[0.12.20] Flamethrower needs negative angle offset
Posted: Sun Dec 13, 2015 1:36 am
I'm assuming that the fire particles, when spawned, are given a lifetime and a constant velocity based on the player's current direction, and then 0-20 degrees are randomly added to create a cone of particles. This has the effect of making the flames off center; the algorithm should work on a range of -10 to +10 rather than 0 to +20 which would then center the cone on the mouse cursor.