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[0.12.10][posila]CTD.

Posted: Sun Oct 04, 2015 9:26 pm
by TheSAguy
I'm getting a CTD when I load an old save using my Mods.
The culprit is something to do with the mod Natural_Evolution_Enemies_5.0.0.zip

Log, save and Mods attached.

MODS
SAVE

Re: [0.12.10][posila]CTD.

Posted: Tue Oct 06, 2015 6:54 am
by Rseding91
Thanks for the report. This actually turned out to be quite a big bug and took me some time to track down. It's now fixed for 0.12.11 and your game loads up just fine now. Although, there's a script error in it - but that can easily be fixed :)

Re: [0.12.10][posila]CTD.

Posted: Tue Oct 06, 2015 4:04 pm
by TheSAguy
Rseding91 wrote:Thanks for the report. This actually turned out to be quite a big bug and took me some time to track down. It's now fixed for 0.12.11 and your game loads up just fine now. Although, there's a script error in it - but that can easily be fixed :)
Great news!
Can you please elaborate? Like to know what was causing the crash and what was the script error and how do fix it :shock:
Thanks.

Re: [0.12.10][posila]CTD.

Posted: Tue Oct 06, 2015 8:20 pm
by Rseding91
TheSAguy wrote:
Rseding91 wrote:Thanks for the report. This actually turned out to be quite a big bug and took me some time to track down. It's now fixed for 0.12.11 and your game loads up just fine now. Although, there's a script error in it - but that can easily be fixed :)
Great news!
Can you please elaborate? Like to know what was causing the crash and what was the script error and how do fix it :shock:
Thanks.
The crash was due to the game trying to render the world as it was still being loaded. The script error was just a typo where you used "tick" instead of "game.tick" in one place.