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[0.12.26] Mac OSX Lion start-up crashes

Posted: Mon Mar 14, 2016 6:18 pm
by Hiestaa
Hi,

I'm having troubles starting up the game on my OSX Lion Mac (v10.9.5). After having copied the game to the application folder, starting up shows the following screen for a few seconds:
Image

The loading goes up to 10%, then the games crashes with weird visual glitches:
Image

I didn't ever succeed to start the game on this machine. However, I tried first with the demo version which crashed as well since the first attempt.
Here is the complete

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factorio/factorio-current.log
file:

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   0.000 2016-03-14 14:10:26; Factorio 0.12.26 (Build 17762, mac)
   0.000 Operating system: Mac OS X 10.9.5
   0.000 Program arguments: "/Applications/factorio.app" 
   0.000 Read data path: /Applications/factorio.app/Contents/data
   0.000 Write data path: /Users/benbria/Library/Application Support/factorio
   0.000 Binaries path: /
   0.014 Available display adapters: 2
   0.014  [0]: resolution 1680x1050px at [0,0]
   0.014  [1]: resolution 1920x1080px at [-1920,0]
   0.014 Create display on adapter 0. Size 1280x720 at position [190, 147].
   0.318 Initialised OpenGL:[0] AMD Radeon HD 6750M OpenGL Engine; driver: 2.1 ATI-1.24.38
   0.406 Graphics options: [FullScreen: false] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: high] [Light scale: 20%] [Screen: 255]
   0.485 Loading mod core 0.0.0 (data.lua)
   0.490 Loading mod base 0.12.26 (data.lua)
   1.013 Initial atlas bitmap size is 16384
   1.014 Created atlas bitmap 16384x5511
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0  0x100452b39 in CrashHandler::SignalHandler(int) (in factorio) + 9
#1  0x7fff867a85aa in 0x7fff867a85aa
#2  0x0 in 0x0
#3  0x7fff8ee1cb1a in 0x7fff8ee1cb1a
#4  0x7fff9315c1ca in 0x7fff9315c1ca
#5  0x7fff9315d65f in 0x7fff9315d65f
#6  0x1234801fc14e in 0x1234801fc14e
#7  0x7fff92a76115 in 0x7fff92a76115
#8  0x7fff92a45bfa in 0x7fff92a45bfa
#9  0x7fff9295672f in 0x7fff9295672f
#10 0x1007d7188 in ogl_destroy_bitmap (in factorio) + 120
#11 0x100787763 in al_destroy_bitmap (in factorio) + 147
#12 0x10078870f in al_convert_bitmap (in factorio) + 1119
#13 0x10020c6ed in AtlasSystem::loadSprites(boost::function<void (double)>) (in factorio) + 925
#14 0x100202870 in AtlasSystem::build(boost::function<void (double)>) (in factorio) + 112
#15 0x10020092a in GlobalContext::init(bool, bool) (in factorio) + 4842
#16 0x10032cb7e in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) (in factorio) + 158
#17 0x10032ba39 in _al_mangled_main (in factorio) + 18185
#18 0x100809847 in +[AllegroAppDelegate app_main:] (in factorio) + 23
#19 0x7fff92627d8b in 0x7fff92627d8b
#20 0x7fff931db899 in 0x7fff931db899
#21 0x7fff931db72a in 0x7fff931db72a
#22 0x7fff931dffc9 in 0x7fff931dffc9
  19.732 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0  0x100452b39 in CrashHandler::SignalHandler(int) (in factorio) + 9
#1  0x7fff867a85aa in 0x7fff867a85aa
#2  0x0 in 0x0
#3  0x7fff8ee1cb1a in 0x7fff8ee1cb1a
#4  0x7fff9315c1ca in 0x7fff9315c1ca
#5  0x7fff9315d65f in 0x7fff9315d65f
#6  0x1234801fc14e in 0x1234801fc14e
#7  0x7fff92a76115 in 0x7fff92a76115
#8  0x7fff92a45bfa in 0x7fff92a45bfa
#9  0x7fff9295672f in 0x7fff9295672f
#10 0x1007d7188 in ogl_destroy_bitmap (in factorio) + 120
#11 0x100787763 in al_destroy_bitmap (in factorio) + 147
#12 0x1007b71d4 in _al_run_destructors (in factorio) + 100
#13 0x1007db3e0 in al_uninstall_system (in factorio) + 16
#14 0x7fff8ee1d794 in 0x7fff8ee1d794
#15 0x7fff8ee1da4c in 0x7fff8ee1da4c
#16 0x100452b43 in CrashHandler::SignalHandler(int) (in factorio) + 19
#17 0x7fff867a85aa in 0x7fff867a85aa
#18 0x0 in 0x0
#19 0x7fff8ee1cb1a in 0x7fff8ee1cb1a
#20 0x7fff9315c1ca in 0x7fff9315c1ca
#21 0x7fff9315d65f in 0x7fff9315d65f
#22 0x1234801fc14e in 0x1234801fc14e
#23 0x7fff92a76115 in 0x7fff92a76115
#24 0x7fff92a45bfa in 0x7fff92a45bfa
#25 0x7fff9295672f in 0x7fff9295672f
#26 0x1007d7188 in ogl_destroy_bitmap (in factorio) + 120
#27 0x100787763 in al_destroy_bitmap (in factorio) + 147
#28 0x10078870f in al_convert_bitmap (in factorio) + 1119
#29 0x10020c6ed in AtlasSystem::loadSprites(boost::function<void (double)>) (in factorio) + 925
#30 0x100202870 in AtlasSystem::build(boost::function<void (double)>) (in factorio) + 112
#31 0x10020092a in GlobalContext::init(bool, bool) (in factorio) + 4842
#32 0x10032cb7e in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) (in factorio) + 158
#33 0x10032ba39 in _al_mangled_main (in factorio) + 18185
#34 0x100809847 in +[AllegroAppDelegate app_main:] (in factorio) + 23
#35 0x7fff92627d8b in 0x7fff92627d8b
#36 0x7fff931db899 in 0x7fff931db899
#37 0x7fff931db72a in 0x7fff931db72a
#38 0x7fff931dffc9 in 0x7fff931dffc9
  21.330 Error Util.cpp:77: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
And here are the specs of the Mac I'm using:

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Hardware Overview:
  Model Name:	MacBook Pro
  Model Identifier:	MacBookPro8,2
  Processor Name:	Intel Core i7
  Processor Speed:	2.2 GHz
  Number of Processors:	1
  Total Number of Cores:	4
  L2 Cache (per Core):	256 KB
  L3 Cache:	6 MB
  Memory:	4 GB
  Boot ROM Version:	MBP81.0047.B27
  SMC Version (system):	1.69f4
  Serial Number (system):	...
  Hardware UUID:	...
  Sudden Motion Sensor:
  State:	Enabled

Video card AMD Radeon HD 6750M:

  Chipset Model:	AMD Radeon HD 6750M
  Type:	GPU
  Bus:	PCIe
  PCIe Lane Width:	x8
  VRAM (Total):	512 MB
  Vendor:	ATI (0x1002)
  Device ID:	0x6741
  Revision ID:	0x0000
  ROM Revision:	113-C0170L-573
  gMux Version:	1.9.23
  EFI Driver Version:	01.00.573
  Displays:
Color LCD:
  Display Type:	LCD
  Resolution:	1680 x 1050
  Pixel Depth:	32-Bit Color (ARGB8888)
  Main Display:	Yes
  Mirror:	Off
  Online:	Yes
  Built-In:	Yes

Video card Intel HD Graphics 3000:

  Chipset Model:	Intel HD Graphics 3000
  Type:	GPU
  Bus:	Built-In
  VRAM (Total):	384 MB
  VRAM (Dynamic, Max):	10
  Vendor:	Intel (0x8086)
  Device ID:	0x0116
  Revision ID:	0x0009
  gMux Version:	1.9.23



Any idea where that comes from? Let me know if you need more troubleshooting information.

Thanks,
Romain.

Re: [0.12.26] Mac OSX Lion start-up crashes

Posted: Mon Mar 14, 2016 9:20 pm
by HanziQ
Hello, could you try methods 1, 3 and 5 from this topic? viewtopic.php?f=7&t=9300

Re: [0.12.26] Mac OSX Lion start-up crashes

Posted: Mon Mar 14, 2016 11:37 pm
by Hiestaa
Hi,

I read this but didn't take action because the 'config/config.ini' file did not exist (yet).
However reading your advice I created the file manually, writing in it the content described in the post you linked which is:

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[graphics]
video-memory-usage=medium
force-opengl=true
graphics-quality=low
max-texture-size=4096
Restarting the game after this fixed the issue, and updated the INI config file with all remaining values. The game is now launching properly.

Thanks for the support! You might want to mention in the post to manually create the file if it doesn't exist.