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[0.12.28][Oxyd] Timeout on Closerequest

Posted: Wed Mar 23, 2016 4:09 pm
by Baratock
Hello,

When another Player is on a Multiplayermap an closes the game via Close Request(Pressing the X, Rightclick->Close), than this Player has a PingTimeout.

The Application should process the Close Request and DIsconnect from a Game before Killing the Application itself, that other Players in the Multiplayer-Session have a better gameexperience.

Greetings Julian

Re: [0.12.28][Oxyd] Timeout on Closerequest

Posted: Thu Mar 24, 2016 3:32 pm
by Oxyd
Okay, Factorio will disconnect cleanly in 0.12.30.

Re: [0.12.28][Oxyd] Timeout on Closerequest

Posted: Sun Mar 27, 2016 3:05 pm
by Baratock
Thanks, that's fast. Glad I could help