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[0.8.0]Graphical glitch on roboport

Posted: Mon Dec 16, 2013 10:26 pm
by Gammro
On zoom level 1.0, the left and lowerside of the roboport wiggle around a bit. It doesn't happen on any other zoom levels.
I am playing in full screen windowed, 1680x1050. But it also happens on lower resolution windows and in "proper" full screen.

Re: [0.8.0]Graphical glitch on roboport

Posted: Tue Dec 17, 2013 3:20 pm
by slpwnd
Thanks for the report. There is a glitch in the animation indeed. We will have a look at it.

[0.9.6] Graphics: Roboport seems to animate at certain zoom.

Posted: Tue Apr 01, 2014 9:55 am
by DaveKap
On one zoom level, and only one zoom level, the Roboport seems to be animated. It's slightly bouncing up and down. The precise zoom level it does this at is, I want to say, somewhere smack dab in the middle of all zoom levels. I'd actually think this isn't a bug if it wasn't for the fact that it doesn't do this animation on any other zoom level.

Re: [0.9.6] Graphics: Roboport seems to animate at certain z

Posted: Tue Apr 01, 2014 10:02 am
by kovarex
Hello, thanks for the report.
I guess that the zoom level is 1 (you can check that when you press f5).
And I also guess that you have low-graphics on.

Could you please confirm?

Re: [0.9.6] Graphics: Roboport seems to animate at certain z

Posted: Wed Apr 02, 2014 5:56 am
by DaveKap
kovarex wrote:Hello, thanks for the report.
I guess that the zoom level is 1 (you can check that when you press f5).
And I also guess that you have low-graphics on.

Could you please confirm?
Zoom level is 1. Low-graphics is off. However, multisampling was at 0. After turning it on, the animation went away. Also the game looks amazingly better now! Wish I turned that on earlier!

Re: [0.8.0]Graphical glitch on roboport

Posted: Wed Apr 02, 2014 5:58 am
by slpwnd
Took a while, but this is now fixed for the 0.9.7.

Re: [0.9.6] Graphics: Roboport seems to animate at certain z

Posted: Wed Apr 02, 2014 6:35 am
by kovarex
I merged this topic with similar one.