWaitingForOthers) to(InGame)
619.229 Info MultiplayerManager.cpp:1709: networkTick(134510) mapTick(128467) peerID(5) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(4) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(5) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(6) state(InGameWaitingForOthers) mapAlignTick(-1))
)
619.483 Info MultiplayerManager.cpp:1146: networkTick(134525) mapTick(128483) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
619.483 Info MultiplayerManager.cpp:1146: networkTick(134525) mapTick(128483) received stateChanged peerID(4) oldState(InGameWaitingForOthers) newState(InGame)
619.483 Info MultiplayerManager.cpp:1146: networkTick(134525) mapTick(128483) received stateChanged peerID(5) oldState(InGameWaitingForOthers) newState(InGame)
619.484 Info MultiplayerManager.cpp:1146: networkTick(134525) mapTick(128483) received stateChanged peerID(6) oldState(InGameWaitingForOthers) newState(InGame)
619.501 Info NetworkInputHandler.cpp:608: assigning playerIndex(5) to peer(6)
619.501 Info GameActionHandler.cpp:2602: MapTick(128485) processed PlayerJoinGame peerID(6) playerIndex(5) mode(create)
799.264 Info Router.cpp:898: networkTick(144816) adding peer(7) address(50.167.31.104:50513) sending connectionAccept(false)
799.264 Info Synchronizer.cpp:522: networkTick(144816) adding peer(7) success(true).
809.265 Info Synchronizer.cpp:538: networkTick(144817) removing peer(7) success(true).
809.494 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(Roeleunen).
809.494 Info MultiplayerManager.cpp:1146: networkTick(144831) mapTick(138519) received stateChanged peerID(0) oldState(InGame) newState(InGame)
809.494 Info MultiplayerManager.cpp:1530: Received peer info for peer(4) username(onlylonneke).
809.494 Info MultiplayerManager.cpp:1146: networkTick(144831) mapTick(138519) received stateChanged peerID(4) oldState(InGame) newState(InGame)
809.494 Info MultiplayerManager.cpp:1530: Received peer info for peer(5) username(Dasanyx).
809.494 Info MultiplayerManager.cpp:1146: networkTick(144831) mapTick(138519) received stateChanged peerID(5) oldState(InGame) newState(InGame)
809.494 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(Kicurek).
809.494 Info MultiplayerManager.cpp:1146: networkTick(144831) mapTick(138519) received stateChanged peerID(6) oldState(InGame) newState(InGame)
809.513 Info MultiplayerManager.cpp:1599: Peer dropout for peer (7) by peer (0) -- removing now
809.513 Info MultiplayerManager.cpp:1096: networkTick(144832) mapTick(138521) removing peer(7) dropout(true)
809.513 Info Synchronizer.cpp:538: networkTick(144832) removing peer(7) success(false).
809.513 Info MultiplayerManager.cpp:999: networkTick(144832) mapTick(138521) changing state from(InGame) to(InGameAligning)
809.513 Info MultiplayerManager.cpp:1821: networkTick(144832) mapTick(138521) starting mapAlign
809.513 Info MultiplayerManager.cpp:1735: networkTick(144832) mapTick(138521) adding mapAlignTask(RemovePlayerAlignTask)
809.763 Info MultiplayerManager.cpp:1146: networkTick(144847) mapTick(138521) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
809.763 Info MultiplayerManager.cpp:1146: networkTick(144847) mapTick(138521) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
809.763 Info MultiplayerManager.cpp:1146: networkTick(144847) mapTick(138521) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
809.763 Info MultiplayerManager.cpp:1146: networkTick(144847) mapTick(138521) received stateChanged peerID(6) oldState(InGame) newState(InGameAligning)
809.763 Info MultiplayerManager.cpp:1755: networkTick(144847) mapTick(138521) sending mapAlignAction
825.342 Info Synchronizer.cpp:538: networkTick(144862) removing peer(6) success(true).
825.342 Info Synchronizer.cpp:538: networkTick(144862) removing peer(6) success(false).
825.342 Info Synchronizer.cpp:538: networkTick(144862) removing peer(4) success(true).
825.342 Info MultiplayerManager.cpp:1393: networkTick(144862) mapTick(138521) received MapAlignAction from peer(0), mapAlignTick(138522) appliedTickClosuresCount(67)
825.342 Info MultiplayerManager.cpp:1393: networkTick(144862) mapTick(138521) received MapAlignAction from peer(5), mapAlignTick(138522) appliedTickClosuresCount(0)
825.592 Info MultiplayerManager.cpp:1599: Peer dropout for peer (5) by peer (0) -- removing now
825.592 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.you-have-been-dropped
825.592 Info MultiplayerManager.cpp:999: networkTick(144877) mapTick(138521) changing state from(InGameAligning) to(Failed)
832.103 Info MultiplayerManager.cpp:180: NetworkTick(144877) quitting multiplayer connection.
832.103 Info MultiplayerManager.cpp:999: networkTick(144877) mapTick(138521) changing state from(Failed) to(Disconnected)
832.103 Info NetworkInputHandler.cpp:771: mapTick(138521) networkTick(144877) disconnecting from player.
832.293 Info Router.cpp:563: Router peerID(5) shutting down.
832.294 Info WindowsUDPSocket.cpp:159: Socket closed
832.294 Info Router.cpp:594: Router state -> Disconnected
838.147 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
865.921 Info Pinger.cpp:154: Requesting ping requestID(2728) for address(121.67.233.200:34197).
865.921 Info Pinger.cpp:139: Sending ping requestID(2728) pingID(0) to 121.67.233.200:34197.
866.987 Info Pinger.cpp:154: Requesting ping requestID(2802) for address(96.58.250.218:34197).
866.987 Info Pinger.cpp:139: Sending ping requestID(2802) pingID(1) to 96.58.250.218:34197.
867.151 Info Pinger.cpp:91: Received ping reply from 96.58.250.218:34197 ping in milliseconds 163.849288
867.621 Info Pinger.cpp:154: Requesting ping requestID(2805) for address(96.58.250.218:34197).
867.621 Info Pinger.cpp:139: Sending ping requestID(2805) pingID(2) to 96.58.250.218:34197.
869.870 Info Pinger.cpp:154: Requesting ping requestID(2771) for address(106.87.27.59:34197).
869.870 Info Pinger.cpp:139: Sending ping requestID(2771) pingID(3) to 106.87.27.59:34197.
872.201 Info Pinger.cpp:154: Requesting ping requestID(2805) for address(96.58.250.218:34197).
874.182 Info Pinger.cpp:154: Requesting ping requestID(2771) for address(106.87.27.59:34197).
875.901 Info Pinger.cpp:154: Requesting ping requestID(2806) for address(183.246.142.137:36955).
875.901 Info Pinger.cpp:139: Sending ping requestID(2806) pingID(4) to 183.246.142.137:36955.
877.017 Info Pinger.cpp:154: Requesting ping requestID(2713) for address(68.10.67.121:34197).
877.017 Info Pinger.cpp:139: Sending ping requestID(2713) pingID(5) to 68.10.67.121:34197.
879.466 Info Pinger.cpp:154: Requesting ping requestID(1477) for address(201.131.168.1:34197).
879.466 Info Pinger.cpp:139: Sending ping requestID(1477) pingID(6) to 201.131.168.1:34197.
882.748 Info Pinger.cpp:154: Requesting ping requestID(750) for address(199.168.142.115:34207).
882.748 Info Pinger.cpp:139: Sending ping requestID(750) pingID(7) to 199.168.142.115:34207.
883.282 Info Pinger.cpp:154: Requesting ping requestID(2644) for address(84.159.198.162:34197).
883.282 Info Pinger.cpp:139: Sending ping requestID(2644) pingID(8) to 84.159.198.162:34197.
887.282 Info Pinger.cpp:154: Requesting ping requestID(2644) for address(84.159.198.162:34197).
888.150 Info Pinger.cpp:139: Sending ping requestID(2644) pingID(9) to 84.159.198.162:34197.
891.262 Info Pinger.cpp:154: Requesting ping requestID(2644) for address(84.159.198.162:34197).
897.143 Info Pinger.cpp:154: Requesting ping requestID(2787) for address(23.233.186.157:34197).
897.143 Info Pinger.cpp:139: Sending ping requestID(2787) pingID(10) to 23.233.186.157:34197.
897.910 Info Pinger.cpp:154: Requesting ping requestID(2725) for address(84.30.218.76:34197).
897.910 Info Pinger.cpp:139: Sending ping requestID(2725) pingID(11) to 84.30.218.76:34197.
904.192 Info WindowsUDPSocket.cpp:159: Socket closed
904.192 Info Router.cpp:563: Router peerID(65535) shutting down.
904.192 Info Router.cpp:594: Router state -> Disconnected
904.192 Joining game 84.30.218.76:34197
904.192 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
904.192 Info Router.cpp:594: Router state -> Connecting
904.193 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
904.756 Info Router.cpp:594: Router state -> WaitingForAccept
907.272 Error MultiplayerManager.cpp:129: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
907.272 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Connecting) to(InitializationFailed)
908.539 Info MultiplayerManager.cpp:180: NetworkTick(0) quitting multiplayer connection.
908.539 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(InitializationFailed) to(Disconnected)
908.539 Info Router.cpp:563: Router peerID(65535) shutting down.
908.540 Info WindowsUDPSocket.cpp:159: Socket closed
908.540 Info Router.cpp:594: Router state -> Disconnected
909.855 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
916.535 Info Pinger.cpp:154: Requesting ping requestID(2725) for address(84.30.218.76:34197).
916.535 Info Pinger.cpp:139: Sending ping requestID(2725) pingID(0) to 84.30.218.76:34197.
919.857 Info Pinger.cpp:139: Sending ping requestID(2725) pingID(1) to 84.30.218.76:34197.
921.434 Info Pinger.cpp:154: Requesting ping requestID(2776) for address(27.100.36.67:34197).
921.434 Info Pinger.cpp:139: Sending ping requestID(2776) pingID(2) to 27.100.36.67:34197.
921.720 Info Pinger.cpp:91: Received ping reply from 27.100.36.67:34197 ping in milliseconds 285.938151
928.864 Info Pinger.cpp:154: Requesting ping requestID(2556) for address(155.94.238.174:34197).
928.864 Info Pinger.cpp:139: Sending ping requestID(2556) pingID(3) to 155.94.238.174:34197.
931.130 Info Pinger.cpp:154: Requesting ping requestID(2141) for address(73.174.112.211:33333).
931.130 Info Pinger.cpp:139: Sending ping requestID(2141) pingID(4) to 73.174.112.211:33333.
939.857 Info Pinger.cpp:139: Sending ping requestID(2141) pingID(5) to 73.174.112.211:33333.
939.994 Info Pinger.cpp:154: Requesting ping requestID(2141) for address(73.174.112.211:33333).
942.077 Info Pinger.cpp:154: Requesting ping requestID(739) for address(176.31.245.226:34197).
942.077 Info Pinger.cpp:139: Sending ping requestID(739) pingID(6) to 176.31.245.226:34197.
943.143 Info Pinger.cpp:154: Requesting ping requestID(2377) for address(91.123.202.17:34197).
943.143 Info Pinger.cpp:139: Sending ping requestID(2377) pingID(7) to 91.123.202.17:34197.
943.993 Info Pinger.cpp:154: Requesting ping requestID(2377) for address(91.123.202.17:34197).
944.424 Info Pinger.cpp:154: Requesting ping requestID(739) for address(176.31.245.226:34197).
947.345 Info Pinger.cpp:154: Requesting ping requestID(2377) for address(91.123.202.17:34197).
949.857 Info Pinger.cpp:139: Sending ping requestID(2377) pingID(8) to 91.123.202.17:34197.
953.339 Info Pinger.cpp:154: Requesting ping requestID(2468) for address(98.248.29.221:34197).
953.339 Info Pinger.cpp:139: Sending ping requestID(2468) pingID(9) to 98.248.29.221:34197.
955.122 Info Pinger.cpp:154: Requesting ping requestID(2741) for address(85.218.220.30:34197).
955.122 Info Pinger.cpp:139: Sending ping requestID(2741) pingID(10) to 85.218.220.30:34197.
956.055 Info Pinger.cpp:154: Requesting ping requestID(2468) for address(98.248.29.221:34197).
956.487 Info Pinger.cpp:154: Requesting ping requestID(2741) for address(85.218.220.30:34197).
957.754 Info Pinger.cpp:154: Requesting ping requestID(2720) for address(125.215.117.86:53280).
957.754 Info Pinger.cpp:139: Sending ping requestID(2720) pingID(11) to 125.215.117.86:53280.
959.857 Info Pinger.cpp:139: Sending ping requestID(2720) pingID(12) to 125.215.117.86:53280.
963.319 Info Pinger.cpp:154: Requesting ping requestID(2688) for address(60.230.196.90:34197).
963.319 Info Pinger.cpp:139: Sending ping requestID(2688) pingID(13) to 60.230.196.90:34197.
964.551 Info Pinger.cpp:154: Requesting ping requestID(2272) for address(77.53.64.212:34197).
964.551 Info Pinger.cpp:139: Sending ping requestID(2272) pingID(14) to 77.53.64.212:34197.
969.858 Info Pinger.cpp:139: Sending ping requestID(2272) pingID(15) to 77.53.64.212:34197.
969.983 Info Pinger.cpp:154: Requesting ping requestID(2272) for address(77.53.64.212:34197).
972.765 Info Pinger.cpp:154: Requesting ping requestID(2312) for address(73.174.112.211:12313).
972.765 Info Pinger.cpp:139: Sending ping requestID(2312) pingID(16) to 73.174.112.211:12313.
979.630 Info WindowsUDPSocket.cpp:159: Socket closed
979.631 Info Router.cpp:563: Router peerID(65535) shutting down.
979.631 Info Router.cpp:594: Router state -> Disconnected
979.631 Joining game 73.174.112.211:12313
979.631 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
979.631 Info Router.cpp:594: Router state -> Connecting
979.632 Info MultiplayerManager.cpp:999: networkTick(0) mapTick(-1) changing state from(Ready) to(Connecting)
980.313 Info Router.cpp:594: Router state -> WaitingForAccept
980.555 Info Synchronizer.cpp:56: NetworkTick(1049595) initialized Synchronizer local peer(28) latency(15).
980.556 Info Synchronizer.cpp:522: networkTick(1049595) adding peer(0) success(true).
980.556 Info Router.cpp:594: Router state -> Connected
980.556 Info Router.cpp:820: ConnectionAccepted ownPeerID(28) nextPeerID(29)
980.556 Info MultiplayerManager.cpp:999: networkTick(1049595) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
980.579 Info Router.cpp:878: Received onPeerConnected for already connected peer(28)
980.828 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(supernet2).
980.828 Info MultiplayerManager.cpp:1146: networkTick(1049610) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
980.828 Info MultiplayerManager.cpp:1530: Received peer info for peer(28) username(Dasanyx).
980.828 Info MultiplayerManager.cpp:1146: networkTick(1049610) mapTick(-1) received stateChanged peerID(28) oldState(Ready) newState(Connecting)
980.828 Info MultiplayerManager.cpp:1530: Received peer info for peer(28) username(Dasanyx).
980.828 Info MultiplayerManager.cpp:1146: networkTick(1049610) mapTick(-1) received stateChanged peerID(28) oldState(Connecting) newState(Connecting)
980.828 Info MultiplayerManager.cpp:1146: networkTick(1049610) mapTick(-1) received stateChanged peerID(28) oldState(Connecting) newState(VerifyingConnection)
981.095 Info MultiplayerManager.cpp:999: networkTick(1049626) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
981.345 Info MultiplayerManager.cpp:1146: networkTick(1049641) mapTick(-1) received stateChanged peerID(28) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
981.595 Info MultiplayerManager.cpp:1146: networkTick(1049656) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
982.112 Info MultiplayerManager.cpp:1146: networkTick(1049687) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
982.112 Info MultiplayerManager.cpp:1146: networkTick(1049687) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
982.560 Info MultiplayerManager.cpp:1146: networkTick(1049713) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
982.560 Downloading file C:/Users\Florian\AppData\Roaming\Factorio\temp\mp-download.zip (5645488 B, 11224 blocks)
982.579 Info MultiplayerManager.cpp:999: networkTick(1049713) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
982.579 Info NetworkInputHandler.cpp:45: mapTick(6341519) networkTick(1049713) initialized NetworkInputHandler local peer(28).
982.579 Info NetworkInputHandler.cpp:524: expectedMapTick(6341519) adding peer(0).
982.579 Info Synchronizer.cpp:428: NetworkTick(1049713) mapTick(6341519) applying 38 pending tickClosures
982.579 Info NetworkInputHandler.cpp:608: assigning playerIndex(3) to peer(0)
982.579 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(28)
982.579 Info MultiplayerManager.cpp:1735: networkTick(1049713) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
982.579 Info MultiplayerManager.cpp:1519: Received script checksums: level: 900459546
982.795 Info MultiplayerManager.cpp:1146: networkTick(1049728) mapTick(-1) received stateChanged peerID(28) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
990.080 Finished download (7 s, 5.6 MB, 751 kB/s)
990.123 Info MultiplayerManager.cpp:1221: networkTick(1050167) mapTick(-1) map download finished creating scenario
990.124 Info MultiplayerManager.cpp:999: networkTick(1050167) mapTick(-1) changing state from(ConnectedDownloadingMap) to(ConnectedLoadingMap)
990.125 Loading map C:/Users\Florian\AppData\Roaming\Factorio\temp\mp-download.zip
990.149 Info Scenario.cpp:129: Map version 0.13.0-93
990.359 Info MultiplayerManager.cpp:1146: networkTick(1050182) mapTick(-1) received stateChanged peerID(28) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
990.620 Info MultiplayerManager.cpp:1146: networkTick(1050197) mapTick(6341519) received stateChanged peerID(0) oldState(InGameSendingMap) newState(InGameWaitingForOthers)
990.644 Checksum for script C:/Users/Florian/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 900459546
990.658 Info MultiplayerManager.cpp:999: networkTick(1050201) mapTick(6341519) changing state from(ConnectedLoadingMap) to(InGameWaitingForOthers)
990.916 Info MultiplayerManager.cpp:1146: networkTick(1050216) mapTick(6341519) received stateChanged peerID(28) oldState(ConnectedLoadingMap) newState(InGameWaitingForOthers)
990.916 Info MultiplayerManager.cpp:1345: networkTick(1050216) mapTick(6341519) stopping mapAlign
990.916 Info MultiplayerManager.cpp:1887: performing map align task (SendPlayerJoinGameAlignTask)
990.916 Info MultiplayerManager.cpp:999: networkTick(1050216) mapTick(6341519) changing state from(InGameWaitingForOthers) to(InGame)
990.916 Info MultiplayerManager.cpp:1709: networkTick(1050216) mapTick(6341519) peerID(28) fullStateLog: local state(InGame) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(28) state(InGameWaitingForOthers) mapAlignTick(-1))
)
991.175 Info MultiplayerManager.cpp:1146: networkTick(1050231) mapTick(6341536) received stateChanged peerID(0) oldState(InGameWaitingForOthers) newState(InGame)
991.175 Info MultiplayerManager.cpp:1146: networkTick(1050231) mapTick(6341536) received stateChanged peerID(28) oldState(InGameWaitingForOthers) newState(InGame)
991.209 Info NetworkInputHandler.cpp:754: mapTick(6341537) networkTick(1050234) connecting to player(Dasanyx).
991.209 Info NetworkInputHandler.cpp:608: assigning playerIndex(27) to peer(28)
991.209 Info GameActionHandler.cpp:2602: MapTick(6341537) processed PlayerJoinGame peerID(28) playerIndex(27) mode(create)
1140.146 Info MultiplayerManager.cpp:153: NetworkTick(1059119) disconnecting multiplayer connection.
1140.146 Info NetworkInputHandler.cpp:64: expectedMapTick(6350217) sending PlayerLeaveGame
1140.393 Info MultiplayerManager.cpp:1574: Disconnect notification for peer (28)
1140.393 Info MultiplayerManager.cpp:1096: networkTick(1059134) mapTick(6350226) removing peer(28) dropout(false)
1140.393 Info MultiplayerManager.cpp:999: networkTick(1059134) mapTick(6350226) changing state from(InGame) to(InGameAligning)
1140.393 Info MultiplayerManager.cpp:1821: networkTick(1059134) mapTick(6350226) starting mapAlign
1140.393 Info MultiplayerManager.cpp:1735: networkTick(1059134) mapTick(6350226) adding mapAlignTask(RemovePlayerAlignTask)
1140.639 Info MultiplayerManager.cpp:1146: networkTick(1059149) mapTick(6350226) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
1140.639 Info MultiplayerManager.cpp:1146: networkTick(1059149) mapTick(6350226) received stateChanged peerID(28) oldState(InGame) newState(InGameAligning)
1140.639 Info MultiplayerManager.cpp:1755: networkTick(1059149) mapTick(6350226) sending mapAlignAction
1140.881 Info MultiplayerManager.cpp:1393: networkTick(1059164) mapTick(6350226) received MapAlignAction from peer(0), mapAlignTick(6350228) appliedTickClosuresCount(33)
1140.881 Info MultiplayerManager.cpp:1393: networkTick(1059164) mapTick(6350226) received MapAlignAction from peer(28), mapAlignTick(6350227) appliedTickClosuresCount(0)
1140.881 Info MultiplayerManager.cpp:1837: networkTick(1059165) mapTick(6350226) mapAlign finished targetTick(6350228) updating map and running the tasks ...
1140.881 Info MultiplayerManager.cpp:1709: networkTick(1059165) mapTick(6350226) peerID(28) fullStateLog: local state(InGameAligning) local peers(((peerID(0) state(InGameAligning) mapAlignTick(6350228))
((peerID(28) state(InGameAligning) mapAlignTick(6350227))
)
1140.883 Info MultiplayerManager.cpp:1856: maptick(6350228) crc before applying all ticks: 1511102163
1140.883 Info NetworkInputHandler.cpp:670: applyAllTickClosures: expectedMapTick(6350228) lastTickApplied(6350210) referenceMapTick(6350228) networkTick(1059165)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350211) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350211) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350212) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350212) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350213) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350213) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350214) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350214) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350215) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350215) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350216) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350216) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350217) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350217) inputActions((PlayerLeaveGame) (CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350218) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350218) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350219) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350219) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350220) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350220) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350221) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350221) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350222) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350222) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350223) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350223) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350224) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350224) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350225) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350225) inputActions((CheckCRCHeuristic) ) ) for peer(28)
1140.883 Info NetworkInputHandler.cpp:694: applyAllTickClosures: applying tickClosure(tick(6350226) inputActions((SetAutosortInventory) (CheckCRCHeuristic) ) ) for peer(0)
1140.883 Info NetworkInputHandler.cpp:548: expectedMapTick(-1) removing peer(28) success(true).
1140.883 Info GameActionHandler.cpp:2631: MapTick(6350228) processed PlayerLeaveGame peerID(28) playerIndex(27)
1140.883 Info MultiplayerManager.cpp:1864: maptick(6350228) crc after applying all ticks: 1243769747
1140.883 Info MultiplayerManager.cpp:999: networkTick(1059165) mapTick(6350228) changing state from(InGameAligning) to(InGameAligned)
1140.884 Info MultiplayerManager.cpp:999: networkTick(1059165) mapTick(6350228) changing state from(InGameAligned) to(InGameWaitingForOthers)
1141.147 Info MultiplayerManager.cpp:1146: networkTick(1059180) mapTick(6350228) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
1141.147 Info MultiplayerManager.cpp:1146: networkTick(1059180) mapTick(6350228) received stateChanged peerID(28) oldState(InGameAligning) newState(InGameAligned)
1141.147 Info NetworkInputHandler.cpp:524: expectedMapTick(-1) adding peer(28).
1141.147 Info MultiplayerManager.cpp:1146: networkTick(1059180) mapTick(6350228) received stateChanged peerID(28) oldState(InGameAligned) newState(InGameWaitingForOthers)
1141.414 Info MultiplayerManager.cpp:1146: networkTick(1059195) mapTick(6350228) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameWaitingForOthers)
1141.414 Info MultiplayerManager.cpp:1345: networkTick(1059195) mapTick(6350228) stopping mapAlign
1141.414 Info MultiplayerManager.cpp:1887: performing map align task (RemovePlayerAlignTask)
1141.414 Info MultiplayerManager.cpp:999: networkTick(1059195) mapTick(6350228) changing state from(InGameWaitingForOthers) to(Disconnecting)
1141.414 Info MultiplayerManager.cpp:1709: networkTick(1059195) mapTick(6350228) peerID(28) fullStateLog: local state(Disconnecting) local peers(((peerID(0) state(InGameWaitingForOthers) mapAlignTick(-1))
((peerID(28) state(InGameWaitingForOthers) mapAlignTick(-1))
)
1142.175 Info MultiplayerManager.cpp:999: networkTick(1059210) mapTick(6350228) changing state from(Disconnecting) to(QuitScheduled)
1142.195 Info MultiplayerManager.cpp:180: NetworkTick(1059210) quitting multiplayer connection.
1142.195 Info MultiplayerManager.cpp:999: networkTick(1059210) mapTick(6350228) changing state from(QuitScheduled) to(Disconnected)
1142.196 Info NetworkInputHandler.cpp:771: mapTick(-1) networkTick(1059210) disconnecting from player.
1142.342 Info Router.cpp:563: Router peerID(28) shutting down.
1142.343 Info WindowsUDPSocket.cpp:159: Socket closed
1142.343 Info Router.cpp:594: Router state -> Disconnected
1155.150 Info WindowsUDPSocket.cpp:59: Opening socket at port (0)
1155.300 Error CrashHandler.cpp:108: Exception Code: c0000005, Address: 00007FF6A332A2C0
1155.300 Error CrashHandler.cpp:118: Exception Context:
rax=00000204ca3fd830, rbx=00000204ca3fd830, rcx=00000204ca401cb0,
rdx=00000204b88705a0, rsi=00000204d41ca500, rdi=0000000000000020,
rip=00007ff6a332a2c0, rsp=0000005eff5fee18, rbp=00000204b88705a0,
r8=0000000000000020, r9=0000000000000007, r10=00000204b88705a0,
r11=00000204ca401cb0, r12=0000000000000000, r13=00000204d41ca500,
r14=0000000012e80002, r15=0000000000000000
Factorio crashed. Generating symbolized stacktrace, please wait ...
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A32516E3)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A32516E3)
00007FF6A32516E3 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A28F18A4)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A28F18A4)
00007FF6A28F18A4 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A28F1082)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A28F1082)
00007FF6A28F1082 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2D5B8EC)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2D5B8EC)
00007FF6A2D5B8EC (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2D5BD9F)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2D5BD9F)
00007FF6A2D5BD9F (Factorio): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA89367E1E)
00007FFA89367E1E (KERNELBASE): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C9F5563)
00007FFA8C9F5563 (ntdll): (filename not available): TpDbgDumpHeapUsage
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C9F58E9)
00007FFA8C9F58E9 (ntdll): (filename not available): TpDbgDumpHeapUsage
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C9AD161)
00007FFA8C9AD161 (ntdll): (filename not available): memset
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C995B26)
00007FFA8C995B26 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C9A4C52)
00007FFA8C9A4C52 (ntdll): (filename not available): RtlRaiseStatus
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C9A9AFD)
00007FFA8C9A9AFD (ntdll): (filename not available): _chkstk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C934FE9)
00007FFA8C934FE9 (ntdll): (filename not available): RtlImageNtHeaderEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C9A8C0A)
00007FFA8C9A8C0A (ntdll): (filename not available): KiUserExceptionDispatcher
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A332A2C0)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A332A2C0)
00007FF6A332A2C0 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A336EC9B)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A336EC9B)
00007FF6A336EC9B (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A31AA78A)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A31AA78A)
00007FF6A31AA78A (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A3196F94)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A3196F94)
00007FF6A3196F94 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A31A36B6)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A31A36B6)
00007FF6A31A36B6 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A3199DAD)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A3199DAD)
00007FF6A3199DAD (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A31933A9)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A31933A9)
00007FF6A31933A9 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A3191C7E)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A3191C7E)
00007FF6A3191C7E (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A318DBBB)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A318DBBB)
00007FF6A318DBBB (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A307BC74)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A307BC74)
00007FF6A307BC74 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2F417AD)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2F417AD)
00007FF6A2F417AD (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2F462D3)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2F462D3)
00007FF6A2F462D3 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2E03B4E)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2E03B4E)
00007FF6A2E03B4E (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2F53DCD)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2F53DCD)
00007FF6A2F53DCD (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2FFF759)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2FFF759)
00007FF6A2FFF759 (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2F78E0D)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2F78E0D)
00007FF6A2F78E0D (Factorio): (filename not available): (function-name not available)
ERROR: SymGetSymFromAddr64, GetLastError: 487 (Address: 00007FF6A2F4185E)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF6A2F4185E)
00007FF6A2F4185E (Factorio): (filename not available): (function-name not available)
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C92D931)
00007FFA8C92D931 (ntdll): (filename not available): RtlAcquireSRWLockShared
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C92BA34)
00007FFA8C92BA34 (ntdll): (filename not available): RtlAcquireSRWLockShared
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8AED8102)
00007FFA8AED8102 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFA8C95C5B4)
00007FFA8C95C5B4 (ntdll): (filename not available): RtlUserThreadStart
1155.474 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
So i was playing MP and disconnected from a server.
Then i wanted to join another server, clicked on the "Browse Public" Button and the Game made an CTD.
Hope i could help
Greetz Dasanyx