[0.12.10][MAC] Crash when switching from stone to pickaxe
Posted: Fri Oct 02, 2015 10:26 pm
by BlaatMekker
I was laying (and removing) some stone path and needed to remove a tree. With gravel in hand I hit 'q' to deselect and immediately started cutting down a tree, and Factorio immediately crashed. I'm not sure if the auto-save was triggered at that moment.
factorio-current.log
0.000 2015-10-02 23:34:43; Factorio 0.12.10 (Build 17003, mac)
0.000 Operating system: Mac OS X 10.10.5
0.000 Program arguments: "/Users/ruud/Applications/factorio.app"
0.000 Read data path: /Users/ruud/Applications/factorio.app/Contents/data
0.000 Write data path: /Users/ruud/Library/Application Support/factorio
0.000 Binaries path: /Users/ruud
0.090 Available display adapters: 1
0.090 [0]: resolution 2560x1440px at [0,0]
0.090 Create display on adapter 0. Size 1280x720 at position [630, 342]. Monitor 0
0.598 Initialised OpenGL:[0] ATI Radeon HD 5750 OpenGL Engine; driver: 2.1 ATI-1.32.25
0.677 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Screen: 255]
0.802 Loading mod core 0.0.0 (data.lua)
0.840 Loading mod base 0.12.10 (data.lua)
1.283 Loading mod SmartTrains 0.3.66 (data.lua)
1.335 Loading mod SmartTrains 0.3.66 (data-updates.lua)
1.964 Initial atlas bitmap size is 16384
1.965 Created atlas bitmap 16384x7662
15.693 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-av ... iVersion=2
17.257 0 packages available to download (experimental updates enabled).
17.393 Factorio initialised
658.480 Loading map /Users/ruud/Library/Application Support/factorio/saves/LP4_18.zip
658.511 Info Scenario.cpp:123: Map version 0.12.10-2
2585.500 Loading map /Users/ruud/Library/Application Support/factorio/saves/_autosave2.zip
2585.513 Info Scenario.cpp:123: Map version 0.12.10-2
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x7fff86109f1a in 0x7fff86109f1a
#1 0x0 in 0x0
#2 0x10014302a in LeafParticle::draw(DrawQueue&) const (in factorio) + 74
#3 0x10020aae5 in EntityRenderer::prepareRow(RenderData const&, EntityRenderer::RowRecord&) (in factorio) + 645
#4 0x10020a4ce in EntityRenderer::threadJob(RenderData const&) (in factorio) + 286
#5 0x10042bf6e in Thread::loop() (in factorio) + 254
#6 0x1009123f6 in boost::(anonymous namespace)::thread_proxy(void*) (in factorio) + 54
#7 0x7fff8872205a in 0x7fff8872205a
#8 0x7fff88721fd7 in 0x7fff88721fd7
#9 0x7fff8871f3ed in 0x7fff8871f3ed
2716.543 Error Util.cpp:46: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x7fff86109f1a in 0x7fff86109f1a
#1 0x7fff759a6ed0 in 0x7fff759a6ed0
#2 0x1007bdd98 in ogl_destroy_bitmap (in factorio) + 120
#3 0x10076af42 in al_destroy_bitmap (in factorio) + 226
#4 0x10079df14 in _al_run_destructors (in factorio) + 100
#5 0x1007c2010 in al_uninstall_system (in factorio) + 16
#6 0x7fff888d871b in 0x7fff888d871b
#7 0x7fff888d8a30 in 0x7fff888d8a30
#8 0x100423b1a in CrashHandler::SignalHandler(int) (in factorio) + 90
#9 0x7fff86109f1a in 0x7fff86109f1a
#10 0x0 in 0x0
#11 0x10014302a in LeafParticle::draw(DrawQueue&) const (in factorio) + 74
#12 0x10020aae5 in EntityRenderer::prepareRow(RenderData const&, EntityRenderer::RowRecord&) (in factorio) + 645
#13 0x10020a4ce in EntityRenderer::threadJob(RenderData const&) (in factorio) + 286
#14 0x10042bf6e in Thread::loop() (in factorio) + 254
#15 0x1009123f6 in boost::(anonymous namespace)::thread_proxy(void*) (in factorio) + 54
#16 0x7fff8872205a in 0x7fff8872205a
#17 0x7fff88721fd7 in 0x7fff88721fd7
#18 0x7fff8871f3ed in 0x7fff8871f3ed
2723.999 Error Util.cpp:46: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
0.000 Operating system: Mac OS X 10.10.5
0.000 Program arguments: "/Users/ruud/Applications/factorio.app"
0.000 Read data path: /Users/ruud/Applications/factorio.app/Contents/data
0.000 Write data path: /Users/ruud/Library/Application Support/factorio
0.000 Binaries path: /Users/ruud
0.090 Available display adapters: 1
0.090 [0]: resolution 2560x1440px at [0,0]
0.090 Create display on adapter 0. Size 1280x720 at position [630, 342]. Monitor 0
0.598 Initialised OpenGL:[0] ATI Radeon HD 5750 OpenGL Engine; driver: 2.1 ATI-1.32.25
0.677 Graphics options: [FullScreen: true] [VSync: true] [UIScale: 100%] [MultiSampling: OFF] [Graphics quality: normal] [Video memory usage: all] [Screen: 255]
0.802 Loading mod core 0.0.0 (data.lua)
0.840 Loading mod base 0.12.10 (data.lua)
1.283 Loading mod SmartTrains 0.3.66 (data.lua)
1.335 Loading mod SmartTrains 0.3.66 (data-updates.lua)
1.964 Initial atlas bitmap size is 16384
1.965 Created atlas bitmap 16384x7662
15.693 Info Updater.cpp:720: Downloading https://www.factorio.com/updater/get-av ... iVersion=2
17.257 0 packages available to download (experimental updates enabled).
17.393 Factorio initialised
658.480 Loading map /Users/ruud/Library/Application Support/factorio/saves/LP4_18.zip
658.511 Info Scenario.cpp:123: Map version 0.12.10-2
2585.500 Loading map /Users/ruud/Library/Application Support/factorio/saves/_autosave2.zip
2585.513 Info Scenario.cpp:123: Map version 0.12.10-2
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x7fff86109f1a in 0x7fff86109f1a
#1 0x0 in 0x0
#2 0x10014302a in LeafParticle::draw(DrawQueue&) const (in factorio) + 74
#3 0x10020aae5 in EntityRenderer::prepareRow(RenderData const&, EntityRenderer::RowRecord&) (in factorio) + 645
#4 0x10020a4ce in EntityRenderer::threadJob(RenderData const&) (in factorio) + 286
#5 0x10042bf6e in Thread::loop() (in factorio) + 254
#6 0x1009123f6 in boost::(anonymous namespace)::thread_proxy(void*) (in factorio) + 54
#7 0x7fff8872205a in 0x7fff8872205a
#8 0x7fff88721fd7 in 0x7fff88721fd7
#9 0x7fff8871f3ed in 0x7fff8871f3ed
2716.543 Error Util.cpp:46: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x7fff86109f1a in 0x7fff86109f1a
#1 0x7fff759a6ed0 in 0x7fff759a6ed0
#2 0x1007bdd98 in ogl_destroy_bitmap (in factorio) + 120
#3 0x10076af42 in al_destroy_bitmap (in factorio) + 226
#4 0x10079df14 in _al_run_destructors (in factorio) + 100
#5 0x1007c2010 in al_uninstall_system (in factorio) + 16
#6 0x7fff888d871b in 0x7fff888d871b
#7 0x7fff888d8a30 in 0x7fff888d8a30
#8 0x100423b1a in CrashHandler::SignalHandler(int) (in factorio) + 90
#9 0x7fff86109f1a in 0x7fff86109f1a
#10 0x0 in 0x0
#11 0x10014302a in LeafParticle::draw(DrawQueue&) const (in factorio) + 74
#12 0x10020aae5 in EntityRenderer::prepareRow(RenderData const&, EntityRenderer::RowRecord&) (in factorio) + 645
#13 0x10020a4ce in EntityRenderer::threadJob(RenderData const&) (in factorio) + 286
#14 0x10042bf6e in Thread::loop() (in factorio) + 254
#15 0x1009123f6 in boost::(anonymous namespace)::thread_proxy(void*) (in factorio) + 54
#16 0x7fff8872205a in 0x7fff8872205a
#17 0x7fff88721fd7 in 0x7fff88721fd7
#18 0x7fff8871f3ed in 0x7fff8871f3ed
2723.999 Error Util.cpp:46: Unexpected error occurred. You can help us to solve the problem by posting the contents of the log file on the Factorio forums.