[0.12.26] Mac OSX Lion start-up crashes
Posted: Mon Mar 14, 2016 6:18 pm
Hi,
I'm having troubles starting up the game on my OSX Lion Mac (v10.9.5). After having copied the game to the application folder, starting up shows the following screen for a few seconds:
The loading goes up to 10%, then the games crashes with weird visual glitches:
I didn't ever succeed to start the game on this machine. However, I tried first with the demo version which crashed as well since the first attempt.
Here is the complete file:
And here are the specs of the Mac I'm using:
Any idea where that comes from? Let me know if you need more troubleshooting information.
Thanks,
Romain.
I'm having troubles starting up the game on my OSX Lion Mac (v10.9.5). After having copied the game to the application folder, starting up shows the following screen for a few seconds:
The loading goes up to 10%, then the games crashes with weird visual glitches:
I didn't ever succeed to start the game on this machine. However, I tried first with the demo version which crashed as well since the first attempt.
Here is the complete
Code: Select all
factorio/factorio-current.log
Code: Select all
0.000 2016-03-14 14:10:26; Factorio 0.12.26 (Build 17762, mac)
0.000 Operating system: Mac OS X 10.9.5
0.000 Program arguments: "/Applications/factorio.app"
0.000 Read data path: /Applications/factorio.app/Contents/data
0.000 Write data path: /Users/benbria/Library/Application Support/factorio
0.000 Binaries path: /
0.014 Available display adapters: 2
0.014 [0]: resolution 1680x1050px at [0,0]
0.014 [1]: resolution 1920x1080px at [-1920,0]
0.014 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.318 Initialised OpenGL:[0] AMD Radeon HD 6750M OpenGL Engine; driver: 2.1 ATI-1.24.38
0.406 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
0.485 Loading mod core 0.0.0 (data.lua)
0.490 Loading mod base 0.12.26 (data.lua)
1.013 Initial atlas bitmap size is 16384
1.014 Created atlas bitmap 16384x5511
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x100452b39 in CrashHandler::SignalHandler(int) (in factorio) + 9
#1 0x7fff867a85aa in 0x7fff867a85aa
#2 0x0 in 0x0
#3 0x7fff8ee1cb1a in 0x7fff8ee1cb1a
#4 0x7fff9315c1ca in 0x7fff9315c1ca
#5 0x7fff9315d65f in 0x7fff9315d65f
#6 0x1234801fc14e in 0x1234801fc14e
#7 0x7fff92a76115 in 0x7fff92a76115
#8 0x7fff92a45bfa in 0x7fff92a45bfa
#9 0x7fff9295672f in 0x7fff9295672f
#10 0x1007d7188 in ogl_destroy_bitmap (in factorio) + 120
#11 0x100787763 in al_destroy_bitmap (in factorio) + 147
#12 0x10078870f in al_convert_bitmap (in factorio) + 1119
#13 0x10020c6ed in AtlasSystem::loadSprites(boost::function<void (double)>) (in factorio) + 925
#14 0x100202870 in AtlasSystem::build(boost::function<void (double)>) (in factorio) + 112
#15 0x10020092a in GlobalContext::init(bool, bool) (in factorio) + 4842
#16 0x10032cb7e in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) (in factorio) + 158
#17 0x10032ba39 in _al_mangled_main (in factorio) + 18185
#18 0x100809847 in +[AllegroAppDelegate app_main:] (in factorio) + 23
#19 0x7fff92627d8b in 0x7fff92627d8b
#20 0x7fff931db899 in 0x7fff931db899
#21 0x7fff931db72a in 0x7fff931db72a
#22 0x7fff931dffc9 in 0x7fff931dffc9
19.732 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x100452b39 in CrashHandler::SignalHandler(int) (in factorio) + 9
#1 0x7fff867a85aa in 0x7fff867a85aa
#2 0x0 in 0x0
#3 0x7fff8ee1cb1a in 0x7fff8ee1cb1a
#4 0x7fff9315c1ca in 0x7fff9315c1ca
#5 0x7fff9315d65f in 0x7fff9315d65f
#6 0x1234801fc14e in 0x1234801fc14e
#7 0x7fff92a76115 in 0x7fff92a76115
#8 0x7fff92a45bfa in 0x7fff92a45bfa
#9 0x7fff9295672f in 0x7fff9295672f
#10 0x1007d7188 in ogl_destroy_bitmap (in factorio) + 120
#11 0x100787763 in al_destroy_bitmap (in factorio) + 147
#12 0x1007b71d4 in _al_run_destructors (in factorio) + 100
#13 0x1007db3e0 in al_uninstall_system (in factorio) + 16
#14 0x7fff8ee1d794 in 0x7fff8ee1d794
#15 0x7fff8ee1da4c in 0x7fff8ee1da4c
#16 0x100452b43 in CrashHandler::SignalHandler(int) (in factorio) + 19
#17 0x7fff867a85aa in 0x7fff867a85aa
#18 0x0 in 0x0
#19 0x7fff8ee1cb1a in 0x7fff8ee1cb1a
#20 0x7fff9315c1ca in 0x7fff9315c1ca
#21 0x7fff9315d65f in 0x7fff9315d65f
#22 0x1234801fc14e in 0x1234801fc14e
#23 0x7fff92a76115 in 0x7fff92a76115
#24 0x7fff92a45bfa in 0x7fff92a45bfa
#25 0x7fff9295672f in 0x7fff9295672f
#26 0x1007d7188 in ogl_destroy_bitmap (in factorio) + 120
#27 0x100787763 in al_destroy_bitmap (in factorio) + 147
#28 0x10078870f in al_convert_bitmap (in factorio) + 1119
#29 0x10020c6ed in AtlasSystem::loadSprites(boost::function<void (double)>) (in factorio) + 925
#30 0x100202870 in AtlasSystem::build(boost::function<void (double)>) (in factorio) + 112
#31 0x10020092a in GlobalContext::init(bool, bool) (in factorio) + 4842
#32 0x10032cb7e in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) (in factorio) + 158
#33 0x10032ba39 in _al_mangled_main (in factorio) + 18185
#34 0x100809847 in +[AllegroAppDelegate app_main:] (in factorio) + 23
#35 0x7fff92627d8b in 0x7fff92627d8b
#36 0x7fff931db899 in 0x7fff931db899
#37 0x7fff931db72a in 0x7fff931db72a
#38 0x7fff931dffc9 in 0x7fff931dffc9
21.330 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Code: Select all
Hardware Overview:
Model Name: MacBook Pro
Model Identifier: MacBookPro8,2
Processor Name: Intel Core i7
Processor Speed: 2.2 GHz
Number of Processors: 1
Total Number of Cores: 4
L2 Cache (per Core): 256 KB
L3 Cache: 6 MB
Memory: 4 GB
Boot ROM Version: MBP81.0047.B27
SMC Version (system): 1.69f4
Serial Number (system): ...
Hardware UUID: ...
Sudden Motion Sensor:
State: Enabled
Video card AMD Radeon HD 6750M:
Chipset Model: AMD Radeon HD 6750M
Type: GPU
Bus: PCIe
PCIe Lane Width: x8
VRAM (Total): 512 MB
Vendor: ATI (0x1002)
Device ID: 0x6741
Revision ID: 0x0000
ROM Revision: 113-C0170L-573
gMux Version: 1.9.23
EFI Driver Version: 01.00.573
Displays:
Color LCD:
Display Type: LCD
Resolution: 1680 x 1050
Pixel Depth: 32-Bit Color (ARGB8888)
Main Display: Yes
Mirror: Off
Online: Yes
Built-In: Yes
Video card Intel HD Graphics 3000:
Chipset Model: Intel HD Graphics 3000
Type: GPU
Bus: Built-In
VRAM (Total): 384 MB
VRAM (Dynamic, Max): 10
Vendor: Intel (0x8086)
Device ID: 0x0116
Revision ID: 0x0009
gMux Version: 1.9.23
Any idea where that comes from? Let me know if you need more troubleshooting information.
Thanks,
Romain.