[0.13.0][cube] Crash on downloading map (multiplayer)
Posted: Mon Jun 27, 2016 9:31 pm
by RockerTimmy
Factorio sometimes crashes during downloading the map for a multiplayer game. It sometimes works, and sometimes not, more often than not it does though, although I can't figure out when.
I run Factorio through Steam on a 64-bit Arch Linux. I have the correct port redirected. Maybe it is also worth mentioning that I have a very fast connection (100/100 Mbit).
I run Factorio through Steam on a 64-bit Arch Linux. I have the correct port redirected. Maybe it is also worth mentioning that I have a very fast connection (100/100 Mbit).
log file
Code: Select all
987.791 Info Synchronizer.cpp:56: NetworkTick(25933) initialized Synchronizer local peer(6) latency(6).
987.791 Info Synchronizer.cpp:522: networkTick(25933) adding peer(0) success(true).
987.791 Info Synchronizer.cpp:522: networkTick(25933) adding peer(1) success(true).
987.791 Info Synchronizer.cpp:522: networkTick(25933) adding peer(2) success(true).
987.792 Info Synchronizer.cpp:522: networkTick(25933) adding peer(3) success(true).
987.792 Info Synchronizer.cpp:522: networkTick(25933) adding peer(4) success(true).
987.792 Info Synchronizer.cpp:522: networkTick(25933) adding peer(5) success(true).
987.792 Info Router.cpp:594: Router state -> Connected
987.792 Info Router.cpp:820: ConnectionAccepted ownPeerID(6) nextPeerID(7)
987.792 Info MultiplayerManager.cpp:999: networkTick(25933) mapTick(-1) changing state from(Connecting) to(VerifyingConnection)
987.875 Info Router.cpp:878: Received onPeerConnected for already connected peer(6)
987.974 Info MultiplayerManager.cpp:1530: Received peer info for peer(0) username(<server>).
987.974 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(0) oldState(Ready) newState(InGame)
987.974 Info MultiplayerManager.cpp:1530: Received peer info for peer(1) username(kayomani).
987.974 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(1) oldState(Ready) newState(InGame)
987.974 Info MultiplayerManager.cpp:1530: Received peer info for peer(2) username(ElTorres).
987.974 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(2) oldState(Ready) newState(InGame)
987.974 Info MultiplayerManager.cpp:1530: Received peer info for peer(3) username(Rivet).
987.974 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(3) oldState(Ready) newState(InGame)
987.974 Info MultiplayerManager.cpp:1530: Received peer info for peer(4) username(Snoopftw).
987.974 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(4) oldState(Ready) newState(InGame)
987.974 Info MultiplayerManager.cpp:1530: Received peer info for peer(5) username(ttham).
987.974 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(5) oldState(Ready) newState(InGame)
987.974 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(RockerTimmy).
987.975 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(6) oldState(Ready) newState(Connecting)
987.975 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(RockerTimmy).
987.975 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
987.975 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(RockerTimmy).
987.975 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
987.975 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(RockerTimmy).
987.975 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
987.975 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(RockerTimmy).
987.975 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
987.975 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(RockerTimmy).
987.975 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
987.975 Info MultiplayerManager.cpp:1530: Received peer info for peer(6) username(RockerTimmy).
987.975 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(Connecting)
987.975 Info MultiplayerManager.cpp:1146: networkTick(25939) mapTick(-1) received stateChanged peerID(6) oldState(Connecting) newState(VerifyingConnection)
989.075 Info MultiplayerManager.cpp:999: networkTick(25946) mapTick(-1) changing state from(VerifyingConnection) to(ConnectedWaitingForMap)
989.345 Info MultiplayerManager.cpp:1146: networkTick(25952) mapTick(-1) received stateChanged peerID(6) oldState(VerifyingConnection) newState(ConnectedWaitingForMap)
989.446 Info MultiplayerManager.cpp:1146: networkTick(25958) mapTick(-1) received stateChanged peerID(0) oldState(InGame) newState(InGameAligning)
989.446 Info MultiplayerManager.cpp:1146: networkTick(25958) mapTick(-1) received stateChanged peerID(1) oldState(InGame) newState(InGameAligning)
989.446 Info MultiplayerManager.cpp:1146: networkTick(25958) mapTick(-1) received stateChanged peerID(2) oldState(InGame) newState(InGameAligning)
989.446 Info MultiplayerManager.cpp:1146: networkTick(25958) mapTick(-1) received stateChanged peerID(3) oldState(InGame) newState(InGameAligning)
989.446 Info MultiplayerManager.cpp:1146: networkTick(25958) mapTick(-1) received stateChanged peerID(4) oldState(InGame) newState(InGameAligning)
989.446 Info MultiplayerManager.cpp:1146: networkTick(25958) mapTick(-1) received stateChanged peerID(5) oldState(InGame) newState(InGameAligning)
989.687 Info PosixUDPSocket.cpp:279: Increasing size of socket buffer to 8192
991.475 Info MultiplayerManager.cpp:1146: networkTick(25971) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligning) newState(InGameAligned)
991.475 Info MultiplayerManager.cpp:1146: networkTick(25971) mapTick(-1) received stateChanged peerID(0) oldState(InGameAligned) newState(InGameSavingMap)
991.475 Info MultiplayerManager.cpp:1146: networkTick(25971) mapTick(-1) received stateChanged peerID(1) oldState(InGameAligning) newState(InGameAligned)
991.475 Info MultiplayerManager.cpp:1146: networkTick(25971) mapTick(-1) received stateChanged peerID(1) oldState(InGameAligned) newState(InGameWaitingForOthers)
991.475 Info MultiplayerManager.cpp:1146: networkTick(25971) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligning) newState(InGameAligned)
991.475 Info MultiplayerManager.cpp:1146: networkTick(25971) mapTick(-1) received stateChanged peerID(2) oldState(InGameAligned) newState(InGameWaitingForOthers)
991.475 Info MultiplayerManager.cpp:1146: networkTick(25971) mapTick(-1) received stateChanged peerID(3) oldState(InGameAligning) newState(InGameAligned)
991.475 Info MultiplayerManager.cpp:1146: networkTick(25971) mapTick(-1) received stateChanged peerID(3) oldState(InGameAligned) newState(InGameWaitingForOthers)
991.475 Info MultiplayerManager.cpp:1146: networkTick(25971) mapTick(-1) received stateChanged peerID(4) oldState(InGameAligning) newState(InGameAligned)
991.475 Info MultiplayerManager.cpp:1146: networkTick(25971) mapTick(-1) received stateChanged peerID(4) oldState(InGameAligned) newState(InGameWaitingForOthers)
991.475 Info MultiplayerManager.cpp:1146: networkTick(25971) mapTick(-1) received stateChanged peerID(5) oldState(InGameAligning) newState(InGameAligned)
991.475 Info MultiplayerManager.cpp:1146: networkTick(25971) mapTick(-1) received stateChanged peerID(5) oldState(InGameAligned) newState(InGameWaitingForOthers)
991.924 Info MultiplayerManager.cpp:1146: networkTick(25977) mapTick(-1) received stateChanged peerID(0) oldState(InGameSavingMap) newState(InGameSendingMap)
991.924 Downloading file /home/timmy/.factorio/temp/mp-download.zip (6993025 B, 13903 blocks)
991.929 Info MultiplayerManager.cpp:999: networkTick(25977) mapTick(-1) changing state from(ConnectedWaitingForMap) to(ConnectedDownloadingMap)
991.929 Info NetworkInputHandler.cpp:45: mapTick(105110) networkTick(25977) initialized NetworkInputHandler local peer(6).
991.929 Info NetworkInputHandler.cpp:524: expectedMapTick(105110) adding peer(0).
991.929 Info NetworkInputHandler.cpp:524: expectedMapTick(105110) adding peer(1).
991.929 Info NetworkInputHandler.cpp:524: expectedMapTick(105110) adding peer(2).
991.930 Info NetworkInputHandler.cpp:524: expectedMapTick(105110) adding peer(3).
991.930 Info NetworkInputHandler.cpp:524: expectedMapTick(105110) adding peer(4).
991.930 Info NetworkInputHandler.cpp:524: expectedMapTick(105110) adding peer(5).
991.930 Info Synchronizer.cpp:428: NetworkTick(25977) mapTick(105110) applying 87 pending tickClosures
991.930 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(0)
991.930 Info NetworkInputHandler.cpp:608: assigning playerIndex(0) to peer(1)
991.930 Info NetworkInputHandler.cpp:608: assigning playerIndex(2) to peer(2)
991.930 Info NetworkInputHandler.cpp:608: assigning playerIndex(5) to peer(3)
991.930 Info NetworkInputHandler.cpp:608: assigning playerIndex(16) to peer(4)
991.930 Info NetworkInputHandler.cpp:608: assigning playerIndex(12) to peer(5)
991.930 Info NetworkInputHandler.cpp:608: assigning playerIndex(65535) to peer(6)
991.930 Info MultiplayerManager.cpp:1735: networkTick(25977) mapTick(-1) adding mapAlignTask(SendPlayerJoinGameAlignTask)
991.930 Info MultiplayerManager.cpp:1519: Received script checksums: level: 900459546
992.091 Info MultiplayerManager.cpp:1146: networkTick(25983) mapTick(-1) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
993.991 Error CrashHandler.cpp:183: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
995.874 Warning Logger.cpp:360: Symbols.size() == 25, usedSize == 14
#0 0x9ad40d in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-IOztiQ/src/Util/Logger.cpp:382
#1 0x7613bb in CrashHandler::writeStackTrace() at /tmp/factorio-IOztiQ/src/Util/CrashHandler.cpp:84
#2 0x761634 in CrashHandler::SignalHandler(int) at /tmp/factorio-IOztiQ/src/Util/CrashHandler.cpp:188
#3 0x7f48f319c310 in ?? at ??:0
#4 0x533288 in _S_distance at /usr/include/c++/5/bits/stl_list.h:326
#5 0xa74642 in _M_node_count at /usr/include/c++/5/bits/stl_list.h:386
#6 0xa81b5f in size at /usr/include/c++/5/bits/stl_list.h:947
#7 0xa7ffee in maybeStartFastRecovery at /tmp/factorio-IOztiQ/src/Net/TransferTarget.cpp:468
#8 0xbfba97 in externalPacketLoss at /tmp/factorio-IOztiQ/src/Net/TransferTarget.cpp:481
#9 0xbfef3c in externalPacketLoss at /tmp/factorio-IOztiQ/src/Net/Router.cpp:1019
#10 0x70f765 in Synchronizer::handleRequestForHeartbeat(unsigned short, RequestForHeartbeat const&) [clone .constprop.67984] at /tmp/factorio-IOztiQ/src/Net/Synchronizer.cpp:80
#11 0xf248ef in Synchronizer::receiveHeartbeatMessage(unsigned short, HeartbeatMessage const&) at /tmp/factorio-IOztiQ/src/Net/Synchronizer.cpp:63
#12 0x7f48f4d0d484 in Router::update() [clone .constprop.67956] at /tmp/factorio-IOztiQ/src/Net/Router.cpp:228
#13 0x7f48f32506dd in updateInternal at /tmp/factorio-IOztiQ/src/Net/MultiplayerManager.cpp:642
996.380 Finished download (4 s, 7.0 MB, 1.6 MB/s)
997.212 Warning Logger.cpp:360: Symbols.size() == 24, usedSize == 13
997.212 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.