[0.12.4][posila][Heavily modded] Desync issues
Posted: Wed Aug 19, 2015 12:45 pm
Hi, me and my friend have been playing this new map for about 10 hours, and we're not sure why, but lately we have constant desync issues. It's increased if we build/do something but it regulary happens every 5-10sec. It doesnt matter who is hosting , it happens to the other player.
The log is https://www.dropbox.com/s/3ynb7cn1nbt5w ... txt?dl=0[1]
And where the desync happens is:
053.727 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4691640) peer(1) testCrc(-1471410444) testCrcPeerID(0) currentCrc(-1713401259)
7053.727 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 2823556852, reference peers = {0 (isildria)}; desynced CRC = 2581566037, desynced peers = {1 (valerate)}
The save is here: https://www.dropbox.com/s/h8fk45ps9zvzq ... 3.zip?dl=0
The log is https://www.dropbox.com/s/3ynb7cn1nbt5w ... txt?dl=0[1]
And where the desync happens is:
053.727 Error NetworkInputHandler.cpp:341: Multiplayer desynchronisation: crc test(CheckCRCHeuristic) failed for mapTick(4691640) peer(1) testCrc(-1471410444) testCrcPeerID(0) currentCrc(-1713401259)
7053.727 Info NetworkInputHandler.cpp:417: Desync specification: Reference CRC = 2823556852, reference peers = {0 (isildria)}; desynced CRC = 2581566037, desynced peers = {1 (valerate)}
The save is here: https://www.dropbox.com/s/h8fk45ps9zvzq ... 3.zip?dl=0