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[cube] Another crash on multiplayer sendto fail.

Posted: Sat Mar 26, 2016 10:16 am
by IXI_Pattern_IXI
Hey Guys,
since patch 12.29 my multiplayer game is crashing randomly. Sometimes it happens after a few minutes, but another time we can play an hour or so.
The message in the log is always: 3249.177 Warning Logger.cpp:334: Couldn't symbolize stack trace

Before this patch we could play for HOURS :D without crashes

This happens with mods and without mods, i already tried it...

mods are:
blueprint-string 2.2.0
FARL 0.5.15
fluid-barrel 1.0.0
rso-mod_1.0.3

The log is attached below... I hope you can help me

Edit: Operating System is MacOS 10.11.4

Re: Couldn't symbolize stacktrace

Posted: Sat Mar 26, 2016 1:02 pm
by orzelek
Please post save and mods - for issue like this they will be needed to investigate.

Re: Couldn't symbolize stacktrace

Posted: Sat Mar 26, 2016 9:36 pm
by IXI_Pattern_IXI
i hope this may help

The Railtanker-Mod is active but not used in this save game.

Thanks for your help!

Re: Couldn't symbolize stacktrace

Posted: Wed Mar 30, 2016 7:45 am
by IXI_Pattern_IXI
No idea, where the mistake is?

Re: [cube] Another crash on multiplayer sendto fail.

Posted: Mon Apr 04, 2016 3:57 pm
by cube
I'm not sure what this is exactly -- was there heavy network traffic on your machine at the time? For 0.12.30 I've made this error to be ignored, which should theoretically help, but I'll keep an eye on some other reason that might cause this.

Please post here after you've tried it with 0.12.30 if the error was fixed.