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[0.12.33] wrong item in filtered quickbar slot

Posted: Wed May 04, 2016 4:58 pm
by prg
when changing the cursor stack around.

Set a quickbar filter for let's say basic inserter. Hold an inserter in the cursor stack, press 'q' to clear the stack and the inserter goes where it belongs.

Now hold the inserter again and change the cursor stack to something else:

Code: Select all

game.player.cursor_stack.set_stack{name="iron-plate"}
Press 'q' and you have an iron plate in a quickbar slot with a filter set for inserters.

It's probably not intended that this is possible, even with scripting, since calling set_stack on a filtered slot with a wrong item returns false and does not set the item.

Re: [0.12.33] wrong item in filtered quickbar slot

Posted: Tue May 24, 2016 1:59 pm
by Klonan
Thanks for the report,

Once again i can confirm this behaviour:

https://gfycat.com/PartialFluidAustralianfurseal

Re: [0.12.33] wrong item in filtered quickbar slot

Posted: Fri Jun 03, 2016 11:15 pm
by Rseding91
Fixed for 0.13.